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- Make melee DD classes more useful in PVP. PVP is dominated by ranged DD classes and less and less people are playing melee DDs or subclassing them.
- Add more S grade weapons, armors, sets, and jewerly. We need more options if S grade is the last grade. Add about 5 items per category (bow, 1h blunt, 2h sword, heavy armor, robes, etc)
- Remove the need to force attack in wars. It gimps classes with good AOE attacks (Warlord, OL, Gladiators, Destryors, Dwarves, Tyrants, AOE spells) and no one likes having to focrce attack in wars. There are also lots of grief tactics clans are using with this new system.
- Make wars more exciting. Add an ending condition where one side wins when they reach a certain number of kills. How about a payment to start a war? Each side forks over 1/5/10/25 million and winner takes all when it ends?
- Do something with the coliseum. Have regular PVP features in there and maybe something where clans can sign up and fight fight each other for something special. One clan per month gets to be the "Elite" or something.
- Customizable GUI. I would like to see a interface I can change to my liking, bind my own keys, and have multiple hotbars opened, each with it's own key assignments.
- Make XP better in 9 player parties. It's really not good compared to soloing or duoing, and they take forever to create and keep up.
- Add a 100% rez spell for bishops. Dying at level 77+ in this game is really painful.
- Increase the duration of normal buffs. 20 minutes simply isn't long enough. Buffers have to rest almost the entire 20 minute buff period. Give these classes a break and make buffs last an hour so they can do something other than sitting in PVE and PVP. While yu're at it, increase the duration of songs and dances.
- Fix the tattoo system. We know certain classes get free stat bonuses without any losses, so why not allow any dye to be applied to any class? What's the big deal here? Fighters raising MEN will lose casting speed or matk, affecting spells, and what's the big deal with healers raising their INT? Remove all dye restrictions.
- Give low grade items the better SA options so players will have a nice chioce between more patk/matk or a better SA.
- Ease up on the XP loss in PVP. It's way too harsh at high levels and no one wants to fight and lose 5-10% in a good purple fight when they are 70+. Make war deaths 1/4% and purple deaths 1%, and add the 100% bishops rez spell mentioned above. People would fight more if the losses werent so severe.
- Somehow restrict the use of BSOEs. This goes along with the above claim of not enough PVP in the game.
- Add more to the 7 signs competition. You have 4 unused cabals, or whatever they are. Finish these off.
- Fix the useless SAs. Almost everyone picks the same SA for every weapon. Some SAs are way too powerful and some are useless.
- Make high level wolf pets more useful so they are more than a decoration.
- Allow more lines in macros and allow more macros to be saved.
- Add more classes. Hard, but would be cool.
- Add sorting and categorization options for inventories and warehouses.
- Most importantly, spend a lot of time making it so the known cheating methods and programs are detectable or impossible.