Got newbie questions. Is any of the dwarf class choices really better than the other for pvp?
Is the armor choices different at higher levels for the different classes of dwarfs?
If you want to PvP, there are 4 races to choose from, not 5.
If you want to siege, go Warsmith.
If you want to grief, go Bounty Hunter.
The armor choices are the same and don't really matter anyway.
And i can tell you after 2 years... there is no way you can win a flower-pot in pvp with a dwarf... unless you outlevel your opponent by far... and even then you cannot beat healers, summoners, nukers and archers. Never ever.
And add in that most high level WS are in clans that have money they carry a butt load of CP pots and Qhp and GHP.
I fought a WS and i just gave up after 3 minutes of fighting and im archer popping pot after pot im like give me a friggen break. Killed 2 golems and he started summoning a third. I just took off and ran id be there for forever and run out of mp or ss before he died.
QHP and CP pots are what destroy PvP im sorry there is no way any toon in the game should be able to carry a pocket bishop.
As a dorf you can carry 200+ pots on you as an archer i carry 30 im close to overweight.
I think if you can just cap the most you can have in your inventory at one time it would balance it because trying to kill someone that already has 10k with 200 pots on them you might as well just give up and walk or run away you will be there a year and a day trying to kill them lol
Im just wasting time because the person wants to stand their spaming pots and using a crap load of crystals till i get too bored to care and just leave.
Its not matter if i can kill them its a matter of soloing raid boss.
70+ Dwarf has around 10k hp? give or take depending on tats
QHP gives 600 hp CP pots 200 cp
say they got 100 of each
that is 60,000 HP and 20,000 cp + their orignal 10 K cp + hp
90k cp and Hp to go through. Level 64 Raid Boss Gorgolos has 84.5k Hp to go through.
You going to go solo a raid boss? Its to the point of obsurdy takes no skill to spam pots. Its pointless i saw some SK spam 50 pots and lose at pvp but took 3 dds beating on him to kill him he wasnt even breaking the cp of the 3 dds killing him. You act like its going to make you win all it does it make people go wth why am i fighting you?
Thats the point the WS wont ever kill an archer just get them bored and the archer will just leave. I have an alt necro and i burned through 2200 mp trying to kill a BH that was just standing their spaming pots im like screw this it was costing me over 150k to kill i took off my armour and im like just kill me.
I think THAT should be fixed before dwarf weight limit.
Cal
Any amount of pots ever going to make you catch them? No im sorry if you cant kill someone with 1/3 the hp then you before they kill you having 10x the hp them isnt going to help you either.
yeah, wth is your point? 'hey i have to be able to solo kill every class, just because they suck at their DD part, they shouldn't be allowed to have so much pdef/hp'.
I think THAT should be fixed before dwarf weight limit.
Cal
Any amount of pots ever going to make you catch them? No im sorry if you cant kill someone with 1/3 the hp then you before they kill you having 10x the hp them isnt going to help you either.
Hello - thats balancing one strong part vs. another strong part?! A dwarf can't run away, a dwarf will have a hard time to deal any damage so his ONLY hope to survive is to outlast you.
A Dwarf WS with a golem with BD buffs is hella dangous, I saw one do 3k+ dmg.
I have been on the end of a WS in pvp a few times and I must say, because they are a dwarf they keep geting targeted last. Bad move alot of time. I saw a BH go around and stun a bunch of mages making a HUGE difference in PVP.
Sure the little legs of a dwarf sucks for 1vs1, but in big pvp (and face it, alot of pvp these days are big) dwarves get targeted last because they can just sit there and take an absolute pounding.
My BH runs alot of trains into my enemies before they can do anything. In 4 sepulchers its murder for a BH with the trains they can pull.
In short, dwarves are looked over too quickly in PvP.
Dwarfs can't really take that much in PvP, sure we are able to take quite some mele beating and maby a few archers shot but so far a mage get somewhat clsoe to us, and start nuke us, bam 2k hp gone, bam 2k more hp gone, and tehos nukes lands within 1 second, just 2-3 more seconds and that dwarf is dead. No potion spaming in the world will save you here.
We got crap M.def and can't really do a thing if a mage target us at all. Specialy not an BH.
Plus whoever class can easely carry 100 greater healing pots as well on the field, the CP pots is a bit harder, but not to much longer thoght, when you hit nobless they can make them on the field from an item who got 0 weight so in the end they can have tousends on them... Taking away sure one of the few adventages dwarfs have... so yeah not much left for us.
