Lineage2 is a game full of diverse races of people doing diverse things in diverse ways all towards a common goal. the joy of the game.
having said this it should be noted that some aspects of the game are important and helpful in the real world; aspects such as grouping, scamming, farming, grinding, and clanning can help a young and otherwise ignorant person battle through the stages of life if the lessons learned in L2 are applied correctly.
it is noted that grouping helps a toon in L2 to level fast and to gain better money and generally ease the slow grind of the game for some classes more than others (i.e. classes not unlike Neromancer and SpellSinger or bladedancer who can level quickly even without a group, as opposed to healer classes which ultimately demand group action in order to level at all). well being in the workplace or at school in a group to work toward a common objective is not unlike the experiences in L2 game world as most often there will be a higher authority requiring or demanding the completion of a project. to complete a project, some people tend to work best while grouped and others finish faster solo. even still, as L2 mimics the real world, the consequences for wrongly dealing with co-workers or group members is as unfortunate in L2 as in the real world. in L2 your toon may get killed, or abandoned or kicked from the group for doing something wrong. likewise for doing something wrong you may end up killing, or abandoning your group members. the real world is not so different; perhaps no murder is involved, but the consequences can still be as dire. to be fired, expelled, kicked out of house and home for worng actions should be evidently as serious as those consequences in Lineage2. the common goal has now been prolonged, and the grind is become hard as before leaving characters needing to re-group or to come up with some new way to make the grind easier; not unexpectedly, the loss of Experience in Lineage2 and the loss of a job in the real world are both setbacks requiring rethinking or redevlopment of the play strategy.
it is not uncommon in the world of lineage2 to loose some item on your death, nor is it uncommon to experience the loss of items to a player with motives alterior to those imposed upon the player. in the game world and the real world this is called a scam. scams generally case grief to players who loose very very valuable property, and can lead to the ruin of the lives of those in the real world when it is realised that the ten dollars sent to a charity did not actually arrive at the charity but into someone elses pockets. scamming in the real world is illegal, but is hard to trace and seldom punished. likewise in the game world we find that players who are scammed even tho they report it cannot get their items back without the higher authority making a decision that the scam was in violation of the rights of a user or the agreement set out from the beginning of the game. players and real life people need to both come to terms with the adverse and harsh worlds of gaming and real life. it is often sad, and most unfortunate, but the policy remains to this day as it began so many years ago when the latin language was developed. Let The Buyer Beware.
the game of lineage2 is composed of five races all with unique skills and different abilities. the orcs for example have superior strength and superior constitution which makes them both dangerous and hard to kill. this race can solo well no matter what class within the race is chosen and followed. likewise the elven race with low constitution and low strength would require the aid of some other folk to grind at the same pace. this can be suited to the real world where some people in this world are naturally larger, bulkier, smarter, faster, more quick-witted, funnier, or any other defining characteristic. then again some are crippled from birth. it only makes sense that some people need more help than others to perform the life tasks set out by one chosen profession. it can be difficult for some folks to make a bit of money, where for others in a different position having different tasks or benefits it is easier to make the same money. moreover it can be easier for some to make more money in less time. the point remains, that as in lineage2, the chore of making money to benefit oneself is indeed that, a chore. for some it is less a chore than others. some classes indeed require other classes to help them make some money as they have no skills wherewith to grind.
finally, and thankfully, there are such things in the real world as homes. such things as folks who share a common goal, folks who are caring and helpful when one within the group needs aid. again within the lineage2 realm the clan is that real life mimic that can help, or hinder a character's progress in the gameworld. no clan could possibly claim to mimic a home, for each home is different; but for the most part, each clan can attest to the fact that the whole group is saddened when a member of it leaves, or has died or has lost something to one circumstance or another. just how different is a home from a clan? in a clan is the leader and his/her first and most respected clanmate. these are liable to be the higher level members of the clan. however in the home is the father and/or mother figure with their first and most well beloved. often a spouse or common law partner, these bonds make the head of the home and children in general are fed, clothed, and sheltered by such people. the clan is no different in most cases. some clans will be helpful enough to buy new armor should yours be lost on death; but most will help you farm for it again.
let it not be said that video games are a means of escape, nor let it be said that the game is a waste of time. many valuable lessons can be learned from the gameworld if one truly wishes to see them for what they are.