Hello, currently i'm asking myself which equipment i should use to lvl up my orc shaman 20-40.
Should i pick the banana suit or heavy armor? duals blunt or fists? I'm looking for something which i can have no downtime with, because I have enough money to afford healing myself with healing pots all the time anyway.
I did 1-20 with Viper Fangs (Fist) and Bronze. Alternated DoT's and Drains between melee. I tried both Robes and Light armor (Devotion and Heavy Leather respectively.) and only the Heavy really made downtime less.
I did most of 20-40 with a Brigandine Set and Duals. I tried blunt + shield but the damaga wasn't as good. And you definately get more Crits than you do Shield blocks. (Stun is and was a big waste of MP for a Shaman...if your in a group it's a reasonable thing to throw if you got mp to burn though.)
I went Overlord post 40. Did most of 40-52 in Full Plate with a Flamberge w/Focus. Eventually got a Sword of Whispering Death (W/Empower) and a Demon Robes set. I eventually traded the SoWD for a Mace of the Underworld. I like the SoWD better simply due to the Crits again...but the Empower SA is underwhelming. Went to the MoTU for the Mana Up SA.
Post 52, I've managed to get a Heavy Avadon set, but I'm still using the Demon for my Robe needs. Working on a Hellknife (Almost there!) but the SA's are...weak for it. I'd go Sword of Valhalla if it wasn't so overpriced right now...maybe later I'll grab one if I can.
If I had the cash, I'd probably get some Duals for B grade instead/also...but thats for another day.
As for the Robes vs Heavy.
1) Cast speed isn't *that* much slower in Heavy. And lets face it...if you need the cast speed your already hip deep in it and could use the extra pdef of the heavy.
2) MP regen is about the same. (No noticable difference for me.)
3) All you really get is the MP bonus from the robes really.
And Truthfully, extra MP isn't all that useful compared to your MP regen. Which still sucks since you don't get any MP management skills. (Highest MEN my Green Bottom!)
See Orc Mystics kinda get shafted. Our INT sucks enough that we HAVE to use Shots to get our spells to land reliably, but we DO NOT get any extra damage out of it. (Personally, regular SPS seems to be enough, but no-one seems to make it much....) So any 'nuking' we do is always 'overtime'. (Drains use to much MP unless you got 2 or more recharger slaves....) Which just means that outside PVP cast speed is largely irrelevant.
So this means that the only reason you would really need the extra mp of robes would be for your buffs. (And some extra mp for the occasional heal/spell.)
If you want to 'nuke' your way your going to have to wait for it...our DoT spells simply are weak until late game. (Compared to a Nukers spells that is!) For Warcryers it's Early 50's I think that the DoT gets a big boost, for Overlords it's Late 50's. You can still do it before then, but your better off just doing melee if you want to level faster and have less downtime.
Throwing this all together...Having both is good. How much you party and where will determine which you should get first.
Party = Robes. For the most part your not getting hit on much and not taking aggro...the extra mp and cast speed is good. Except when your getting AOE type damage while assisting the melee. (I put the Heavy on occasionaly for groups that find themselves fighting those mobs. TOI and the cats come to mind with Pole type AOE attacks.)
Solo its Heavy. (If your gonna try the 'dot and sleep' route, then bring out the Robes.)
Still waiting for enough cash to try the Light armor + Bow in Groups....
AH HECK....Orc Mystics aren't great at anyone thing...just do which your most comfortable with...chances are you won't be 'bad' at it. ^_^