why dwarves are gimp (revisited)

General Discussion Started Last reply 3 posts
this guy (http://boards.lineage2.com/showflat.php?Cat=&Number=558457&page=&view=&sb=5&o =&fpart=1&vc=1)

instead of why dwarves are gimp i think this is more "why blunts are gimp"
without going into too much detail or playing the number game i think it comes down to weapon bonii versus weapon rewards

when you first equip a blunt at lvl 1 you would have about 30 accuracy since a blunt adds about 3 points of accuracy thats a 10% increase
compare that to a sword which might have 5% additional crit rate (for up to 3 times damage) and you can see the blunt if fairly balanced

now lvl all the way to 78 and you have say 120 accuracy the +3 accuracy that a blunt gives you is now less than a 3% increase
meanwhile the sword crit bonus is still the same

surely at higher lvls blunt accuracy bonus should be higher

im not saying that will fix any problems
in fact i think baseing a weapons damage on how accurate it is when evasion is nearly meaningless is stupid
im just saying this seems fairly obvious

flame on
Isn't the formula for hit chance based on Accuracy minus Evasion?
Blunts need an inbuilt crt. stun that goes off at a high chance - maybe 20-40%, that'll fix them IMHO. The DPS in this game comes from crits, crits, crits and blunts don't have many of them, and few redeeming features to make up for it.

Why use a blunt when you can hit just fine with duals?