Hopes/Suggestion for C5

Game Suggestions Started Last reply 9 posts
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- Make melee DD classes more useful in PVP. PVP is dominated by ranged DD classes and less and less people are playing melee DDs or subclassing them.

- Add more S grade weapons, armors, sets, and jewerly. We need more options if S grade is the last grade. Add about 5 items per category (bow, 1h blunt, 2h sword, heavy armor, robes, etc)

- Remove the need to force attack in wars. It gimps classes with good AOE attacks (Warlord, OL, Gladiators, Destryors, Dwarves, Tyrants, AOE spells) and no one likes having to focrce attack in wars. There are also lots of grief tactics clans are using with this new system.

- Make wars more exciting. Add an ending condition where one side wins when they reach a certain number of kills. How about a payment to start a war? Each side forks over 1/5/10/25 million and winner takes all when it ends?

- Do something with the coliseum. Have regular PVP features in there and maybe something where clans can sign up and fight fight each other for something special. One clan per month gets to be the "Elite" or something.

- Customizable GUI. I would like to see a interface I can change to my liking, bind my own keys, and have multiple hotbars opened, each with it's own key assignments.

- Make XP better in 9 player parties. It's really not good compared to soloing or duoing, and they take forever to create and keep up.

- Add a 100% rez spell for bishops. Dying at level 77+ in this game is really painful.

- Increase the duration of normal buffs. 20 minutes simply isn't long enough. Buffers have to rest almost the entire 20 minute buff period. Give these classes a break and make buffs last an hour so they can do something other than sitting in PVE and PVP. While yu're at it, increase the duration of songs and dances.

- Fix the tattoo system. We know certain classes get free stat bonuses without any losses, so why not allow any dye to be applied to any class? What's the big deal here? Fighters raising MEN will lose casting speed or matk, affecting spells, and what's the big deal with healers raising their INT? Remove all dye restrictions.

- Give low grade items the better SA options so players will have a nice chioce between more patk/matk or a better SA.

- Ease up on the XP loss in PVP. It's way too harsh at high levels and no one wants to fight and lose 5-10% in a good purple fight when they are 70+. Make war deaths 1/4% and purple deaths 1%, and add the 100% bishops rez spell mentioned above. People would fight more if the losses werent so severe.

- Somehow restrict the use of BSOEs. This goes along with the above claim of not enough PVP in the game.

- Add more to the 7 signs competition. You have 4 unused cabals, or whatever they are. Finish these off.

- Fix the useless SAs. Almost everyone picks the same SA for every weapon. Some SAs are way too powerful and some are useless.

- Make high level wolf pets more useful so they are more than a decoration.

- Allow more lines in macros and allow more macros to be saved.

- Add more classes. Hard, but would be cool.

- Add sorting and categorization options for inventories and warehouses.

- Most importantly, spend a lot of time making it so the known cheating methods and programs are detectable or impossible.
Rideable horses.
auction house

- Make high level wolf pets more useful so they are more than a decoration.



While I think they are far from worthless - I could always go for more wolf stuff. :D

Add a 100% rez spell for bishops. Dying at level 77+ in this game is really painful.



Elven Elders should get this aswell. EEs are way way way to underloved.


Somehow restrict the use of BSOEs. This goes along with the above claim of not enough PVP in the game.



I do not agree. BSoEs are in this game so high lvls dont lose a half days work because of a gank party.
how bout 3D-ise the gui.... give us some serious gui to work with that we can mangle on our own terms...

BRING US HELMETS!


Add a 100% rez spell for bishops. Dying at level 77+ in this game is really painful.



Elven Elders should get this aswell. EEs are way way way to underloved.


Somehow restrict the use of BSOEs. This goes along with the above claim of not enough PVP in the game.



I do not agree. BSoEs are in this game so high lvls dont lose a half days work because of a gank party.




Say NO to 100% rez. This is the one addition to Everquest that killed that game. 100% rez is too powerful, it would take all the risk out of this game. Currently bishops as I understand can give 80% rez. WTF? Isn't this high enough? You can't get off yer lazy [censored] and get back that 20%? There's already 100% rez scrolls in the game. Thats good enough. At least for the 100% rez scrolls you have to pay for it. Free 100% rezzes would be gimp.

No to acution houses. This economy doesnt need it. If you did a little research anyone can learn the market and make a good profit.

Some of my suggestions are:

We need more Story driven events and content. Something that ties players more into the world of Aden, instead of it being a glorified battlefield. Something that reaches out and connects real players with the world.

We need changes to the game environment. More varying landscape and environments. Weather for one thing. True Night. Really NEW areas not rehashes of what they've done before. More in line with Sea of Spores. Unique places, dungeons that limit players to first person view, etc.

More weapon types and armors would be welcome to create more diversity in choices. Same grade, same stats even but more variety for NG, D, C, B, A and S grade. Add 10 more armor sets for each!!!

Unique items in the game. Even small stuff like rings that does more than jsut give mana defensive. RIng of power that imbues a player with certain enhances abilities...etc. You get the idea.

More Pets and mounts! Just turn out a whole bunch and give players the choice to choose whichever? Why only give what 5 options so far? Wolf, Buffalo, kukabarra, Tiger and Strider? More would be nice. Give more variety, even if you cant make each pet unique. At least people can have a diverse choice in what pets they could use. Heck, if its a problem for Siege, just make it that you can use pets in Siege? Hows about that?

Ranged abilities for melee. Why not? Daggers should have the added ability to use throwing daggers. This should nicely re-balance them back with the other ranged classes, who seem to have a great advantage over melees. Other melee classes like Tanks and etc should be given some ranged abilities as well. Maybe with bow and arrow like the ranger but to a lesser degree and vice versa for ranges too.

I would above all like to see content added to this game in C5 that transcends what is currently in game now as far as types of environments. An area of true night where you will need artifical light to travel and hunt in. More dungeons where it is cramped. Weather. Interaction of NPCs to the world they inhabit in an active manner.

Chaos generator. Either by GMs or a code generated one that makes the world breathe and live and seemingly creates events that actually happen in the game. And a news service/rumor service such as in bars, that would update as each chaotic event happens!

Thats all for now
Big YES to an auction house, but plz without auction.

No more shops making Giran laggy as hell, no more blocks at stairs, no more "letting the PC run overnight".
Many good idea's I also say no to the 100% rez...80% is good and scrolls got 100% anyways

Also Unique items would be cool for each grade... (NG-S) and make these unique items only obtaniable through hunting, you cant buy/quest them anywhere and there are no recipies.

I had another post of idea's but i think its long gone ta ta