Warcyers are very highly verstatile class and sometimes playing them is difficult becuase they can be played soo many different ways. I will lay out your choices and the ups and downs of this class.
Basically WC Are buffers that have the ability to buff full parties at once, whether it is 2 people or 9 people. They also get a nuker lvl nuke and a stun comparable to dwarfs
Advantages of this Class.
This class is primarily a buffer. And as such groups will be easy to find.
Solo is possible since u will be completly buffed and be able to regain your HP thro your drains
Self buffed this class can pwn all but OL's
There r many different combinations of gear and playstlye to fit ur liking
They have the best combination of melee/archer buffs there are
They get a Healer lvl group heal over time
Disabilities
All their skills r high in mana cost, this requires strong mp conservation, and in PvP while self buffed they will down all or most classes.. in mass pvp they will only down a few before they become a weak melee character and are usually owned..
They gain their buffs later than other buffers (i.e a buff proph gets at 52 they get at 56).
Very few mage buffs, means nuker pt's are ffew and far between
No single target heal
I am looking forward to this guide. Can you also give some info on armor and weapons. I am currently a 35 Shaman in Brig Armor with +3 Scallop Jamadhr. Lets me dish damage fast but some people tell me I should use a shield and mace and use light armor for the mp regen bonus. I would love to get the mp bonus from cloth as well as the casting speed increase, but so far I play mostly as a melee character solo and as a melee damage dealer in groups. I generally can out damage tanks. For lvl 40 someone is going to let me borrow their +7 Great Patas. But I have not decided on the armor I should use.
Also the tats I am looking to get +4str/-4dex, +4con/-4dex +4Men/-4Wit. It does not seem that the -8 dex will affect me too badly. I will lose about 10 on my weapon speed and 4 on my accuracy but with self buffs this seems to be negated fairly well. Also with the cost of spells, mp seems to be primary concern.
*welcomes you to our club*
I hope you enjoy ur stay
For under 20 I would do wooden armor (personally I did bronze but hey looking back wooden is better). For a weap a shield/sword works, a 2 handed sword, a bow, or a mystic type weap. Personally I would do a 2 handed sword or a swrod/shield combo. The 1h sword and shield allows u to take more damage (block attacks) but the 2h sword deals more dmg with drain life getting u more hp back.
Until u get guidance at 40+ u have to deal with this characters largest drawback..its the lowest acc class in the game.. so a bow can work however it is not as effective, same for dagger .Staying healed with the drain life is no problem even if u decide to melee it with a sword/blunt/dagger.
at 20+ brig or manticore for armor and the same arguments for weaps. For my character I got dual swords. The bonuses for each armor is
Robe: most Mp avaiable, highest cast speed, but low p def, Perfect for a support role in groups
Light: more p def than robe, lower cast speed (great for solo/duos)
Heavy: most p def, lowest cast speed, and half the mp regen of light/robes (great for solo, tanking in big groups)
I went heavy all the way to lvl 52 (b grade) and rarly felt the pain of the reduced Mp regen and rarely had to sit too.
Weap setup:
FP set and a bezerker blade (2h sword) 40-52 with karmian top/bottom (didn't even bother to complete the set) as backup.
Pre-56 getting groups will be hard I mostly soloed til about 48 or so and then started duoing til about 66 for the best xp. Since u have few buffs before 48 the extra mp regen of light and robes at this point is overrated.
Now my bezerker blade was +6 and then +8 so I decided to use it for B grade too however if not I would have gotten a GS. My main reason is that WC relies on M atk almost as much as P atk. So I decided the extra m atk I recieved from the 2h sword was worth no shield(as a bonus while the DPS is pretty close the 2 handed swords swing slower therefore less SS usage)
52-64 Bw light + bezerker blade with Bw robes as backup
At B grade bw light has the extra bonus of cast speed and p def and m regen. You will stay about equal with ur previous FP p def.
At this point Soloing becomes harder, if U decide to solo then a dagger would be ur best weap. However Duoing in my opoioins is the best I duoed all the way to 66 with my light/bezerker setup. We alternated tanking and the extra mp regen allowed me to keep my partner healed and the cast speed allowed for better crowd control
after 64,65 (don't remeber) I sold my Bw light and went for tallum robe. (finally able to afford it)
61+ My tallum robe was primary and my bw light became sec. I put on tallum light however bw p def was still higer. If I had the money I would get DC set as my secondary but cash is still limited.
since 66+ is almost all about grouping for melee a caster setup to help in full groups is prefered. DC robe is very good too however I didn't have the money and tallum is a good replacement.
I got a +9 AobA for PvP and a +5 sls*Tsu for PvE
in summary
heavy-solo
light-duo/small group
robes-big groups
duals/1h/2h swords- PvE group/duo dmg
dagger-solo damage (it can be used for groups too if u can afford the SS) watch out tho no m atk = lots of failed sleeps
Blunt w/ heatlh- PvP weap
40-52 solo mostly
52-66 duo mostly
66+ groups mostly
About C grade: at lvl 44 I got mycelf +4str -4con (dont whant to go -dex, couse of run speed) and PL set instead of FP. There was a really big improvement in killing speed, and not much of increase of hp loss. VR on top of DW, Might3 and +8str total made up for most of the pdef loose.
