what is all this crap about overpowered classes i hear latley, there is no real "OVERPOWERED" class in the game. i think that the game is balanced enough as is....
all those dwarves who say that BHs "need a place in pvp, MAKE US BETTER!" you got to pick your class now deal with it.....
and to those who say a dwarf has no place in PVP you are very very very very very wrong, a WS = ownage in all pvp, and a BH can be usefull in close spaces....ie catacombs, toi, etc..
i just dont like to hear everyone complain about their class is too weak or "my class sucks", you got to pick your class and you can easily reroll if you dont like your class....
what is all this crap about overpowered classes i hear latley, there is no real "OVERPOWERED" class in the game. i think that the game is balanced enough as is....
all those dwarves who say that BHs "need a place in pvp, MAKE US BETTER!" you got to pick your class now deal with it.....
and to those who say a dwarf has no place in PVP you are very very very very very wrong, a WS = ownage in all pvp, and a BH can be usefull in close spaces....ie catacombs, toi, etc..
i just dont like to hear everyone complain about their class is too weak or "my class sucks", you got to pick your class and you can easily reroll if you dont like your class....
Thats just it thou people are picking their class then getting upset that they are weak and then rerolling but see rerolling is eventually taking over the server what is the most often class you see on the server especially for PVP? um.. give you 2 guesses.. 1 class is a nuker class, who can raise the dead & the second class shoots from range with a powerful bow DING DING DING you've got it a Necro & an Archer (most likely an HE) The classes aren't exactly balanced perfectly but they have tried to balance them out more and more as newer C1,C2,C3,C4,C5 come out but either nerfing skills or giving new skills to characters is suppose to improve them! unfortunally people will always complain about characters HELL my highest char is a Prophet and I hate her to death (for my own reasons) but eventually people will just have to live with it and thats life! Thank you very much I'll be here all day cuz work is boring LOL ;)
Your right. You do get to pick your class. Thats why 40% of the classes are nukers, 40% are archers, 15% are support classes and 5% are all the rest. Seems balanced imo as well.
As a Necromancer, I can safely 1v1 any class in the game outside the arena.
I can also win most 1 v 4-5 ganks on unsuspecting grinders.
And then I make faster exp in the most dangerous places ( soloing cata/ necropoli rooms at any level... )...
I won't get into the particulars... but I feel overpowered as a necromancer.
sry, but you can't beat anyclass 1v1... a sws will rock your face... you will nuke them for 200 dmg while they crit u every shot with a bow for 800 dmg
also in a 1v1 if sh lands silence it's game over. An overlord with their 1337 draind will also destroy you. Necros are strong, but they are not gods. Sry.
As for ganking 4 poeple... any archer or nuker can do that.
Except of course for transfer pain and the fact that even song of warding and invocation won't make a necro nuke you for 200 - unless he's not using shots.
Except of course for transfer pain and the fact that even song of warding and invocation won't make a necro nuke you for 200 - unless he's not using shots.
u forgot magic barrier... i'm thinking full buffed... if it is self buffs only a lot more classes can bring down a necro
you must be kidding. slow move to 900 range and forget about the sws.
esp w/ the soul taker dark vortex i bet a necro can use just drains and win w/o any troubles.
>>1337 draind
well necro has a lot better drains (and surrende to them, actually 2 surrenders, gloom+dark vortex) and TP.
As it stands now I see no class can challenge necro 1v1 w/ the a summon out.
sry, but you can't beat anyclass 1v1... a sws will rock your face... you will nuke them for 200 dmg while they crit u every shot with a bow for 800 dmg
Sorry, but I nuke for 1.2k to SWSs 75+ with A/S jewels... and archers don't even hit me for 800. Not from the front... not with TP..... no... only with crits/ stacked buffs.
also in a 1v1 if sh lands silence it's game over. An overlord with their 1337 draind will also destroy you. Necros are strong, but they are not gods. Sry.
Don't be stupid. SHs never live long enough to cast ANYTHING ( two nukes maybe? ), and no orc mage class can compete with their uber 600 damage nuke that's reduced to 300 because of TP.
As for ganking 4 poeple... any archer or nuker can do that.
Maybe, but not as good as I can with a necro.
Seriously... don't tell me what I can or cannot do to other classes. It isn't even open for discussion... it's pretty much set in stone. No matter how skilled you are in this game, there is no way out of the fact that necromancer > *
a soul taker isn't a necro... that's like saying a rouge is a HE. If the problem is in the 76+ skill set then perhaps lvl 76+ skills need to be nerfed, but pre 76 the class is a lot closer to fine. I haven't experienced a Soul Taker, so I can't reasonably talk about them. You were saying a Necro is a god. I agree they are a very powerful class, but they don't win everything hands down... A Soul Taker I admit I don't know about...
