Im thinking about making a dagger alt, and i was just wondering your opinions on all of these. Please consider the new things in c5 before you give me your answer, as i will prob not hit 40-50 before then.
If it would be helpful, you can take a look at the skill comparisons on my website. They don't have any of the C5 skills on them yet, but you can get an idea of the differences before C5.
It really seems to me that, on paper at least, the Plainswalker crits more often, the Abyss Walker crits harder when they actually hit and the Treasure hunter has skills that help them do both. So in theory, they would probably put out the most damage.
However it's not just about damage in a smooth working party. Plainswalkers seem to be able to avoid damage which would mean less stealing of agro from the tanks and less healing from the healers.
Well, after some consideration, i think that im going to go with a TH. The Might Mortal toggle is sweet, but i just love the crit power + crit passive's that the TH has. Plus they have HP :).
In c5 it is going to be TH's still, they get few skills that the others dont(they dont get Might Mortal, but they get a skill that has the same effect(maybe for a shorter time), plus it does damage. They also get better passives, and will be able to outrun the others with the new dash improvements....at least that is how I am seeing it.
"Instant" kills arent what they seem though, they only eliminate the players CP(which because it constantly recharges there is almost always 1 when the skil actualy lands, even if you are into their hp.) If it lands when the fight starts it could be useful(havent had a chance to try it yet).
If someone makes a dagger alt today then it's a TH. They have good solid stats and best (?) passives. And you can play with dyes a lot and you can give them a high crit rate without nerving your hp to bad.
P.S. That Abyss Walker is still my first character and I won't complain even when the time should come where i could use a book as weapon just as well as my dagger. :)
In all honesty, I would say Abyss Walker. With the new MM self-buff, obviously they will land more. The reason it was hard for a kill prior to C5 was because they had a hard time landing. But with Might Mortal, you can toss all that damage through hex and what not.
From my understanding, the Treasure Hunter's critical blow will not give your character the effect if it misses, whereas might mortal is a solid two minute buff.