Question of the Week - Clan Issues

General Discussion Started Last reply 42 posts
Thanks for all of your responses to last week's question. I've got a new one for all of you players that are in clans, run clans, or want to be in clans. What are your top clan-related issues or questions? What could we do on the community/web teams to make your playing experience more fun?

Two notes - First, no politics, please, and second, since we don't have any official C4 information yet, I can't comment on any C4 changes at this time.

Disclaimer: No part of this post is to be construed as a promise of any sort. While we will be bringing up topics we are interested in, they may never be implemented. Any posts implying that a Question of the Week constitutes a promise of any sort will cause the poster to be publicly mocked.

Thanks for all of your responses to last week's question. I've got a new one for all of you players that are in clans, run clans, or want to be in clans. What are your top clan-related issues or questions? What could we do on the community/web teams to make your playing experience more fun?



Sarge, Love ya girlie! Really appreciate these "little chats" of ours. :p

My Main Clan Issues:

1. If clan leader and clan member are on same account, the leader cannot give permissions to the member (msg "Target is not found in game" irks me). My main cannot enter clan hall, use clan hall benefits, etc because of this set up.

Question: Is there ANY way that a player can give permission to NCsoft to access his/her account and "turn on" permissions for a character or all chars on the same account?

2. Clan leadership is non-transferable. If the clan leader is affected by RL issues (military duty, health, natural distasters, family, etc) he/she cannot make someone else in the clan the leader. Clan loses all benefits (clan hall, clan warehouse, etc).

3. Clan leaders should have ability to discipline a member whether or not the person is logged in.

4. The clan hall should have access to personal warehouse from the CH custodian.

5. The clan section of "Community" (in-game) would be helpful to list information such as: who clan is at war with, ability to add clan tag to the clan page, option to show clan members list.

6. The clan section (in-game) of Community could have password access to allow security. Then a leader and members can safely have discussions there. The current set up is difficult to follow and I'm not 100% sure I have the settings correct.

Hmm...I'll add more if I can think of any.
Well, as you specifically mentioned the community/web teams I imagine items such as clan leadership not being transferable or the lack of allowing clan members to withdraw from the clan warehouse would not fall under what you could accomplish.

Having said that, given the context of the request, I would say that there needs to be an easier way for clans and alliances to present themselves and to recruit.

Conversely, new players (and quite frankly all players) need to be able to find a clan when the need arises.

I do know at least one game out there that allow for clans to have their own personal web page.

I think this is a good idea.

The current system of making a post, only to have it end up on some obscure page several weeks down the line doesn't work.

I even noticed recently, someone trying to keep their recruiting post up and that you indicated that bumping wasn't really a viable option to do this.

At the moment there really isn't any other recourse.

In addition, suppose the clan lvl changes, they change alliances or have reformed under a new leader. All of this is usually then reposted on another post in a long long thread of posts which will all, eventually, end up on some obscure page several weeks later.

Now, some might point out that that is the responsibility of the clan leader to figure out how to make a clan forum/page available but this doesn't help with getting new players or players who don't know about them to inquire.

In addition some players don't want to be web designers or are not really saavy enough to find free public forums areas. And that still doesn't get the message out there as again, any mention about the clan will get lost along the way.

Some sort of sub section of this site that allows players to find like minded people would be of great value. Not only could the clan leaders/allianace leaders give valuable information regarding recruiting but they could also update active member numbers, clan lvl, list officers to contact etc.

I imagine that since web/community coordinator involvment was stressed that this would be the exact item that would fall under your aegis.
Thanks Sarge.

Some of this may be redundant but:

1) Allow for the clan leader to designate new leader. This said, to prevent back and forth, it would be good to prevent a former clan leader from beaing able to accept clan leadership within the same clan again.

