Replay

Player Questions Started Last reply 6 posts
I would like to see my replays without the need of an internet connection. Do you guys think that this would be possible sometime in the future?
Any official answer on this one would be awesome... ty!
Run L2 using the L2.exe file in your system folder. It skips the patcher and should get you to login screen no matter the connection status.
I tried that and i got..."Game Guard Was Cancelled... etc." And when u hit the OK button the game exits... so no replay :(
THX GM's for moveing my thread...
Any answer?
I don't have an answer for you, but I would like to see my videos played back with my wolf present. As ist stands it shows me walk up to a mob, look at it for a few seconds and it drops dead. It shows me load a Spirit Shot to heal the wolf and deosn' even show me heal anything. It's so wierd. Anyway I was making a video showing how I did things and when I reviewed it I found out it was useless.
Replays are not working like they should. LOTS of annoyances:

- summons are not shown at all
- quite often, not all mobs are shown (e.g. we fought a group of five mobs, but on the replay only three mobs could be seen - and when they were dead, our party just stood around, occasionally loading a sps without doing anything else)
- characters are always shown as running, even when they were walking originally. That leads to some weird kind of "moonwalking" effect, i.e. you see the character running, but he still is moving forwards only at walk speed
- chat box bug. When you watch a replay with the "chat box enabled" option checked and then immediately afterwards log on a character (without restarting the game), you will get all the chat stored in the replay above the "welcome to lineage ii" message in your chat box. Shout, general chat, party chat, alliance chat, pm - everything.
- when you start recording a replay with somebody lying around dead, he will be shown as standing in the replay
- NO NAMES SHOWN. This is a serious problem. At least put an option somewhere to enable that. How can you use replays to e.g. record some pvp and be able to proof later on who attacked whom etc. without names being shown?