Hatchlings

General Discussion Started Last reply 2 posts
Has anyone got any info on the new hatchling abilities?

I know that the Stars are now mages, hence instead of having 4k+ HP and Hate, they have 1k HP, self-heal and a v-e-r-y-s-l-o-w aura flare, but does anyone have any further info on thier capabilities?

Are they actual mages - hence have an amazing DD ability until they run out of mana? Or are they buffer types & can buff you later on? Do they get AoE magic later?

Or (and I hope this isn't the case) are they now terminally weak, too slow at casting with poor spells to actually gain XP, hence it's the end of the road for Star hatchlings?

PS- any info on any other hatchlings/ striders would be cool too.
like you said stars are mage classes who get aura burn and self heal, winds are melee/tanks who get stun and UD (gives around 800 pdef/mdef for a few secs) and twilights havent been changed (no increase of runspeed either) but they are still cheapest/fastest to level.

they don't get any other skills later on, these are the skills you'll have to do with.