New war system.

General Discussion Started Last reply 28 posts
Do you think the new war system is good, or is it clumsy and flawed.

PLease just make one post with your view on it. I wanted to make a pole, but I can't on these forums. :(

I find that the flagging system is great, it engourages more people who aren't necessarily in clan wars to pvp, and I don't have a problem with the one way war system... but

The system where warred players are not automatically flagged to each other brings up alot of unneccasary flaws and complications making the whole gameplay of pvp clumsy.

Having to hold ctrl makes the user be able to hit less buttons making the system hard to use. AOE attacks do now not work on warred players, unless they are flagged, nerfing some classes. A warred target must be constantly clicked to be attacked bringing up the issues of players running away and melee not being able to hit them, and specials such as bleed and stun and so on not functioning properly as the attacker will have to re-attack after the skill is used (normally automatic).

Please post your views on this, I have tried before but I believe3 we need some sort of pole thread orso on this subject as it is a big part of the game (it's sales point).
Having to force attack in the new war system sucks. Period. Also, it prevents classes with AOE attacks from hitting all their targets unless they are all purple, even if they force attack.

Stupid change. Put it back NC or fix what's broken. No one likes having to force attack in wars.
To me the new war system is essentially normal PvP with less XP loss. It's clearer who your enemies are and it does promote more wars to occur (with the one way war thing).

I think force attack is necessary in this type of war because you flag. You must always be able to control yourself when to flag and when not to flag. This is why I believe force attack became a requirement for the new wars. Otherwise it would be far to easy to accidentally flag.

A better solution to this problem and one which would make many other aspects of PvP a lot easier and more fun would be the addition of a toggle between force attack and not. This is by far the simplest and best solution they could implement and it would please everyone.
The force attack system provides far mor risk of friendly fire, and if you see a wartagged player outside why would you not want to flag? The system provides far more problems such as friendly fire and broken skills and AOE's.
There's already a thread on this...
Thread about C4 PVP (http://boards.lineage2.com/showflat.php?Cat=&Board=general&Number=522044&Foru m=All_Forums&Words=&Searchpage=0&Limit=25&Main=521 608&Search=true&where=bodysub&Name=1150&daterange= 1&newerval=1&newertype=w&olderval=&oldertype=&body prev=#Post522044)

Anyway I'll repeat my stance, C3 war system was fine, why did they change it? I prefer pking people 4 4% lose than 1% with war. I hate having to hold down control. Nobody can see the war tags. ect ect ect

There's already a thread on this...
Thread about C4 PVP (http://boards.lineage2.com/showflat.php?Cat=&Board=general&Number=522044&Foru m=All_Forums&Words=&Searchpage=0&Limit=25&Main=521 608&Search=true&where=bodysub&Name=1150&daterange= 1&newerval=1&newertype=w&olderval=&oldertype=&body prev=#Post522044)

Anyway I'll repeat my stance, C3 war system was fine, why did they change it? I prefer pking people 4 4% lose than 1% with war. I hate having to hold down control. Nobody can see the war tags. ect ect ect



lmao you love to pk people but you hate holding control.... how the hell did you pk people without holding control?
With force attack macros or the pre c3 (or even c2) total force attack mode.


There's already a thread on this...
Thread about C4 PVP (http://boards.lineage2.com/showflat.php?Cat=&Board=general&Number=522044&Foru m=All_Forums&Words=&Searchpage=0&Limit=25&Main=521 608&Search=true&where=bodysub&Name=1150&daterange= 1&newerval=1&newertype=w&olderval=&oldertype=&body prev=#Post522044)

Anyway I'll repeat my stance, C3 war system was fine, why did they change it? I prefer pking people 4 4% lose than 1% with war. I hate having to hold down control. Nobody can see the war tags. ect ect ect



lmao you love to pk people but you hate holding control.... how the hell did you pk people without holding control?



Ok since you want to misinterupt my post, I hate holding ctrl to attack people you're in war status against. It's war, you should be able to stun, sleep, surrendertoelement, posion whatever without holding ctrl. Is it that big a deal? by itself no, my point which you either missed or disregarded is why change a system that was working just fine.

