BD lvl 61 with Dual damascus +4 and a tallum heavy set put me at just under the 900patk mark... self buffed i think i'm sitting at 1100ish.... (excluding dances)..
all i know is in S grade setup.. using Dragonic Leather armor and +6 Dual S grade... i had fully buffed, 670patk speed and just shy of 1800 patk....
I dont think you understand my question, what I am asking is the formula for pattck/dmg INVOLVING str, like how much dmg or pattck do you get if your str is 30 or 40. For example the formula for physical dmg is:
Try adding a +5 str and see what the diff in patk is like unbuffed.
Then try -5 str and look at the difference there.
The reason for +5 and not +1 is that there might be a fraction of a patk that you can't see. You'll notice this with weapon masteries, adding an extra mastery sometimes bumped you up 2 patk.
From this you should be able to calculate the str bonus that gets added to your patk.
To work out the level bonus in patk, just record what patk you have with a certain weapon each time you level up.
Try adding a +5 str and see what the diff in patk is like unbuffed.
Then try -5 str and look at the difference there.
The reason for +5 and not +1 is that there might be a fraction of a patk that you can't see. You'll notice this with weapon masteries, adding an extra mastery sometimes bumped you up 2 patk.
From this you should be able to calculate the str bonus that gets added to your patk.
To work out the level bonus in patk, just record what patk you have with a certain weapon each time you level up.
Try adding a +5 str and see what the diff in patk is like unbuffed.
Then try -5 str and look at the difference there.
The reason for +5 and not +1 is that there might be a fraction of a patk that you can't see. You'll notice this with weapon masteries, adding an extra mastery sometimes bumped you up 2 patk.
From this you should be able to calculate the str bonus that gets added to your patk.
To work out the level bonus in patk, just record what patk you have with a certain weapon each time you level up.
Not every weapon skill gives the same bonus. Example from the prima guide:
The Human fighter:
Weapon mastery 1 = +2
Weapon mastery 2 = +1 total 3
Weapon mastery 3 = +1 total 4
Then going warrior:
Sword/blunt 1 = +4.5
Sword/blunt 2 = +2.8 total 7.3
Sword/blunt 3 = +1.6 total 8.9
Sword/blunt 4 = +1.8 total 10.7
etc.
It is a lot more complicated then it looks at first glance.
Also please note that STR in the formula should read STR bonus! A Human fighter for example had a +19% A human wizard -10%
But in C2 they gave us tattoos and things changed a bit from that point.