2) Better delegation of authority, such as allowing certain members to dismiss, or allowing certain members access to clan wh. Taken a step further give that option a toggle to include Adena, Mats, Weapons, Armor/Jewelry so that a crafter, for example, doesn't get blanket access. Details for someone brighter to suggest.

3) Being able to change titles, status/add from anywhere and send an offline invite that said member can access when they logon. (Would help those people who have alts they want to add).

Thanks for the open forum to discuss it.
This is mostly cosmetic stuff, if you're looking for revolutionary ideas, look elsewhere!

When I first joined a clan, I was surprised and disappointed that I couldn't see clan members on my radar.

How about optional clan system messages? "Clan member Joebob is now level 64!"

Clan information tab? Average level, average level per day/week/month, graphs for level over time, highest level, fastest leveller, most deaths, etc.

I have a lot of clan members on my friends list, when they log in it seems excessive to have a message for both my friends list and clan list. How about simplifying it to "Friend and clan member Joebob has logged into the game."

Better separation between clan warehouse and private warehouse. It still happens regularely that people put stuff in CWH by accident. Something simple like a different background color for the clan warehouse slots would do the trick.

I would like to be able to disable showing clan crests. When hiding the GUI with names turned off, I can hide everything but the crest. Annoying.

We will get shields where we can put a clan graphic on, any chance of being able to put this graphic on armor, siege golems, and castles?

We will get shields where we can put a clan graphic on, any chance of being able to put this graphic on armor, siege golems, and castles?


Definitely a great idea that has been mentioned before: Let castle owners choose the color of the castle banners (maybe a drop down, Red, Blue, Black, White, Orange, Gold, Green etc - or enter a hex code) and add their tag to it.

Would be very very nice.
Clan items that are coming in C4 are a good step. Lets people show pride in thier clan ans what they have acomplished.

Just wondering if any of the clan items will actualy be usefull someday?

Clan shield is a good example. Let it cost a lot. But let it complete armor sets that need a shield. So that clan members will actualy want to wear one and show thier colors.

As it is now the only time you would equip a clan shield is for a Screenshot. Or you could wear it while in an AFK store.
GG

Lornia
I've got an easy way to improve the clan system. Keep track of kills in each clan war. So in the information tab show how many kills each clan has gotten for each war its in. Afternoon worth of coding but people woud love it.
how about a tabard like in NC's other game, the leader deisgns a tabard, it costs the leader, the members get to wear it free, it offers no bonus or p or m def, its basiacally like the tag, only you wear it over your armor just like a... oh tabard!
I think at sieges for the flags that clan leaders plant it would be cool if they were more customized rather than all just being red.

Also would like to see an emblem on something other than shields....as not every class uses/needs them. I had more ideas but I forget now.

I've got an easy way to improve the clan system. Keep track of kills in each clan war. So in the information tab show how many kills each clan has gotten for each war its in. Afternoon worth of coding but people woud love it.



Oooh, nice idea! A variation could be to list a clan members PVP/PK score next to their name in the clan window.
I would love to see a tabard being implemented into the game! :o

Here are some problems I have seen in clans:

1) Clans in an alliance that owns a castle don't have any rights. What is the point of being in an alliance with a castle when you can't open castle doors, use castle WH etc.?

2) During raids, people in large alliances usually talk alot, so when the leaders say something it is often missed fast due to all the text. Clan leaders should have a sort of shout option, so whenever they are in that mode, everything they say in that shout will come up as text on your screen (not in chat, but in the middle of the screen so everybody can see it)

3) No message of the day.. it would make things so easier if you impleeded a message of the day system. Right now, you could go to sleep, the clan goes into war and you log back in and no message is given saying "Guild Message of the day: We are in war with clan ABC, raid tonight at 8pm GMT". Please include this! :cool:

4) Clan hiarchy, allow clan leaders to set sub leaders, members etc. (perhaps even being able to customize those names and add ranks in the clan).

