Little interface update

Game Suggestions Started Last reply 5 posts
I believe, it would be good to make shortcut bar more "stable" by making it a little more difficult to remove a shortcut from it (by requiring to drag the shortcut a little bit further).

This way, there would be far less incidences of accidental shortcut removals from the bar when using lots of shortcuts (because some of them would be activated by F-* buttons, and some - by mouse clicking).

This gets more important for those, who play for longer periods of time, because after some time of play movements of hand get a bit less coordinated and these "accidents" happen more often, which may put a character in a rather unpleasant and potentially deadly situation.
I believe it's possible to drag them as of C4 - in the meantime, stop clicking and start pressing, it saves a lot of trouble. ;)

I believe, it would be good to make shortcut bar more "stable" by making it a little more difficult to remove a shortcut from it (by requiring to drag the shortcut a little bit further).

This way, there would be far less incidences of accidental shortcut removals from the bar when using lots of shortcuts (because some of them would be activated by F-* buttons, and some - by mouse clicking).

This gets more important for those, who play for longer periods of time, because after some time of play movements of hand get a bit less coordinated and these "accidents" happen more often, which may put a character in a rather unpleasant and potentially deadly situation.



I know exactly what you mean but the more I played the better I got at not pulling skills out of the bar. Typically I use F-keys 1-6 and for the rest I use the mouse. I put my shortcut bar across the top of the screen so the right side is more oriented for my right hand (mouse hand) and the first 6 F keys are easily pressed with my left hand
Oh wel... Its not like i'm not used to the mouse, nor my hands are shaky :) And i always use the first half of shortcuts through buttons. But the other half constantly causes pain somwhere below my neck: either i drag my Corpse life drain or my servitor attack out. Which means, that if im drowsy at that moment, im left either without healing or without attack :)


I believe, it would be good to make shortcut bar more "stable" by making it a little more difficult to remove a shortcut from it (by requiring to drag the shortcut a little bit further).

This way, there would be far less incidences of accidental shortcut removals from the bar when using lots of shortcuts (because some of them would be activated by F-* buttons, and some - by mouse clicking).

This gets more important for those, who play for longer periods of time, because after some time of play movements of hand get a bit less coordinated and these "accidents" happen more often, which may put a character in a rather unpleasant and potentially deadly situation.



I know exactly what you mean but the more I played the better I got at not pulling skills out of the bar. Typically I use F-keys 1-6 and for the rest I use the mouse. I put my shortcut bar across the top of the screen so the right side is more oriented for my right hand (mouse hand) and the first 6 F keys are easily pressed with my left hand



I'm only able to use F1-F4. The rest is mouse. When switching through F5-F8 I alsways overshoot.

In truth I would either like a second skill bar or the ability to drag skills to wherever I want on the desktop and lock them into place.