Yes I'm making a TK (class just appeals to me). I'm getting close to that 40 mark and wondering what type of dyes I should look for. Was thinking +5 con -5 str, +4 dex - 4 str. (They don't do any damage anyways)
Yes I'm making a TK (class just appeals to me). I'm getting close to that 40 mark and wondering what type of dyes I should look for. Was thinking +5 con -5 str, +4 dex - 4 str. (They don't do any damage anyways)
The premise that tanks don't do damage is flawed. They are not the primary damage dealer, but they are still required to do damage IOT be competitive on the mobs hate list...
The build you propose is over specialised at level 40.
You will require heavily overenchanted weapons just to maintain your dps parity and make effective use of hate skills to counter DD dps IOT retain mob aggro.
Whilst the benefit from the high dex will yield the greatest returns as it plays to the TKs strengths of block and crit rates (esp if you use a focused SLS), the decrease in str will leave you struggling to maintain aggression and you will burn through your MP very fast. You will find this build ineficient for group play in any serious dungeon for your level.
It willl suffice for duoing with a healer/buffer and material farming, but only vs green mobs or lower. Even con mobs will take too long to kill and you will find that you are MP ineffcient.
Despite the prevalent hysteria, you do not need HP in L2 for tanking because pretty much all the boss mobs cannot kill you outright in one attack round. This is a legacy of other games where HP were paramount as you needed to survive long enough for the healing chain to kick in after engaging the mob. This is not the case in L2.
HP however are needed for PvP where the nature of combat changes and the role of the tank becomes ... something else.
In conclusion,
Increase your dex at the cost of your str, but no more than -3/+3, leave con as is. When you get to get to B grade you'll have to readjust your tats depending on which armour set you go for (or can afford etc...).
Regards,
Ellyrion Fiallathandriel
7X Knight of Eva
Kain
Nerfing Str is terrible on a TK due to their already low STR. Much of my lvling from 40-52 was Solo and str is key for a good solo. I personaly took my dext to 31 and went +con and left my Str alone. Doom Armor at 52 has - 3 Str and that kills our damage even more. Due to the Elf's high natural runspeed, I didn't notice that much of a difference caus it only took away 4 runspeed and I use a Haste weapon. Just a thought =)