Was anyone even complaining about the old c3 system? I'm curious to know how many people prefer the c4 system over the c3 system.
I wish the devs would take the, "if it aint broke - dont fix it stance'
Well i could understand if first hit is force hit, then after that you should be able to just go nuts...i think i've been able to sleep ppl without hitting ctrl in C4 if they are purple...or maybe im just dumb, not sure which one
A big problem that i've found is that people not in the clan that you're at war with will kill you. My clan has had major problems with our opponents bringing untagged characters to the fights, waiting until we flag, then killing us for the full xp loss. Seems to me like this system makes wars a moot point and we should just stick with normal pvp. I liked the old days where the only thing you had to worry about was an untagged healer.
flagging is not the problem as it also engourages non warred players to fight alongside you as well as others attack you.

The main problems I see is the broken skills such as AOE's, melee attacks, having to repeatedly attack and the fact that the controls are more clumsy than ever with people having to span their hands over the whole keyboard to efficiently pvp, either that or fill there hotbars with confusing green macro symbols so that they force attack.

Sieges are bliss now compared to the war system.
2 way wars you shouldnt be forced to use ctrl to attack, it should be changed so 1 way wars you have to use ctrl. That the only thing about the new war system that bugs me.
The Ctrl issue is NOT that big of a deal. You have to use Ctrl to start the fight, ie, before anyone is attacking you. Once they're flagged, it's flagging PVP. You don't have to hold ctrl down in flagging pvp. IF they're not flagging back, then there shouldn't be any problem in holding down one other button while killing an enemy not fighting back.
You start the fight by holding ctrl yes, but in grp pvp not everyone flags straight off, especially the healers. Holding CTRL also brings up tons of other bugs and inconveniences like having to spread your hand all over the keyboard, and AOE's and melee skills not working properly.

You start the fight by holding ctrl yes, but in grp pvp not everyone flags straight off, especially the healers. Holding CTRL also brings up tons of other bugs and inconveniences like having to spread your hand all over the keyboard, and AOE's and melee skills not working properly.



I want to be able to AOE before the people that I am at war with even know that I am there. No other reason, I just want to affect the people that I am at war with every skill that I have. If I am at war with them then they should not have to flag.

The Ctrl issue is NOT that big of a deal. You have to use Ctrl to start the fight, ie, before anyone is attacking you. Once they're flagged, it's flagging PVP. You don't have to hold ctrl down in flagging pvp. IF they're not flagging back, then there shouldn't be any problem in holding down one other button while killing an enemy not fighting back.



No, it IS a VERY big deal. In C3 Warlords, an already sucky class, could roll into a group of war tags and unload their AOE attacks, affecting all enemies.

In C4, these attacks ONLY land on purple players, completely gimping a set of classes that have strong AOE attacks (Warlords, Glads, Tyrants, dwarves, Destroyers, Nukers).

Lastly, for some of us, it's very hard to hold control down and press certain function keys. I've had to remove about 3-4 attacks from my bars because I can't hold control and hit them. That's stupid.



There's already a thread on this...
Thread about C4 PVP (http://boards.lineage2.com/showflat.php?Cat=&Board=general&Number=522044&Foru m=All_Forums&Words=&Searchpage=0&Limit=25&Main=521 608&Search=true&where=bodysub&Name=1150&daterange= 1&newerval=1&newertype=w&olderval=&oldertype=&body prev=#Post522044)

Anyway I'll repeat my stance, C3 war system was fine, why did they change it? I prefer pking people 4 4% lose than 1% with war. I hate having to hold down control. Nobody can see the war tags. ect ect ect



lmao you love to pk people but you hate holding control.... how the hell did you pk people without holding control?



Ok since you want to misinterupt my post, I hate holding ctrl to attack people you're in war status against. It's war, you should be able to stun, sleep, surrendertoelement, posion whatever without holding ctrl. Is it that big a deal? by itself no, my point which you either missed or disregarded is why change a system that was working just fine.