Got newbie questions. Is any of the dwarf class choices really better than the other for pvp?
Is the armor choices different at higher levels for the different classes of dwarfs?
There really isnt much of a choice between the 2 Dwarfs for PvP IMO. Both classes get the exact same skills except for Fake Death and crafting. Armor and weapon skills are identicle.
Heavy Armor
Light Armor
Blunt Weapon Skils
Pole Skills
I would go Heavy Armor for sure unless you want to setup your dwarf like an Archer type with the correct tats to give evasion and so on.
I Have a high lvl WS and A pretty high lvl BH that I used for spoiling. As of a month ago my W/S was setup with a +3 Con -3 Str tat that setup along with Heavy Armr (NM) had me at a good 10300HP with BB5. Now Add BB6 and Vitality i hwas easily 13k or so HP. I was always last targeted in PvP wich was most fun since I could run around and stun the robe wearers. My only problem I found when I was in Doom was the Root/Sleep prolem I ran into when I did that> I solved that problem by going NightMare and I built a Carnage bow. Now root rarly lands and if it does I have a nice backup weapon.
I have since changed my Con tat to a +3 Str -3 Con because I am concentrating on PvE and S recipe collecting. Doing This I lost around 1.2 HP or so which really isnt a problem since I still have close to 10k with BB5.
The Dwarf is very underrated in PvP and is not desired in to many of the groups unless you get in a good clan. I have PP so I can pretty much do as I please so it isnt much of a concern now..
WS at high lvls become gods at 1v1 self buff pvp, c4 pts proved as much.
this would be closest to the truth
at high lvls about the only melee class a ws fears is a da and an sk (if para lands obviously)
regardless the average mage has no problem hitting for 1.5-2.5k even with good jewles and sleep rate is close enough to 100% so even if you can reach em you cant kill em
archers are a whole nother can of fish they still do fairly large damage without shield masteries but it doesnt even matter since even in walk mode we usually cant hit them
BTW stun land rate on equal lvl mages is less than 50% so im really stanting to wonder why ppl fear it so much
BTW stun land rate on equal lvl mages is less than 50% so im really stanting to wonder why ppl fear it so much
This simply is not true. As a fighter class with more CON than any mystic could have stun lands on me more than half the time. I think you may be extremely unlucky or hitting people with stun resist or majestic
This simply is not true. As a fighter class with more CON than any mystic could have stun lands on me more than half the time. I think you may be extremely unlucky or hitting people with stun resist or majestic
ive got more lvls of trying to stun mages 20 lvls lower than me then most ppl
if i stun a +con mage 3 out of 4 times (hammer crush not stun attack) i'd start freaking out
then again i wouldnt freak out for too long since stun is quite pron to break the first time you hit them
i am aware of what stun resist armor looks like
throw that on a tank and you can pretty much forget about stunning them (1 in 40 on a tank 2 lvls higher than me)
throw it on a mage and you looking at about a 10% chance to stun
BTW you aint confuseing it with shield stun are you? that has about a 60% land rate from a lower tank on my -4 con dorf
nah, I pretty much mean stun in general. Stun Shot, Shield stun, Thunder Storm, and Hammer Crush. Though i must say, it seems like Shield stun and Thunder Storm land more often than the others.
it seems like Shield stun and Thunder Storm land more often than the others.
most likely to stun to least likely
shield stun
stun shot
thunderstorm (or whatever wl aoe stun is)
hammercrush (although gladiators seem to land it more often than dwarfs supporting my thoery that str effects stun rate)
In my experience Stun Shot rarely lands. Archers dance in celebration when it lands on me :). Warlord's stun seemed to land on me a lot, but I also have limited experience fighting against them.
but I also have limited experience fighting against them.
thats why i cant be 100% sure about my list
just not enough wl's doing enough stuns to really figure it out
im just going by how easy it is to stun an equal lvl mage with +con
I think we dwarfs need to look at our money making and high carrying as a pvp skill in itself, one that although costly to use, is very effecive. Like some of you have described, i too have had an archer on a siege ground who managed to heard me away try and kill me, i think he ran out of mp by the time i was down to 100cp pots, and decided to make a run for it past me as my clan was coming to assist from behind him, got a stun on him and then left it to the mages to rip him apart like woves