Error messages PTS->LIVE

General Technical Issues Started Last reply 2 posts
Help! Ok so I tried moving files between PTS and LIVE file and I thought it was owrking and it was updating very fast but then all fo the sudden i get and error message then by the end i had ten error messages. all saying there wasnt enought harddrive space or to check the permission of sumthing. I really need help i dont know hwat i am doing. Please some one help me.!! :confused:
And now i am getting this message when i try to load the game.
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2595 MHz with 510MB RAM
Video: No Video

Can't bind to native class Engine.ExtraMeshData

History: UClass::Bind <- (Class Engine.ExtraMeshData) <- ULinkerLoad::CreateExport <- (ExtraMeshData 342391) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad0 342391)) <- UObjectProperty::Serialize <- (ObjectProperty Engine.Pawn.ExtraMeshDatas.ExtraMeshDatas) <- LoadObject <- (ObjectProperty Engine.Pawn.ExtraMeshDatas.ExtraMeshDatas 342391==342391/2696797 342377 14) <- ULinkerLoad::Preload <- UArrayProperty::Link <- (ArrayProperty Engine.Pawn.ExtraMeshDatas) <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Pawn) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Pawn) <- LoadObject <- (Class Engine.Pawn 342391==342391/2696797 125101 2912) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.ngine.Pawn NULL) <- UObject::StaticLoadClass <- InitEngine