5) When a clan leader disbands a clan its gone forever, all SP and struggles a waste.. Instead, with the clan hiarchy, you could set it up so that when a clan leader disbands a clan, the sub leaders have 2 weeks to either vote for disbanding or transfere of clan ownership (they can at any time change their vote) and after 2 weeks the option with most votes falls into action. If all vote the same before the 2 weeks are over, that option happens.

I've got a new one for all of you players that are in clans, run clans, or want to be in clans. What are your top clan-related issues or questions? What could we do on the community/web teams to make your playing experience more fun?



1. Track all clan war stats. Have a webpage displaying this information that's updated once a week. Do the same for alliance war.

2. Allow a clan leader to designate someone else to withdraw items from the clan WH. In doing so, implement a list where he can see who put what items into the WH and who withdrew what.

3. Allow alliance members to SOE to castle.

4. Allow alliance members to open/close castle gates.

5. Allow a clan leader to designate someone else to produce items via the manor system at the blacksmith. Either that or remove the restriction so anyone can do it so long as they have the crops.

6. Make a /claninfo command. Same as /allyinfo except for the clan.

7. Post on the web (similar to castle control map) a clan hall control map. This map would show which clans own which clan halls.

8. You're lucky I'm tired otherwise I'd have more ^_^
I think the ingame Clan Community function could use work, particularly in assigning who can see what. As it stands, it is difficult to know if you are restricting access to clan members and letting everyone else see your private messages. A check-box system would be nice.
*smacks Choch's hand*

TAG TEAM -- you rest, I got your back!
I'm adding these from my original list.....

1. Clans should be able to produce more items in the clan halls. That way they can either sell the extra or offer them to members at a discount. The current offering is weak.

2. Clan halls with duals doors -- please replace these with ONE door. Opening and closing a dual door is a pain. :) It's not fun flicking open the left side only to get stuff trying to enter/leave. ONE door would make it simpler.

3. Any chance of getting clan-specific questions in game? Not just parties -- similar to the clan level 4/5 quests minus the "clan leader might die" stuff. :P I'd like to see clan quests based on how many member a clan has so small clans (ex. less than 10 members) can also do them alongside larger clans.
Being that my clan owns aden Clan hall, and gludio I can come up with a few!

The buffs for aden hall needs full in put, which I understand is comeing in C4. but maybe wont get wild magic. (need to give wild magic lvl 2 to Aden and godad halls)

The Privete WH needs to be in the CH, I sould not have to port to town, then run to the WH then back to CH to buff up then port out, that too much, specially if your involved in PvP.


The lvl at which you can start makeing A/g should not be at 61, it should be lower for those that are close to it, and want to start geting there A/g before they hit 61, and unsealing it.
(you have to wait over a week to see the BS, to see how much AA you need to unseal armor, then you need to collect it)

CH- are very bland, it's borning to port to it, and sit on the ground, I want more interaction in it, there are chairs let us sit in them, got a fire place, let them do a fire; some animation.

CH-Item creation, 5 CH soe and 5 bsoe need to be raised, you get 5 and hr, but sometimes it shows them being there and there is none. 5 and hr when you got 40 people in your clan, is not enought!

Clans that are lvl 5 should beable to get 50 people into the clan and not just 40, once you get to lvl 4 there is no real benifet to the clan to go to 5 unless your going to make a alliance.

Not being able to interact with the castle but to open doors sucks, Being able to buy the new crown is cool.

Nobles get all of the good siege skills.

Castle clan members should be allowed to help out with the set up of the castle defence other then just the lord.

What if your leader gets band, then what your clan is screwed.

Aden Clan Halls that are owned but the clan leader gets band should lose the clan and all atrobutes to the clan, once a leader gets the hammer they should be immedately desolved!

(we got a Aden CH on ERICA like this, no one can get it cause of the auto pay for it, and the fact they had over 100m in there WH, which is very very unfair to other clans and alliances)

If you got Aden as your castle in your allaince, you should not beable to have Aden CH in that clan or dev castle!

