Interface: Pet Damage

Game Suggestions Started Last reply 14 posts
Pet damage...C'mon...C'MON! We want to see how much damage our pets and summons are doing! "Your Dark Panther hit ****Nuker for 620 damage." COME ON!!!! It can't be that hard! :p

Thank you.

Pet damage...C'mon...C'MON! We want to see how much damage our pets and summons are doing! "Your Dark Panther hit ****Nuker for 620 damage." COME ON!!!! It can't be that hard! :p

Thank you.



Oh man be nice to have that, annoys me that I have to bug people let me know how much damage my servitor does. Not knowing what damage im doing can make it difficult in if im doing enough damage or not.
YES please. And also, make a level-up animation when a pet levels! Sin Eaters get the level-up animation. It's at least twice as exciting when an actual pet levels up.
they have the animation :confused:
I definetly saw that on my PTS's kitty, and prety shure that isaw i on my wolf on live too.
The animation is in, saw it on hatchlings :)

YES please. And also, make a level-up animation when a pet levels! Sin Eaters get the level-up animation. It's at least twice as exciting when an actual pet levels up.



The level up animation was added in c4. ;)
[Servitor/Pet] did [damage] damage.
[Attacker] gave [Servitor/Pet] [damage] damage.

[Servitor/Pet] Critical Hit!
[Servitor/Pet] missed.
[Servitor/Pet] evaded [Attacker]'s attack.

Use [Servitor/Pet]'s [Servitor/Pet skill].
[Servitor/Pet] performed a (magical) critical hit!
[Servitor/Pet]'s [Magic Name] failed.
[Servitor/Pet] resisted [attacker's] magic.
You can feel the effect of [effect] on [Servitor/Pet]
[Healer] restored [Healed HP/MP] to [Servitor/Pet].

[Cubic] triggered on [target].
[target] resisted [Cubic].

Phantom Cubic used [effect] on [target].
Vampiric/Wind Cubic did [damage done] damage.
Life Cubic healed [target] for [HP healed] HP.
[HP healed] have been restored by [Player]'s Life Cubic.

DoT damage information (either on the skill description or as damage) would be awesome too.

Quote changed since the original post.

Yes, I still agree.

Removed quotes to make line breaks visible. :/


YES please. And also, make a level-up animation when a pet levels! Sin Eaters get the level-up animation. It's at least twice as exciting when an actual pet levels up.



The level up animation was added in c4. ;)



Oh? That's awesome :)
I haven't leveled my wolf in C4 yet. I have other things, I need to get done :)
oh HELL yeah. there are some questions I have about my kitty that I have no real way to answer currently. how much damage damage he does in PvE vs PvP (currently about 75-100 per hit PvP according to friends in heavy armor, unfortunately I can't ask the mobs how much damage they are taking.) how much damage he is taking, especially from magic.

frustrating.

however, they should have this as a toggable option. the system messages box (thank god for a second chat box now) gets awfully cluttered now, even with consumbables turned off. with this on at all times, it'd be worse.
/so completely signed!!!!
I would love to know what LordVaako does against stuff!
/signed :D
ya, Kiranya, i think EVERYONe is interested in how much damage your wolf does.

of course, there is ONE way to find out, just not very recommended.
/signed even if it's an old prelude request.. though, some may tell you that after such long time it's not a bug anymore but a feature :o :p
Change the feature then :p

/signed