SS of nukeing a 76+ sws with full buffs for 1200 dmg. It never happened.
Don't get into semantics with me buddy.
As for winning everything hands down... yeah, they pretty much do.
With my SE buddy, Tier 1 CH buffs, and Malaria... I don't see how any other class can compete. Granted, my experiances are only limited to the server I play on... stat/ skill wise, I don't see this happening with other classes.
And FYI: Dark Vortex really does make the diffrence. On 76+ classes in a/s jewels, 1k is pretty much as low as the nuke goes... with 2k+ ( granted gloom + dark vortex land... which they often do ) being the standard.
Not to mention a Necro with DC and Nightmare shield won't be getting hit 800 a hit from SWS. Maybe 400-500 with TP. And in normal PvP their nukes won't be getting nerfed to 300-400 damage unless they are fully buffed and prepared for a Necromancer with the 76+ Resist Dark, and in that case it's best to take a Soul Taker so it's Dark Vortex can bump it off. Then theres also Gloom... and Vampiric Claw and CP Pots. Hell I don't even think the SWS will break CP.
Note: Me and most competent nukers realize they have alot of weight room for PvP defensive potions so they carry CP/GHP/QHP pots around with them. I know I bring 20 CP, 10 GHP, 5 QHP everytime I go soloing and have Summon and TP on hotbar in case I see a wartag coming. I don't lose unless it's a couple high level archers/nukers assaulting me and I always take at least 1-2 down.
SS of nukeing a 76+ sws with full buffs for 1200 dmg. It never happened.
Don't get into semantics with me buddy.
I will get into semantics with you. A soul taker is not a necro. If a necro is balanced all the way to lvl 75 then a lvl 76 skill makes them a god, it is not the lvl 40-75 skills that need to be changed, which completely changes the discussion.
I will get into semantics with you. A soul taker is not a necro. If a necro is balanced all the way to lvl 75 then a lvl 76 skill makes them a god, it is not the lvl 40-75 skills that need to be changed, which completely changes the discussion.
But lvl 76 sws is perfectly valid... gr9.
And who ever said a lvl 75 and under necro is perfectly balanced? They are just less overpowered then Soul Takers. Topics have been made... discussions have been had... etc etc, I won't get into it. We all know the facts by now. Some are just defensive about it, or in utter denial.
I don't lose unless it's a couple high level archers/nukers assaulting me and I always take at least 1-2 down.
Gotta hate it when a gank squad get's you on /assist. It's the only way to go down, and it bites hard knowing you can 3 shot most of them.
As for carring 20 cp pots... ew..... how do you grind with that? That's what... 10,000 extra weight?
I will get into semantics with you. A soul taker is not a necro. If a necro is balanced all the way to lvl 75 then a lvl 76 skill makes them a god, it is not the lvl 40-75 skills that need to be changed, which completely changes the discussion.
But lvl 76 sws is perfectly valid... gr9.
And who ever said a lvl 75 and under necro is perfectly balanced? They are just less overpowered then Soul Takers. Topics have been made... discussions have been had... etc etc, I won't get into it. We all know the facts by now. Some are just defensive about it, or in utter denial.
meh 76+ sws implys sword muse... either way no reference was made to 76+ skills...
oh sure I am defensive about my necro... I don't want him nerfed until after i've hit 78 and ruled pvp. Sure pre 76 necros are stronger than most nukers, and they aren't balanced with melee, but against archers/nukers there is a pretty fair balance...
During war I only have 15 cp/15 qhp/15 ghp on me.. i have an se and a prophet to carry my sps/cursed bones. :)
>>As for carring 20 cp pots... ew
About vent: he has CH buffs (incl reduce weight) and +con helps.
I see it now. I'm not sure if I'd do that myself. I reserve buff slots for debuffs... and I use a +1 wit dye instead of Con.
there is a pretty fair balance
Uh... you out damage nukers, while lasting twice as long... and archers can land a full 8 second stun and still drop unless they get a few consecutive crits in.
This is with a 50% TP, and SE+CH buffs ( I <3 resist shock ).
No, I don't use Decrease Weight buff. Besides I could if I wanted to. It's not like anyone is going to get 8 debuffs on me now is there? Thing is though I go out in 20 minute hunts, so I need like what, 1500 bsps and 1k cursed bones on me? Other than that all that affects weight is my armor and weapon, and then add on my +4 con tattoo. It really isn't hard to grind with it. I certainly have more room to carry stuff than most classes. My PW is decked out -9 con for PvE until I'm noblesse and when I switch to him I'm usually overweight :)
But in a war when your soloing right north of Disciples Necropolis your going to get alot of engagements. 50% of my buff rounds I have a PvP engagement with enemies, partly because they know I'm there and its fun to have PvP. I can solo and PvP at the same time, it's great. When you get 2.5-3% a buff round and a Clan war death costs .05% it really isn't much of a loss when you die the odd time and boosts your PvP count.