One castle per each alliance! no one allaince should hold more then one castle.
I'll respond without reading the replys.

Top clan isses:

1. Lack of being able to transfer leadersship.
2. Lack of being able to transfer siege rights (plant flags and take castle)
3. Lack of being able to transfer rights to access clan warehouse.
4. A system that keeps shows what clanmembers put into the clan warehouse.
5. Ability to give authority to characters on your own account thats part of the same clan as your leader.
6. More benefits to clans and clan quests.
7. A clan in an alliance that holds a castle should get benefits from the castle as well, not just the 1 clan.

Thats just off the top of my head atm.
My views on joining a clan. I look at the web site and the ingame community page. And are puzzled on how and who to join. Each clan that meets the rules set inplace would have a spot on the website to list.


<ul type="square"> The clans name What server they are on What type of clan they are: PK, PvP, Roleplay The name of the leader What the clan stands for The alliances

2. This listing would also be linked to the messageboards so a person could contact the leader of the clan.
2 biggest Issues I see are


1} TRANSFER of Clan Leadership . so a clan leader can quit without forcing the rest of the players to run arround and try to find an honorable clan to join or pay through the nose to make a new one with all the people from the leaderless clan now.

2} please omg please if your gonna ban accounts disolve the clan if it is a clan leader. I mean 3 people I know had their clan leaders banned in the last bot/dupe ban and they didnt know for 1 week and were puttin stuff in the clan wh that is now no longer accessible by anyone. there by in a way NCsoft has stole the goods via silence .... what if someone puts in lets say B recipes for clan AFTER the clan leader has allready been banned and not informed anyone and you think he is just takin a break ... is that fair at all to the player who is now payin for anothers idiocy.

everything else I see is just would be cool and wouldnt it be nice if things .. but honestly those 2 are the biggest deals I can see that are game hampering ... a pvp/pk list and war winner list and such would be interesting but only just that ... chat deals at raid boss's well try to be more organized and type all chat channels for diff things (when in public can you color your speech blue? and if you want more realizism use vent and yell over each other like we do lol
As for the WH omg would I love to be able to give WH rights to people even if it was full rights only ... I would only be letting those I really trust use it anyway ~.^

anywho that is my thoughts but really gotta do something about banned clan leaders that is just sad ...

2} please omg please if your gonna ban accounts disolve the clan if it is a clan leader. I mean 3 people I know had their clan leaders banned in the last bot/dupe ban and they didnt know for 1 week and were puttin stuff in the clan wh that is now no longer accessible by anyone. there by in a way NCsoft has stole the goods via silence .... what if someone puts in lets say B recipes for clan AFTER the clan leader has allready been banned and not informed anyone and you think he is just takin a break ... is that fair at all to the player who is now payin for anothers idiocy.




This is one thing I totally agree on, They got a clan on my server, that has a Aden CH taken.. but no one can get it cause the leader permaband and the CH has a autopay for it's useage. (they have over 100m in there WH to)

They need to make it so autopay is reset every mounth, and if it's not turned back on they lose it, makeing it availible for other clans to get it.
1. Clan Warehouse permissions for taking out items. Many times the clan leader is off fighting somewhere and since I'm usually in shop mode people ask me to get things out but I can't because I'm not allowed.

2. Log in information. There are times it seems as if a clan member hasn't logged in for weeks. It'd be nice to know if that is the case and boot them from the clan if they become a dead space.

3. Listing of who's online in the alliance. The clan I'm in was started by myself and someone from our previous clan as a "sister" clan because the main clan was too full. I don't want to add everyone to my friends list but would like to see who's on at any given time.

4. Discount private shop prices to clannies. I'd like to have my shop set up and be able to go eat dinner and not have 3 clan members sitting waiting for me to come back to reset my shop with clan prices. Some kind of option when setting up the shop that gives X% discount to clannies.
I got a new one for you sarge.

