PvP rewards (NOT a SUGGESTION)

General Discussion Started Last reply 13 posts
Like the title says, this is NOT a suggestion so pls don't move it there. Reason why I say this is not a suggestion is because I know it will NEVER be implemented and I won't bother trying to amuse myself even for a second that it might.

If anyone ever played Diablo2, then you'd know that when you PvP someone, you get the loser's Ear. The Ear tells the Person's name, level, class.

I just find myself missing those ears, oh the nastalgia :(

Anyone else think this might be cool if it was in L2?
It's a *bit* different, yet I dont think L2 items system is flexible enough; many times that have crossed my mind.
take a screenshot of your dead enemy's bodies. :) You can even send that around and it doesn't clogg up your inventory. ^^

Cal
I only have two ears to give for the cause!

A bit pointless isnt it as we get rezzed all the time?
Or like Anarchy Online, where you get a pvp title (Apprentice, Novice, Experienced, Master) in front of your name based on your wins and losses.

Or like Anarchy Online, where you get a pvp title (Apprentice, Novice, Experienced, Master) in front of your name based on your wins and losses.



then you might as well give Shilien Elder "Apprentice" and all Necromancers "Master".


Or like Anarchy Online, where you get a pvp title (Apprentice, Novice, Experienced, Master) in front of your name based on your wins and losses.



then you might as well give Shilien Elder "Apprentice" and all Necromancers "Master".


Piece of cake to exploit.
Actually it worked in AO, because it was smarter then just the basic "I killed you, I get a point". Frequency of kills, deathes, who killed you, was it the same person, was the person clanned with you, level difference etc etc.

Of course an SE would not get much, but it'd be more interesting to see if a certain player is more pvp then pve orientated.
Isn't this what the pvp counter is in the character menu?
So the griefers would know exactly who to look for to pick on? :p Crappy idea in an open PVP environment... In L2 information in power... try to give away as few as possible. ;)

Cal
I would love to see that too.
I like the idea, but like the op said, ain't gonna happen. PS Wish we could keep out pk count.

I like the idea, but like the op said, ain't gonna happen. PS Wish we could keep out pk count.



You can.

It comes at a price though.