44-48, or even up to 50 was the besst grind i experienced so far (half way to 52 now). Oh, and I hunted on AI, often solo and mostly non-stop. Got half of my armor to +3 from quest there, elven mith gloves and more.
I went robes all the way and am glad I did.
Once I hit lvl 48 the buffs suck most of my MP out but leaves enough for Steal Essence and Hammer Crush.
Currently I'm running with Divine a FP Shield and Yaksa Mace w/ Health. Soloing with my hatchling works great on most mobs white and green to myself.
I'm planning on going Doom robes for BG with a Doom Shield and try to get an AoBA or the other top B one hander with health again.
I also love Soul Cry and think it is one of th emore underused skills for WC ut it does consume mana.
I do not think a bow is a good idea unless you like sitting for long periods of time regening mana.
Well i guess i can tell my grinding story too :P
From 1-20 i used Wooden Set and a Dagger and i must say it took me about 2 days to reach 20. (i played around 12h in these 2 days, maybe more)
From 20-40 i used Manticore Set and used fists, but i realised Cursed Maingauche did wonders so i used it until 40.
From 40-52 i mainly use a FP set and a pair of Focused Duals (Spirit*Raid +4 i think).
After this i started duoing since i only soloed.
From 52-61 i used BW light and Tsu*SLS +7 i OEd. It was pretty fast actually and i could handle soloing 2x mobs.
From 61 until now i usually do large groups at catacombs or high lvl hunting spots (WoA, Varka, etc)
I think Warcryers are one of the best classes in this game, they support and they deal some damage which rules. Oh and dont forget about stun that does wonders when u need to run away or stun that enemy so that he doesnt run away :P
Hope i've been helpful to those new WCs out there ^_^
I'd go with the Fists. You could definately use the accuracy boost, as well as a high patk. The criticals of a sword weapon would be nice, but without haste2 a Claymore is awfully slow to swing. A 1H weapon just doesn't seem to get the job done, wether you use a Bonebreaker or an ELS. I'd suggest some duals, but you can't trade for those from a SoL. And a SoL is pathetic for melee work...only place that is useful is if your going to sleep/DoT stuff, and frankly that's slow leveling.
Best way to hit L40 is to just melee. Lead with a DoT if you want, but don't worry if it fails to land. Only drain to regen health if you need to, but with all the herbs that drop you shouldn't have to do it often.
I'd go with the Fists. You could definately use the accuracy boost, as well as a high patk. The criticals of a sword weapon would be nice, but without haste2 a Claymore is awfully slow to swing. A 1H weapon just doesn't seem to get the job done, wether you use a Bonebreaker or an ELS. I'd suggest some duals, but you can't trade for those from a SoL. And a SoL is pathetic for melee work...only place that is useful is if your going to sleep/DoT stuff, and frankly that's slow leveling.
Best way to hit L40 is to just melee. Lead with a DoT if you want, but don't worry if it fails to land. Only drain to regen health if you need to, but with all the herbs that drop you shouldn't have to do it often.
Well my SoL isn't too bad at melee as its 100pattk and 98 mattk and fast.
from memory +8 top fists (scallops) work out as 138pattk and 80mattk and are normal spd. Fists have similar DPS to duels - correct?
Duals have high crit rate and less accuracy if im not mistaken. So probably duals have more DPS. Anyways i used Fists so i would reccomend u the same. :D
my Orc Shamen is approaching 40 and need advice where to level next (so far been in NoS and HC). Stick to Cata's or go somewhere like EV? I will be in heavy melee build with an SE for back up.
I was gonna ask for a solo spot at 73, but its pretty much party all the way now huh??My clan disbanded and its pretty much just me, and its a lvl 5 clan so I dont really want to see it go :P Atm im soloing at BS by the orcs, xp is decent but kill speed sucks :P anywhere else to go maybe???
I have access to an arsenal of gear cause its what they left me..dc light ,tallum heavy, bw heavy/robes and DC robes...currently im using a prophet to buff me and I just buff myself with vamp. All I do I go in tallum with +8 keshes with the p.atk toggle on. With as much p.atk I have with the toggle on im surprised that im not killing faster :P
+8 staff of life is more than enough to get you to 40 without a hassle.
I agree but wouldn't +8 fists have higher DPS?
you cant stun anything with a fist weapon. but the staff is a blunt (one handed and that gives you the option of a shield) as well as a better Matk for your drains.
I guess I'll play Capt. Obvious here and note that if you've +8 top D-grade anything for a weapon, you'll only have difficulties 20-40 if you really suck at pressing F-keys.
wc are the best duo char in game. at 61 with +4 str tat and tallum heavy my wc was out damaging my paly !!! so i had to switch to +4 str on bey just to keep agro on bey. wc's biggest str imo is that fact that they easily become firce battle buffers or minor damage dealers depending on what u want and need. my wc went hvy all the way from 52-74 unless in a pure buffing role. and has helped bey get 76 and ver get 74 and vr4:)