Was anyone even complaining about the old c3 system? I'm curious to know how many people prefer the c4 system over the c3 system.



One word. KOREAN

Its not our game. Not ours to change. When will people understand this? Unless the NA market becomes a force to be reckoned with, we will remain slaves to the korean devs. They decide what we get or not get. They change what they want. Not US. And I doubt we could ever dent the player base of their market.
Still no official word on this? :confused:
While the war system currently has some problems... the ctrl pvp issue is the least of them. Take 5 minutes and setup the ctrl toggle built in to windows xp... problem solved.

While the war system currently has some problems... the ctrl pvp issue is the least of them. Take 5 minutes and setup the ctrl toggle built in to windows xp... problem solved.



Windows XP control toggle??

WHA??

Teach us your voodeedoo :eek:


While the war system currently has some problems... the ctrl pvp issue is the least of them. Take 5 minutes and setup the ctrl toggle built in to windows xp... problem solved.



Windows XP control toggle??

WHA??

Teach us your voodeedoo :eek:



lol... I guess it was a bit of a tease to say that and nothing else. I will reveal my secret on one condition.. none of you hindemithians are allowed to use it against me in PvP :p

Now, this may only work in windows XP pro, as that's all I have been able to test it on. Maybe someone could try it out and post as to whether or not it works on home edition as well.

1. Open 'Control Panel'
2. Open 'Accessibility Options'
3. Check 'Use StickyKeys' box
4. Open StickyKeys Settings
5. Check 'Press modifier key twice to lock' box
6. Uncheck 'Turn StickyKeys off if two keys are pressed at once' box
7. Check/Uncheck others as you see fit. (I personally prefer to have 'Use shortcut' unchecked while having the remaining two unmentioned boxes checked.)
8. Before engaging in PvP, hit ctrl twice to toggle.
9. After pwning your opponent, hit ctrl once to un-toggle.
10. Repeat 8 and 9 as necessary.
11. Send me adena to express how much easier I've made your life in L2.
I personally love the new war system. If someone want to make war with my clan, we war them back. 1% exp loss ftw and kinda forces clans to better organize and work with each other due to it. Also there is no reason for friendlies to play the neutral card or say didnt flag, which brings more clan(s) into the fight.

I think only flaw is mainly the hold CTR to force attack. Yes shortcut macros gets around it but it's annoying. I too think toggle pvp switch would be best way to clear up this issue.

I'm 50/50 about AoE change, mainly due if warlord use AoE special and kills 1-3 whites. Now he's blood red and possibly be over 5pks and pop. I mean if Warlord has balls to not worry about that then sure change it back.
I think the new war system is just fine, I think it promotes PVP, ONLY flaw is the holding of CTRL during mutal war, other than that I think the war system is fine and more useful than c3 war, especailly since the indivdual surrender has been removed.
You only have to hold Ctrl at the begining! If they're flagging, ctrl isn't needed anymore! C'mon! C'mon! If they're not flagging back, holding ctrl is the least of your worries! It's not that hard, really!! :p

You only have to hold Ctrl at the begining! If they're flagging, ctrl isn't needed anymore! C'mon! C'mon! If they're not flagging back, holding ctrl is the least of your worries! It's not that hard, really!! :p



Except with summoners (including da's/necros) where if a fight's treated like regular open pvp (with the ctrl on non-flagged players and what-not) we have to spam our summon's attack button or else it'll attack at half it's normal speed. The war system is fine except for it being treated like open pvp.

Hell, they can make the warring clans flag still, but just make them auto-forceattack like with the old clan wars and I'll be happy.
Still doesn't solve the problem of certain classes being totally gimped in pvp because they can't use their aoe debuffs and attacks on mutually warred players unless they flag. This is totally unfiar against these classes and unneccesarry.
they need to take this flagging crap out.

Its being used almost by everyone using out of clan DDs to kill people that they are at war with.

Very lame if you ask me. Why war if you going to just regular pvp anyway? Its like making the person risk their xp but you dont.