Castle buffer NPC.

They would be a great help to any one doring a siege, or just someone tring to lvl in a spot close by.

My clan has gludio, it would be a nice beenifet to some players, or allys if they can go to to the castle, and for the lower lvl players in the alliance to use it!

It shouldn't be too hard since Aden CH and soon to be giran CH has them!
1. Banned/Inactive accounts. I think i should be able to kick this people without a penatly. Why should i take the penalty for someone quitting the game and being too lazy to pull themselves out of my clan.

2. No transfer of leadership but a clan succession. You name only 1 person besides the clan leader that has all privelages you do. When you choose to disband the succesor can take over the clan name and leader title in exchange for his SP for the leader's.

3. Clan wars. Make it so there is an actual way to win clan wars like after a certain number of kills clan leader gets killed a certain number times because most clan wars are for ever on going wars with no winners ever. Also if a clan disbands or a clan leader quits the game there should be a way for clans at war to petition NCSoft to force end the clan war by forfiet in favor on the none quitting clan leader.
I'm not sure how feasible it is to program this stuff, but as long as we're making wishlists...

Ability for the clan leader to transfer leadership to a clan member (unavailable during the time a clan is signed up for sieging or is involved in a clan war).
First mate designation which gives an individual all rights and privileges, save the ability to dismiss the clan leader. Clan leadership defaults to the first mate if the clan leader's account/character is banned/stagnant/deleted.
Ability to authorize other characters' access to the clan warehouse. Maybe further separate the clan warehouse into authorization dependent sub-warehouses.
Allow fishing to increase the total number of item spaces available in the clan warehouse.

I'd like to see the clan community tab mature into something that more resembles phpBB/vbulletin/etc, but it's not vital -- most people can setup a robust clan forum outside of the game.
My wishes:
1) Transfer clan leadership.
2) Delegation of full clan WH management.
3) Delegation of full manor system management.
4) Coloured clanies pms (new colour, to distinguish pms from clannies).
5) MSN mini-client option for private chat rooms with clannies - similar to in-game friends private chat rooms.
6) Slight XP bonuses for clannies in your XP group.
7) Special option in clan rights to set title for yourself only (not for everyone in the clan or none at all).
8) Special option for clan leader or authoized clannies to see clannies locations on global map (similar to group mates locations on the map in C4).
I like the xp bonus for clannies idea. That would encourage grouping between clannies which unfortunately, could be a help. Although I suppose that if the clan is not already well run, then added benefits would only make it more difficult for them to see that they need to break it up.

As far as transferring leadership I just worry about this being abused. I guess it would be helpful in the event of the clan leader quitting and whatnot, but really I think the current way isn't all that bad. If you have lower than a lvl 3 clan getting there won't be that hard, and if you have above a lvl 3 clan I would assume the same thing. A clan that can't effectively restore its lvl after reforming within a week probably chose someone who wasn't fit to lead.

Edit-- also the kicking banned/inactive people thing seems like it could be abused too. I'm not sure how they would be able to tell the difference between inactive or not. Unless they wait something like a month or so? It just doesn't seem feasible to me.
Eh I'll throw my 2a in so here goes....

I'm pretty much in agreement with most of what has been said here.

Transfer of leadership to 1 person would be nice - I've been in a clan where the leader left and we couldn't do anything, couldn't war, couldn't siege, couldn't get stuff out of CWH, etc... :mad:

CWH - needs to be able to have at least 1 other person able to get into it. What if I go on vacation and someone drops stuff in it? It happens and if I'm away or whatever said person will have to wait until I can get to it.

Giving rights - pain in the butt that I can't give my SPS rights.

Clan Community section - is teh suxxors. It's hard to figure out, the blue text isn't all that great , and really - who looks at it other than to see who is running what clan?

Just my little tidbits about it - I'll come back with more if I can come up with something Earth-shattering. :p
One more Idea for you.

