ya know..i was thinking tonight about it...and it just seemed kinda...like it should already exist. imagine your alliance pulling together to buy a huge alliance hall, where every member could benefit from what a clan hall has to offer. (buffs, % rez's, etc etc)
dont you think that would be an awesome idea?
/signed on the castles having more use and bonus to all members of the alliance. You have to actually fight for them, where as the clan halls you just buy. I've known clans to give up a castle so they can get a clan hall. That seems bonkers.
/signed on the castles having more use and bonus to all members of the alliance. You have to actually fight for them, where as the clan halls you just buy. I've known clans to give up a castle so they can get a clan hall. That seems bonkers.
Agreed...
Not only should there be alliance Halls, maybe with better buffs, but they should also have a private arena for working out tactics as well as a private warehouse keeper that allows you to get to "your" warehouse as well.
Of course there are some interesting things about being an alliance. One, they break up sooner than clans do usually, so I'm not sure that an alliance warehouse would be good... or would it?
The problem I see with this is that alliances are actually not meant to be as permanent as clans - joining and leaving thereof. That means if you get an alliance hall, and the whole alliance pitches in, you forge an artificial bond. Not cool IMHO.
/signed on the castles having more use and bonus to all members of the alliance. You have to actually fight for them, where as the clan halls you just buy. I've known clans to give up a castle so they can get a clan hall. That seems bonkers.
That IS bonkers because you can have BOTH a castle and Clan Hall.
It always seemed ridiculous to me that this game is made for large alliances but only ONE clan in an ally can get the benefits of the castle. And for a regular member in a clan owning castle, that usually boils down to SOE castle. And... that's it. Some get loot from the castle if they do manoring, that's about it. And I've been in clans that have owned Dion, Oren, and Giran for more than 6 months at a time.
Anyway anything that benefits the ALLY and not just one group of the ally is a plus in my book.
/signed on the castles having more use and bonus to all members of the alliance. You have to actually fight for them, where as the clan halls you just buy. I've known clans to give up a castle so they can get a clan hall. That seems bonkers.
That IS bonkers because you can have BOTH a castle and Clan Hall.
You have to get the clan hall first... I can show you the GM petitions when we were rejected Devastated castle (it's a clan hall, not a castle) because we had a castle.
At any rate even if an alliance could just utilize the benefits of an obtained clan hall I'd be happy.
I don't like that one person out of an entire alliance has the sole discretion to share the rewards of a castle. I've been in alliances where only the single clan leader of the clan holding the castle sees any of the rewards. I'd like to see the taxed adena earned evenly distributed among all clans in the alliance (all clans in alliance should have clan warehouses).
I'd also like to see the manor managed on kind of an individual clan level within the alliance. Each clan would have the opportunity to manage a part of it (maybe 1/12 of the maximum that can be sold/bought). Clan leaders within the alliance should be able to use the blacksmith accordingly.
The rewards of a Castle in my opinion are sufficient. If managed properly any castle manor can generate 10-50mil per week by selling the rewards as opposed to using them.
ya know..i was thinking tonight about it...and it just seemed kinda...like it should already exist. imagine your alliance pulling together to buy a huge alliance hall, where every member could benefit from what a clan hall has to offer. (buffs, % rez's, etc etc)
dont you think that would be an awesome idea?
good idea, alliance halls, but I hope the ppl that are jumping to this idea stop with making the castle an alliance thing - it will kill this idea.
An alliance hall would be cool, a good staging point for raid bosses, sieges, and alliance events.
I don't like that one person out of an entire alliance has the sole discretion to share the rewards of a castle. I've been in alliances where only the single clan leader of the clan holding the castle sees any of the rewards.
If a clan leader does this.. don't offer to help them defend their castle. I think that's the point. If the castle owner shares then the alliance reaps the major benefits of castle ownership. If the castle owner doesn't share then the alliance shouldn't help them out.
The game design suggests this is intentional. Clans are the core unit in the game. Alliances are not regarded with the same level of permanence based on the lack of penalties for joining/leaving.