I hate that we can't see who is competing to be Heroes. I know the deadline for the competition is soon to end, and elect some Heroes. Are any of you competing for Hero?
Nope, not Sigou Lickn, he doesn't want to play his glad anymore :x (and he doesn't give a ... about Hero status either).
Btw, olympiad is so so biased as it is right now....
Buddie 1 : "Hey, mind giving me some points, i wanna be a hero"
Buddie 2 : "Sure mate, wait a sec i register"
Not-So-Buddie : "hey guys, any one of you wanna compete ?"
Buddie 1&2 : "Hell, let's wait tomorrow that he's sleeping, we'll do our trade at that moment"
Not-So-Buddie : "WTH !! Ain't you supposed to fight me ?!?"
Buddie 1&2 : "No sir, no points for you ! you're [Censored] ! kekekekeke !!"
Not-So-Buddie : "555555 !!!!"
so wait call me a n00b i dont care because i havent been playing
but a hero contestant can give points to another hero contestant without them fighting?
They go in and die, but the problem with this theory is that the only way to get points is to WIN some matches. You lose 1/3 of your points when you lose, so you would very quickly be without points if you were "donating" them. I don't think it would be a bad strategy at this point, because I'd bet there are less than 20 total Noblesses on the entire server...
Over half the matches I have witnessed so far in Olympiad was someone else letting the other win. This Hero crap is broken so bad its sick. Lets see the % of Heroes running around that you could really label as "Heroes" in this game. What a crock.
so wait call me a n00b i dont care because i havent been playing
but a hero contestant can give points to another hero contestant without them fighting?
They go in and die, but the problem with this theory is that the only way to get points is to WIN some matches. You lose 1/3 of your points when you lose, so you would very quickly be without points if you were "donating" them. I don't think it would be a bad strategy at this point, because I'd bet there are less than 20 total Noblesses on the entire server...
If I'm not mistaken they get a few more points each week.
Let's put it this way..
I go in, and my 3 clannies each die to me 3 times, giving me all of thier points, and 9 victories.
You come in.
Unless you can win 9 matches without losing any, you won't have any chance of beating me.
On top of that, if it's only me and my 3 peeps and you who are actually qualified to enter, we're not even gonna sign up if you're online so you'll never actually get to fight in a match anyhow.
ROFL..
Umm yeah..
Lucky for me, it's gonna be a LONG while before I even have to worry about it. It'll prolly be fixed by then, or at least there will be so many people competing it will be hard to "fix" it.
Over half the matches I have witnessed so far in Olympiad was someone else letting the other win. This Hero crap is broken so bad its sick. Lets see the % of Heroes running around that you could really label as "Heroes" in this game. What a crock.
I think thats the way everyone feels about this. It just added a reason for everyone to grind their *** off and to keep playing and paying
The question should be is anyone going to be a "legit" hero. The answer is of course, no. The first batch of heros will be botters, farmer train levelers, and green adena powerlevelers. Who cares about those guys ...
to be honest I think Fllay is one of the few (I'm not flaming the others) that will make hero by sheer input in grinding hours and will...
He was lvl 40 on his sub when dav hit lvl 61... he was 65 when dav hit 65... (we grinded a lil together) and then he dissapeared into the cata's with his clannies for a while, and he emerged being 7X and when I asked him during that month, he was always there, and was always grinding XD
I really hope he's getting that hero status, cause I think he deserves it. (I followed this guy a little closer than for example zentan, who I think is a cool guy too...)
The question should be is anyone going to be a "legit" hero. The answer is of course, no. The first batch of heros will be botters, farmer train levelers, and green adena powerlevelers. Who cares about those guys ...
just so you all know!! every noblesse is one of those because i said so :mad:. i plan on being the first legit hero on the server... soon as i get that first subclass you all better watch out cause ima rocket to the top as a necro, i know every botter and ther mother are goin necro and im ashamed to follow them but i think its the quickest way to get to 75 on a subclass :)
Death spike, Body to mind and Corps life Drain, as well as Vamp Claw... if played right means almost no Down time...
Throw in a few tattoos and CDL a Acumen Weapon and you have a mage that can pretty much kill RED mobs till mid 50s-60s no problem...
If that person was lucky enought to get one of the OE [censored] Swords at 40. so +10 - +16 with a +10 the sword has a 152 matk. A-Grade matk weapon at 40... so killer Damage...
ty tannis for the info, but im still not sure cause all of those skills you mentiond a necro also would have, is there any skill a SH does have thats good for lvling that a necro doesnt have? all costs aside.
SpellHowlers get an Overhit skill, Shadow Flare, while Necros don't get any overhits (boooo).
Not a skill, but DE Wizards have 3 more INT than Human Wizards (DE 44 vs. Human 41). Although DEs might cast a little slower than Humans (1 WIT less than Humans), they make up for it by hitting harder. Hitting harder (should)= faster lvling.
And this isn't counting Surrender to Wind, because Necros get Curse Gloom (they both reduce magic resistance just in different ways).
Necros do hit for slightly less than a SpellHowler, yes, even with +4INT. The only ways a Necro would per-hit outdamage a SpellHowler are gear-based (weapon or armor).
And they get the same levels of BtM, lvl5 at 68.
EDIT: hmm looking at skills lists here and on Stratics, it seems SpellHowlers also get Clear Mind (lvl 6 at 74). Yet another reason why SH > Necro.
Death spike, Body to mind and Corps life Drain, as well as Vamp Claw... if played right means almost no Down time...
I was about to say, necros have this too. As pointed out, the main difference is their INT boost, and clear mind. More mobs are dark resist as well, than wind resist. Essentially the SH can level faster, but the differences arent much.
Death spike, Body to mind and Corps life Drain, as well as Vamp Claw... if played right means almost no Down time...
I was about to say, necros have this too. As pointed out, the main difference is their INT boost, and clear mind. More mobs are dark resist as well, than wind resist. Essentially the SH can level faster, but the differences arent much.
Also dont forget lots of Cats/necro mobs are wind weak already... when you get to mid 60s you can solo with a SE buff Dual box in most places... and if you have a Friendly SE Rooting Mobs on ToI 10th 75k+ exp is really nice...
CDL'ing In FG one Shoting mobs, or CDL'ing, well any where eles for that matter is whats nice...
at 76 Dark Vortex is really nice... when you are in a mage CDL'ing party, but Necros get that as well...
The Best thing about going Necro, is Transfer Pain... that and CDL'ing means you will suffer a few less deaths when you get Supprised... But it makes up for it in Crystal Costs...
Its true mages are usually the fastest to lvl, however if anyone knew how fast robinx went from 40 to 75 on his BD sub, would put must melee's to shame, that kid flew through his lvls like nothing I have ever seen. Those lvls were grinded to...