Text coloration for alliance clans, what this meens is:

If you got any number of clans in alliance, the Ally leader can slect a different color of text for each clan in alliance chat text, this will be able to distinguish the allys and better assset who is who!

I know this makes little since, but it would in lots of times.

And at times be good to know what clan is the most active and so on.

Great for sieges!
I don't like the fact that the only one in the Clan that can look at things for the Clan Hall to mannage it is only the leader.

Any one person in the clan sould be able to have right if not to mannage it but to atleast look at it, and see whats like to do. So they can have the right Idea, whats got to happen.

There is just too much work for one person to deal with as a CL (Ie. castle owner,Clan hall owner, Alliance leader), There needs to be some delagtion to other troops in the clan! (this works in the military, can work in L2)
Some of these are repeats of others ideas, but are worth reposting because they are great.

1. Track all clan war stats. Have a webpage displaying this information that's updated once a week. Do the same for alliance war.

2. Clan wars and ally wars need to be more exciting. Allow some sort of Coleseum challenge where both clans arrange a date, show up and fight, and stats are generated for winning/losing/deaths/kills.

3. Some sort of victory condition that would end a clan war (1st to 500 kills?), with tracking of war victories and losses.

4. Clan leadership should be transferable, but with a "recharge" period.

5. Larger clan warehouses. And I mean much larger, like 10x as large, and with auto-placement category tabs.

6. Higher clan levels with new benefits for being a higher level clan, like larger CWH, more members allowed.

7. Clan only setting for dwarven craft shops.

8. Slight XP bonus based on # of clannies in your XP group. (great idea)

9. Clan leaders should get some bonus, based on the clan level. These guys/gals deserve cookies.

10. Better, more open, war system. I know the are changing it in C4, but everything I've read seems worse instead of better.
1. On your personal stats page you can keep track of PvP/PK. It would be nice to keep track of clan wars you have won as well.

2. Clan leadership is non-transferable. Thats a bad thing.

3. The clan hall should have access to personal and clan warehouse from the CH custodian.

4. Clan leader should be able to grant access to clan wharehouse to his officers.

5. Clan leader should be able to grant clan-wide in game e-mail rights to his officers.

6. Some type of notification when you log in that you have clan e-mail waiting for you to view. Like that "Quest Available" icon that pops up all the time or the blue chat for server messages.
How bout a NPC run Clan Shop in the Clans town (if they own the castle) or Better said we need a Castle Lord Owned NPC run shop. That way we can easily put up for sale the items created from the Mannor or donated to the CWH by clan members. Then we don't have to use sell shops and refill the 4 non-stackable items (scrolls and whatnot) every 10-15 mintues. Having to do this robs someone of the ability to actually PLAY the game. (Refill.. Sit...Go away...stand, refill, sit...Shout....")

Put in some restrictions or use fees or whatever but let us castle owners have something to make life a bit easier...I mean we don't even get "castle" buffs for goodness sakes.
I to have this Problem did you find out anything that would allow your main to get priv. from same acount to clan leader, any imfo would be great :(
If i can add my 2a....
IMO that wold be great if you could view clan/alliance status out of game - on official web-site. That would be great help for clan leaders and for persons which look after clan to join. Also manage your account warehouses via www should be great too (please give us possibility to manage WHs of characters on the same account).
OK....

Designate other players to access clan wh ( i have no idea whay this was set in the first place, i mean if the clan leader designates them there are no real issues with somene taking too much stuff. if u dont trust them then dont authorize them)

further, the ability to authorize certain people to take out only certain type things would be best (for crafters etc.) divide into mats, recs, armor, weps, etc..

clan tunics or capes would be swell...

more later....
Alliances with a clan that owns a castle should be allowed to buy castle soe's for that specific castle... I know the problem is when in a 3 clan alliance where 2 clans have 2 castles, the third clan wants to castle soe, which castle should they be sent to? I propose that anyone in the alliance can purchase castle soes (Scroll of Escape: Castle - Dion, I.E) speceific to the castle they want to go to. If you buy a castle soe and your alliance doesnt have that castle, send them to town i guess.
Clan Problems

1. Would be nice if the clanleader could appoint some ppl he trust in his clan to give them the right to withdraw item(s) from the clanwarehouse.

