The alternative title should be "The Tragedy of Elven Fighters" but there wasn't enough space :)
Yesterday I finally got a confirmation for something that had been bothering me for quite some time about the balancing of fighter classes in L2.
When I switched from my main class Swordsinger to my Warcryer subclass it became obvious: The difference in P.Atk between the two classes using the same weapon they both had a mastery for was just too small.
Now my Swordsinger is lv 75 and has +4 STR from tattoos and a Tallum Heavy Set resulting in a total STR of 42.
My Warcryer is only lv 72 and has the same +4 STR from a tattoo and also uses that Tallum Heavy Set resulting in a total STR of 33.
Both classes have a mastery that works on swords (both one- and two-handed swords, I tested this while updating mastery skills long ago). Even though my SwS has 9 STR more than the WC, she only has about 5% P.Atk more with the same buffs!
This made me wonder, because +9 STR on the same class is supposed to be like 20-30% more P.Atk depending on the weapon type and the mastery a class has for that weapon type. So to further test this I de-equipped my Tallum Helm with the SwS to lower her STR to 40... and surprise! Now she had even less P.Atk than the WC.
Here are all the P.Atk values I checked with screenshots for proof:
The fist series are with a +12 Sword of Damaskus:
Swordsinger---(STR 42): Unbuffed: 670 P.Atk (http://home.eblcom.ch/Stoll/Shot00181) / With Might 3: 758 P.Atk (http://home.eblcom.ch/Stoll/Shot00171)
Swordsinger---(STR 40): Unbuffed: 629 P.Atk (http://home.eblcom.ch/Stoll/Shot00182) / With Might 3: 711 P.Atk (http://home.eblcom.ch/Stoll/Shot00172)
Warcryer------(STR 33): Unbuffed: 639 P.Atk (http://home.eblcom.ch/Stoll/Shot00173) / With Might 3: 723 P.Atk (http://home.eblcom.ch/Stoll/Shot00174)
To make sure it wasn't the weapon's "fault" I made a second test series with a +3 Great Sword:
Swordsinger---(STR 42): Unbuffed: 596 P.Atk (http://home.eblcom.ch/Stoll/Shot00175) / With Might 3: 674 P.Atk (http://home.eblcom.ch/Stoll/Shot00177)
Swordsinger---(STR 40): Unbuffed: 560 P.Atk (http://home.eblcom.ch/Stoll/Shot00176) / With Might 3: 632 P.Atk (http://home.eblcom.ch/Stoll/Shot00178)
Warcryer------(STR 33): Unbuffed: 568 P.Atk (http://home.eblcom.ch/Stoll/Shot00179) / With Might 3: 642 P.Atk (http://home.eblcom.ch/Stoll/Shot00180)
These P.Atk values, in my opinion, can only be explained in 2 ways:
<ul type="square"> Either Warcryers have a massive class/race bonus on P.Atk (or elves/Swordsingers have a massive P.Atk malus)
or
the General Weapon Mastery of Warcryers (on swords) is much better than the Sword Mastery of Swordsingers (on swords).
Whichever of the two it is, I am badly disappointed since all classes will have the same basic Accuracy, Critical, Attackspeed, Evasion, and Speed if they have the same DEX (passive skills that increase any of these stats exluded). DEX is the only stat where Elven Fighters are superior and they already have 6 physical stat points less than humans, orcs and dwarves.
Human Fighter:------STR 40 / DEX 30 / CON 43 // Total 113
Elven Fighter:-------STR 36 / DEX 35 / CON 36 // Total 107
Dark Elven fighter:---STR 41 / DEX 34 / CON 32 // Total 107
Orc Fighter:---------STR 40 / DEX 26 / CON 47 // Total 113
Dwarf:--------------STR 39 / DEX 29 / CON 45 // Total 113
Sorry if I'm posting common knowledge here, but I haven't seen any threads about this specific issue yet and I always thought all classes would have the same P.Atk under the same circumstances (same STR, weapon, mastery, lv and passive skills) like it is the case for DEX.
Just having the highest DEX might work well for Silver Rangers because they get tons of P.Atk from bow mastery anyway and because they can benefit from all the stats DEX affects and because they get all the great PvP bow skills... but all other Elven Fighter classes are simply inferior to corresponding human and DE classes... but that's probably another subject and should be discussed elsewhere.
Edit: I added some "evidence" for my assumption that all classes will have the same Accuracy, Critical, Attackspeed, Evasion and Movement Speed with the same DEX and the same passive skills (I must admit I was at least partially wrong):
If we compare the stats of a lv 40 Temple Knight and a lv 40 Paladin without equipment:
----------------------------------Accuracy---Critical---Atk.Spd.---Evasion---Speed
Lv 40 Temple Knight unbuffed: (http://home.eblcom.ch/Stoll/Shot00008)-------75---------92-------435-------75-------143
Lv 40 Paladin unbuffed: (http://home.eblcom.ch/Stoll/Shot00009)--------------72---------88-------416-------72-------126
I chose TK and PA because they have almost the same passive skills. The difference between the two classes is quite exactly what +5 DEX from tattoos would do (1 point of DEX adds about 0.5 Accuracy and Evasion, a bit less than 1% Base Crit - remember there's no effect on Focus SAs - about 1% Attackspeed, and about 1.5 Movement Speed) But there is one irregularity: Movement Speed! It seems that is the one or one of the values where elven fighters really shine ^^ They have about 10 more Speed than a human fighter with the same DEX would have.
*Calming down again* :)
It seems Warcryers just get a bonus on P.Atk after all, while elven fighters get a bonus on movement speed, and there are likely one or even several boni for each class/race that are hidden in the game mechanics and STR, DEX and CON don't tell us everything about a fighter stats ^^.
I apologize for claiming Lineage 2 was badly balanced and for causing all this rumpus ><