The numbers do not lie. Necros make more exp without pets. The only thing that changes is downtime... and if you are farming for 10 hours a day, maybe using pets might impact your exp/ adena income. Otherwise, I don't see how you can even consider it as being a viable option.
Numbers can and do lie. It isn't really the numbers as much as the interpretation of such. People can and do lie (both intentionally and unintentionally) and thus proof requires at least two people with reproduceable results. Your word and your experience are not proof and thus do not constitute fact. (No offense intended, but the cold hard truth does not allow for much wiggle room here.)
I don't think you are understanding the main point that necro pet = less downtime. You are killing WHILE regenning mana to a much larger degree than a SH can possibly handle. The SH must pause at one point and the necro does not have to. Pet damage output is manaless.
If I can't with a cast speed set, I move to demon set. I make sure I get the full bonus at all times... which I do. You must have been doing something wrong.
Honestly, I still doubt this. You would have to spend a LOT of time worrying about who has X amount of HP, with Y resistance...
I just find a nice place where no one else is for now (and that I hope no one will bother me in) and start killing. I find that too much piddly-diddly worrying over overhit XP makes for less XP overall.
The point is that Overhit does NOT account for as much as you seem to think it does... and that I can make the pet worth the XP and adena cost.
Time = exp, and a necro's down is much longer than a SHs.
Alrighty... let's be specific. The necro has many methods of XPing, so lets say I am emulating an SH.
-Necro follows the SH method (kill, B2M, Kill, B2m, kill, B2M, recover HP through drain, etc until he runs out of mana/HP and thus would have downtime just like the SH. (The SH will have roughly 80 mana/minute extra due to walking+clear mind)
-The SH stands still/sits and gains mana/HP
-The Necro summons pet and keeps killing...
How can you possibly say the sitting SH gets more XP than the constantly killing necro?
Your few extra XP from overhit and your one extra nuke per minute is going to make up for sitting when the necro doesn't have to?
Now that both are out of mana, the SH kill-rate is now limited by Mana/HP regen. The necro's is NOT.
My experience shows that constant killing and keeping up with the spawn rate in a good place is not only more profitable adena-wise, but also better for XP.
... none of this means anything. This only explains how I could be doing better while on my necro ( which I don't buy )... it doesn't prove how they are better expers than SHs.
You don't like to factor in the time, do you...
The pet IS the key to both XP and time.
You are too busy looking at what the pet takes to try it and figure out what the pet gives. Pets are more HPs, more damage output and thus more resources to make you more XP. I don't even understand where you get the time thing because the necro pet keeps you in battle period. When both SH and necro's long-term DPS takes a dive due to finally running out of mana, the necro can summon nearly MANALESS dps... How exactly does the SH compete?
How do you do you keep your HP low enough to do enough damage to one shot single hp mobs while keeping a steady a hp pool coming to b2m? The fact that you use the drain spells means that your only regening happens when you corpse drain... meaning you can only b2m once per mob. You might be conserving mana using CDL.. but you are also cutting the B2M input by more than a half. And you say pets can account for the 15% loss as well as the b2m gimp.... and the risk of extremely low hp?
I don't think so....
One-shotting a green or low-white mob with CDL isn't too hard... cheap and effective as well... on top of it the pet can be killing their own mob and can kill ONE mob to each two of mine. The only downside is picking up loot which I usually do between spawns. I refuse to give up all my secrets but there are also mobs where I intentionally give up a little XP for serious adena gains.
-CDL
-Corpse drain
-B2M
-B2M (if enough HP)
(low HP for CDL again)
I will admit that unless mobs are quite plentiful,(lesser population times) this method is not as effective as going after larger mobs.
This only justifies how much longer you can stay up... not how much more exp you earn vs a nuking necro.... let alone how much more exp you would be getting vs a SH. Timing is everything.... and killing slower and for less exp just to stay up longer doesn't make any sense.
XP/hour is the key. I think you are using too small of a time period to measure. The SH loses XP bigtime when they have to sit and gather dust while the Necro keeps killing with his manaless DPS. If I take longer to kill a bigger mob but take less mana to do so (because my pet was whacking it) I have less downtime as well...
I two shot mobs for 12k exp at my level... with hour long up times with my SH... while a nuking necro sits every 15 minutes. Your pet + necro character is not outdamaging me, or out mobbing me... and your cast speed isn't making much of a diffrence anymore considering the bulk of our time is now being spent simply retargeting and running.
Up times for necro and SH should be similar, or you are doing something wrong. Your SH gets ONE extra nuke per minute due to clear mind, or thus one extra kill every 2 minutes. In one hour, your SH gets maybe 30 extra kills over the necro due to Clear mind. (provided the spawn rate/run time supports it) After their uptime, the necro summons a pet and starts killing using the pet. Are you seriously going to tell me that a pet + necro cannot kill more than 30 mobs in the time it takes you to regen enough mana to do something? The necro is going to have more corpses to fuel corpse drain for B2M...
Truth of the matter is that the necro is going to run out slgihtly faster... but then start killing a little slower. The necro will catch the SH as the SH will at one point be stuck with zero XP income.
As for coming across enemies in the field... it happens.... and it has nothing to do with necros vs SHs in pve.
PvE in practice must account for PvP. I play in a world where you must account for PvP or you are not going to PvE. Maybe you are luckier than I... maybe you are not. I base my experiences in what I do and how I do it... which accounts for PvP. Saying my experiences are invalid allows me the same arguement.
There are still no facts... only experiences.