2. If a new player wants to join a certain clan make it so that the clanleader can invite him no matter where that player is. Like the system we have now with inviting players into a party all over the map. This makes it a lot easier for the clanleader and the player who wants to join.

3. If a clanleader is also an allianceleader give him an option to shout in a different color in alliancechat. It happens a lot players miss the shout of the allianceleader in sieges because it's all the same color and you know how chaotic sieges are already.

4. If a clanleader wants to quit the game give him the option to transfer the leadership to a member in his clan. This way it isn't a waste of sp/money.

More I can't think of right now but these are issues we have way back from open beta :p
Clan Leadership Transfer: No. This is a game about supporting individuals, not supporting groups. That's part of what makes this game unique: If you have a strong leader, you can build a strong clan. If your leader goes away, it's not the clan you've been supporting, it's been the leader. That's why when you own a castle, it's the clan leader that gets to fly on a Wyrven, not the clan.

Dissolution of Clans with Banned Clan Leaders: Yes.

Ingame forums: Make it so ONLY people from THAT clan can read the ingame forum. Right now, no one uses them because...they're worthless when everyone on the server can read your posts.

Ingame Email: The clan leader can send an e-mail to everyone in the clan. Let the clan leader delegate this ability to others as well.
Very intriguing suggestions!

My own wish list for future upgrades...

1. An upgrade for clan halls and castles that allows alliance use, at the exchange of more adena. (possibly depending on the number of clans in the alliance).
-There are a TON of clans in the community list, and very very few clan halls available. (and may never become available if the leaders pay their upkeep) I know occupiable houses such as DC offset that, but there is still alot of demand. A single clan hall per alliance would help immensly.

2. Ability to assign privledges to offline members.
-Clan leaders with alternates in their clan can't even give themselves rights. There are some of us that use alternates just for clan storage and crafting, and it would be very helpfull to have.

3. More privledges, such as the ability to withdraw clan items
-One of the fine points of leadership is delegation. Lineage offers very little actual "ability" to delegate power, even on a basic level. Only leaders can withdraw clan items, grant privledges, set up flags, etc.

4. Some way to deliniate who is from what clan in ally/raid(C4?) chat.
-Would be very helpfull to actually know whos from where. Maybe the ability to mouse over a name to see their tags as a tooltip?

5. Alliance Warehouse that only clan leaders have access too.

6. Some means of telling who are the clan/ally leaders in ally chat; Clan leader in clan chat, and clan/ally/party leaders in raid chat. (C4?) A slightly different color or highlight would suffice, or some sort of tag in front of their text.
1. Give a Title - I would like to grant members permission to change their title ONLY, not everyone's title in the clan.

2. Clan Hall - Some sort of gatekeeper to let you in or out of your clan hall would be great. People always leaving a door open is annoying.

3. Clan Warehouse - There are only 2 options here, make recipes and enchants stackable or give us more slots. With clan full of people who donate almost everything they dont need for other people use, the warehouse fill up way too quick. It is not fair for the clan leader to either make alts to store extra stuff or spend hours each week organizing and selling to keep space open.

P.S. My appologies if these things have been brought up allready.

2. Clan Hall - Some sort of gatekeeper to let you in or out of your clan hall would be great. People always leaving a door open is annoying



Hahaha! This was a bad thing. We like the doors, it lets you let friendlies into the hall. The gatekeeper was part of c1 and c2, and doors are now there instead.

Perhaps, the option to be teleported in is what you seek?
I would like to see the option to TP in, as well as open the doors.