I feel bad for them

General Discussion Started Last reply 8 posts
You know its always been a known fact in fiction novels, or some kind of stories that a nuker/spellcaster is always highly respected and basically uber. Your not suppose to be able to beat the tar out of em. Well I'm just saying that the nukers used to give me a challange up until the launch of C4. The pvp was good between us and now I own them. They have no chance now. So what can they kill as far as this game supposedly to be balanced. The poor lil guys can only nuke for so long until u get close enough to beat em down. sure they can slow you, but most char have a way of slowing you down also. They can't sleep you whether it be you have top jewels or buffed or even cause the sleep is suppose to not land as often not to mention the Nightmare 70% resist. They nerfed the sps's cancel buff and as far as I can tell the sps really don't have no kind of debuff effect like a necromancer. So what does a nuker do now for pvp?

Killbourne=6X SR now owns nukers muhahaha
Swordcaster=5X WS official moneymaker, and SS mule
Nukers still own all melee...not sure what youre talking about. As of c4, cancel has never failed when used against me in clanwar. Nothing for nukers PVP has changed. EXCEPT daggers can now 2 shot them again!
Well lets be real,,,their are no melee ppl when it comes to pvping with nukers, because it seems like more and more ppl are using bows when they are getting nuked they just pull them out, and boom they own the nukers too
Yes we NEED to do something about the extream overpwoered nukers, My dwarf easely get beaten by an nuker 15-20 levels below my lv, and yeah I even have best yewlery set I can use, even a bow wont' deal enought damage ot take the nuker down as it acn just sleep heal up and continue nuke again.

Sure in Pass PvP this dosnt work that well, but a dwarf get droped to fast here anyway to even do any harm if targeted.
Ya thats another thing. Have you seen any kind of real difference in your dorf because they are supposed to have a natural ability in magic defense. Because my dorf gets nuked by necro mobs and he gets a beat down. I have to hope to stun before they get me. Anyway I'm not saying that they were or are overpowered, I think we are getting mixed signals. I was just wondering how are they going to have an effective PVP because when you say they can sleep sure they can but if you have the buffs sleep is uneffective, that and if you have NM. I was thinking of maybe trying out a nuker maybe for a reroll but my friend says that he sucks now, lmao. So I was trying to see what actually they can PVP now. The previous guy said they can take all melee char, but in most cases that is not true. They have low CON so as a dorf you can stun them np, because thats what I do with my dorf. They are basically made of paper and I have another friend a Gladiator and he used his best shot on my dudes SPS and it took all of his CP and more than half of his life. Nevermind that the Glad is lvl 71 and the nuker is 61, haha.
They just moved the debuff to level 76. That one scares me.
You must be one of the lucky few. I played a Meastro/SPS on PTS and the necros wiped me out no matter which class i was playing and this was with +4 Tatossean jewels on the meastro and +3 majestic on the SPS. Heck, i had tats on and my GF SPS kicked my butt almost every time and she only had casting tats. (i had +4 wit - 4 men, +4 int -4 men, +4 dex -4 str). go figure :/
Sorry, but resist shock on mages > archers.

Unless it's a SH.... especially a staff user.

Poor poor SHs. Highest consistant damage... but the lowest con/ def in the game.