is there a web site that tells what skills the phantom summoner summons get ? I hear some of them can buff and such and am interested in looking it up.
oh one more question sorry, have only played melee classes. I assume I play my PS like a nuker till 40 cause thats what he is, robes and such. At 40 should I switch to light armor since my servitor refreshes my mp?
sometime between 40-44 swap to light, it's actually kinda hard to level melee till 44 when you can cast haste. Also yes the shade curses affect mdef as well as pdef.
For a weapon i'd recommend duals or a 2-h sword till you get higher level, at 61 i swapped to a dagger and i love it, with focus i do great damage and a shield is great for PVP.
which pet out of those is best for pvp? and so far Elemental, and necro seem to have the advantages....whats PS advantage? Do the pets do more melee dmg than the other pets? I mean hands down they look the coolest, but will I dont want to suck pvp. I dont have to be god but i dont want everyone and their 90 year old grandmother to own me :)
I'd suspect you'd go with Nightshade for mass PvP (to cause general confusion) and basically any of the other three for small-scale (basically whatever you happen to have out when -_- hits the fan).
Shadow takes longest to kill of them all (that VR really makes the difference) as long as he's able to hit anything.
Silhouette is cheap and expendable "throw me at the enemy and then throw me 38252 times more" type
Soulless is good at hunting archers (202 speed ;) ) and hits the hardest, but is also as easy to kill as silhouette so don't expect him to survive long if someone targets him
Nightshade has a crapload of HP but still robe level p.def, he's pretty much annoyance with his Hate working in PvP, and can also work as a healer (don't expect him to kill anything as he's even more gimped than TK in damage output... and that's with might 3 on him -.-)
Pdef is roughly same for all. You'll be tanking not him. Though with SS he can tank alright on most mobs if you're soloing and using shots you might as well be doing yellows or pinks. in that case you tank using TP and light armor.
But yes shadow is the normal solo pet, the other pets all have issues with solo. Silhouette is often used but she is not for XP but rather for farming money. In regards to her nuke, the spell power is not lacking just her matk. If you have a SE with you then she's actually quite good with the nuke though the slow cast and bad cooldown make it merely alright.
This is some interesting discussion for sure, but I'd also direct you to http://www.l2pets.com ; their forums are probably one of the best for pet and summon related information. I'm sure most any question you'd ever want to ask is there. :D
it's super hard to pull agro off of yoru pet once he takes it, pets gt a lot mroe agro per damage than a player so my standard tactic is to pull mobs with wind shackle (3 mp) and then get in a hit or 2 before shadow attacks.
That'll keep agro for a decent amount of time and gives shadow enough time to regen his Hp via VR, wont' work that well on reds but up to pinks this strategy works very well.
k thanks a lot, im thinking of actually quitting and making a necro thanks to the pages here in the library. Necros get nukes, sleeps, curses, AND pets? is there a down side or are they just that much better?
I want to melee, but i want to party =( my gf plays an elven elder and i wanna group with her and my pal who plays a temple knight. It says nightshade only takes 5% and soulless only 10% xp? cant I use those in party?
Definately and actually EE buffs are great for a PS. you already have plenty of melee ability so more def rocks.
If you group with a TK and an EE i'd recommend using soulless. he's a great DD. have the TK tank everything and the EE do buffs and heals. i only use nightshade and soulless in groups. in groups that want to pay, which is all alliance ones, i use mass cubics too.
Soulless is better patk than an equal level archer, lower crits but faster attack. Nightshade is actually the most damage per soulshot but he's pretty weak attack wise. He allows you to be a healer and a darn good one too. Soulless is more costly than shadow to summon, nightshade is too but not as much. Both are incredibly useful and fun to use.
thanks a lot, then ill stick with my PS :) Any good leveling guides you know of? like where to go and what to kill? as I said i've only palyed melee and all the stuff i fought seems to be magic resistant, zombies in SODA till 18,zombies in ROD till 23-24, This is tough, dang M. atk resisters!
I want to melee, but i want to party =( my gf plays an elven elder and i wanna group with her and my pal who plays a temple knight. It says nightshade only takes 5% and soulless only 10% xp? cant I use those in party?
Then I think you want a PS after all. PS is, without a doubt, the better melee summoner of the two.
My "party" comment was not to say that pure summoners can't party--in C4, they're actually quite nice to have in a party, although they lose 5-10% experience.
My point was that necromancers are basically reliant on outside buffs if they want to play as a summoner instead of a nuker, while pure summoners do not need outside help to fill that role. Thus, a pure summoner can be "summoner" while solo, while a Necromancer needs a party for it. Both can be effective while partied, that isn't a question anymore.
thanks a lot, then ill stick with my PS :) Any good leveling guides you know of? like where to go and what to kill? as I said i've only palyed melee and all the stuff i fought seems to be magic resistant, zombies in SODA till 18,zombies in ROD till 23-24, This is tough, dang M. atk resisters!
As a Dark Mystic, I'd recommend the mushroom quest, then the SoDA skeleton quest, then the spider quest. Nothing magic resistant there and nice profits.
Personally I skipped the skeleton one and went straight to the spiders, but I had excessive gear and consumables.
thanks a lot, then ill stick with my PS :) Any good leveling guides you know of? like where to go and what to kill? as I said i've only palyed melee and all the stuff i fought seems to be magic resistant, zombies in SODA till 18,zombies in ROD till 23-24, This is tough, dang M. atk resisters!
As a Dark Mystic, I'd recommend the mushroom quest, then the SoDA skeleton quest, then the spider quest. Nothing magic resistant there and nice profits.
Personally I skipped the skeleton one and went straight to the spiders, but I had excessive gear and consumables.
the spiders are no longer good xp for me, this is the level i usualy moved to ROD. need 20ish mobs.
the spiders are no longer good xp for me, this is the level i usualy moved to ROD. need 20ish mobs.
If you like adena, the spiders are good until around 24 and not too shabby on experience, but if you're beyond that or not hurting for money...
Nothing in the Abandoned Camp or Orc Barracks is magic resistant, those can be fairly crowded areas though. Cruma Swamp might also be a good option.
I definitely wouldn't recommend the ruins to a wizard unless you're going to pick-and-choose targets.