M.Atk equation

Player Questions Started Last reply 8 posts
I know the equation to calculate the magic damage :

sqrt(matk/mdef)*9.1*power (Thx Varaya ;))

Does anyone know the equation used to calculate your m.atk? This should include INT, empower buff, zerk buff, weapon SA, weapon m.atk, etc.
I think the correct m.dmg formula is:
sqrt(matk)/(mdef^1.3)*9.1*power

As for matk:
For some of formulas level modifier is used. It is 1.0+(your level -30)%. So if I am 58 my level moddifier is 1.28.
Now INT moddifiers:
Human fighter: -19%
Human mystic: 21%
Elf fighter: -15%
Elf mystic: 12%
Dark elf fighter: -12%
Dark elf mystic: 28%
Orc fighter: -23%
Orc mystic: -1%
Dwarf: -20%
This is with base INT.
So SH with no tattoos should have moddifier of 1.28
To actual weapon matk weapon mastery bonus is added.
This is somewhat complicated, i believe this bonus is what matk you have empty handed. SH at 58 has ~54 matk bonus.

Now let's see:
If weapon is Homu+3 then he has matk of 110.
The formula for matk is (weapon matk)*(level bonus)^2*(INT bonus^2)
With no tatoos matk for 58lvl SH with homu+3 is: 162*1.6384*1.6384=435
Lets add demons (+4INT) and +4INT tattoo: ~+56% matk so
matk=682
How to get moddifier based on INT? Make curve on x axis INT on Y moddifier and you will be able to estimate.

Empower 1 is +55% matk
Empower 2 is +65% matk
Empower 3 is +75% matk
Dance of Mystic +20% matk
Zerk? No idea how much +% matk, zerk2 ~+16%matk maybe

Plz correct all errors you find :/
I'm an OL lvl 58 and if I use this equation, I should have half the m.atk than I do right now. The equation makes mostly sense, but it is probably wrong.
oops, my mistake.
I forgot to add my weapon mastery to the weapon m.atk.
It seems to work fine now, although not accurate at 100%, it is a great way to see what mostly affects your m.atk.

One question remains though: Where is the weapon SA added into this ? (Empower, Magic Power)

I'm an OL lvl 58 and if I use this equation, I should have half the m.atk than I do right now. The equation makes mostly sense, but it is probably wrong.


Equation is correct 100% for my SH and SE. There are two things that are unclear: exact forula to calculate INT modifier and exact weapon mast. moddifiers at higher levels.
Lets see this:
+4 aoba health
+3 demon robe set
full buffed
http://img310.imageshack.us/img310/5084/20xd.jpg
Matk 1099
Remove emp3 = 628
Remove mystic d. = 523
Remove zerk2 = ~450
Remove level mod (1.45*1.45)=210
Remove INT mod (~1.08)=~180
Aoba +4 is 114 matk so weapon masteries add ~66matk to weapon. Sounds about right.
How the hell did you get that much HP :eek:

I also have the CON tat and Health SA, but to get a max of 3800 hp, I have to use Doom Heavy. You must be fully buffed by every known buffers in the game to get that much HP wearing the Demon Robe set, unless I'm missing something else...

How the hell did you get that much HP :eek:

I also have the CON tat and Health SA, but to get a max of 3800 hp, I have to use Doom Heavy. You must be fully buffed by every known buffers in the game to get that much HP wearing the Demon Robe set, unless I'm missing something else...


No idea, OL in screenshot not me, just took his stats as example..

The formula for matk is (weapon matk)*(level bonus)^2*(INT bonus^2)



A weapon like the Elemental Sword can have the Empower SA added to it. The definition is that it adds 30 M.Atk.

Where is this extra M.Atk added onto the equation?

If it's added at the end after buffs (from what I have heard), it is not really worth it. But if it is added to the weapon M.Atk into the equation, the increase is much more benefitial.

If anyone has an Elemental Sword with Empower SA (or another weapon with Empower SA), it would be nice to know your total M.Atk with it equipped. To test it out with the equation, we also need:

Your weapon (with enchants)
Your level
Your class
Your armor set (if it modifies your INT or M.Atk)
Your Int stat (if you modified it with tattoos)
Your buffs