- Only 1 character slot per player, not 7 (scam here and everybody knows)
I don't see why this would be hardcore or not. It is also unfair to players who might want to experience different aspects of the game.
-
----> They can experience those aspects on other servers. You also have just one character to work with. No rerolls, no twinks. You have to earn your adana the hard way.
- No duoboxing allowed (only real players allowed)
I would argue that that makes for more hardcore players.. players who are willing to do whatever it takes to get ahead. I can see your point in that it makes leveling easier but there are workarounds such as buying game cards and signing up with a different account. I don't think this makes for a hardcore server.
-
------> The idea is to give everybody the same advantages. No shortcuts allowed. Duo boxing, ebaying etc are all shortcuts.
- Only 1 account per Player
Not good business sense.. what about the father who wants to buy his 2 sons accounts (and pay for them)
-
------> They can play on other servers.
- Strict adherance to Ebaying issues. When GM's have reason to suspect somebody. The character is deleted. Yes this will result in innocents being deleted as well. Tough luck.
You assume that there isn't already as strict an adherance to these rules as one can get. I don't believe that NC looks upon this stuff with a jaundiced eye.
-
------> Yes I am. But in this case, they have it much more easier, they get suspicious? delete the character.
- To make melee classes interesting again: Shieldstuns, might mortal, evasion, aura flare all back. If a melee closes with a ranged char, that one is toast.
That's all fine but has nothing to do with a hardcore server.. it's just something you would like to see. And others of course.
-
-------> I am tying to give people a reason to play something else then a nuker.
- Cities remain safe zones
No... in my version of a hardcore server there are many guards around but it is open hunting. IF you get killed by a guard you get a more severe penalty.
-
----------> And I like to see a place where people can have a market. I dont see any problem with safe zones.
- Plus any PvP rules you like to implement. Personally I would like to see 1v1 PvP discouraged but group vs group PvP encouraged.
I'm the opposite... well. I don't want to see group discouraged but I love 1v1 so no agreement there... what about the ronin individual who is beyond kick ***?
-
--------> That is what you see on the current server and we all know the answer to that one.
Some of your suggestions are just suggestions to rectify things you see as injustices but put in the hardcore wrapping.. so sorry.. I can't go with it. Some are right on the money though.
-
--------> This is they way i envision a hardcore server. In my vision, no cheating is allowed, no shortcuts, no easy way out. Everybody plays the game with the same set of rules. You have to earn things the hard way. True grind. The PvP aspect is something that can be adapted to peoples taste. But all out PvP is not hardcore per se if one person cheated his way into gear and levels and the others did not.
My idea of a Hardcore server:
Pvp everywhere including cities (see above)
scamming allowed
griefing allowed
Pickpocketing certain items allowed
looting to a certain extent.
Some use of invisibility
ability to take contracts out on people.
PvP experience to actually get people to pvp. PvP rewards.
Keep in mind, this is my idea of a hardcore server... I however would not be playing on this becuase I'm a nancy boy :confused:
(and I'll fight anyone who says otherwise!!!! :mad: )
The difference between your and mine model is that in my model, if somebody scams/pk's/griefs/picpocket you, you will know who did it and can take revenge in any way you please. You cant hide. That in my book is hardcore as well. Do the crime, pay the time.