I always crack up at all this talk of necro's being overpowered. SPS still rule in pvp and cancel is still King. My 6x SPS owns equal level necro's with cancel. Their cancel "nerf" was pretty much useless.
Maybe the guy talking up SWS hasn't thought about the fact that you can have multiple necros in a group while multiple Swordsingers in a group is never gonna happen.
I always crack up at all this talk of necro's being overpowered. SPS still rule in pvp and cancel is still King. My 6x SPS owns equal level necro's with cancel. Their cancel "nerf" was pretty much useless.
The cancel nerf wasn't useless. If you don't cancel out Mental Aegis when you do Cancel your screwed, and during the time your running into 600 range to do cancel you've been gloomed and nuked at least twice. If you do take out Aegis then you can sleep and kill the summon then proceed in nuking an unbuffed Necromancer. But in mass PvP and fighting archers and anything else except a SPS 1v1 Necromancer wins hands down.
Especially since it's known a SPS isn't very good at "keeping mana" so the class is very limited unless constant SE/EE recharge. A necromancer can be more efficient, more survivable and can b2m to keep his MP up and spam Death Spike which is a mana efficient nuke.
Maybe the guy talking up SWS hasn't thought about the fact that you can have multiple necros in a group while multiple Swordsingers in a group is never gonna happen.
umm... no we were talking 1v1s not mass pvp ^^ In mass pvp a lot more comes into play then what class a person is.
Actually, I cannot understand why you're arguing, I really can't. Some things in life are simple... the fact that: Necro > Any other nuker > Any archer > All other poor beings of Aden, is one of those things... Right?
Now that is based on having any buffs you want up to lvl 75 and are not based on vortex. As I near 77 I do beleive your correct that
Soul Taker>Nukers>Archers>all
however since we are getting into the nitty gritty in this post I t hoguht I should bring thast up.
Self buffed I rarely can kill an archer that takes me by suprise / or lands stun
Actually, I cannot understand why you're arguing, I really can't. Some things in life are simple... the fact that: Necro > Any other nuker > Any archer > All other poor beings of Aden, is one of those things... Right?
uh archer = nuker ; not archer < nuker
last night at a siege i was at, a mage crited me for 14k.
and im wearing BO.
GG?
your 5x accourding to your sig...so duh mages are going to rip you apart
i think phantom rangers are the best self-buffed field fighters. attack aura, defense aura, rapid shot, vicious stance, accuracy & ultimate evasion. plus most our skills/spells are usable in the field. spellsingers give me the most trouble at my level(as far as self-buffed classes go).
Nukers are the best PVE class.
Nukers are the best 1v1 PVP class.
Nukers are the best group PVP class.
Nukers are the best siege class.
Nukers are the best raid class.
Archers are a close second in all PVP categories and all other DDs are a joke in comparison, even in C5, I will bet on it.
Nukers are the best PVE class.
Nukers are the best 1v1 PVP class.
Nukers are the best group PVP class.
Nukers are the best siege class.
Nukers are the best raid class.
Archers are a close second in all PVP categories and all other DDs are a joke in comparison, even in C5, I will bet on it.
GG?
wrong i can beat any nuker my lvl.....except necro ( if you count them as a nuker, i do but NCsoft doesn't, lol) fully buffed against any nuker my lvl it will go 50/50...
wrong i can beat any nuker my lvl.....except necro ( if you count them as a nuker, i do but NCsoft doesn't, lol) fully buffed against any nuker my lvl it will go 50/50...
i guess your class is... forum troll, isn't it ?!!
As a Necromancer, I can safely 1v1 any class in the game outside the arena.
I can also win most 1 v 4-5 ganks on unsuspecting grinders.
And then I make faster exp in the most dangerous places ( soloing cata/ necropoli rooms at any level... )...
I won't get into the particulars... but I feel overpowered as a necromancer.
sry, but you can't beat anyclass 1v1... a sws will rock your face... you will nuke them for 200 dmg while they crit u every shot with a bow for 800 dmg
also in a 1v1 if sh lands silence it's game over. An overlord with their 1337 draind will also destroy you. Necros are strong, but they are not gods. Sry.
As for ganking 4 poeple... any archer or nuker can do that.
lol whatever sleep, gloom and para SWS is dead. If para lands the necro can beat the sws to death without magic its that over for them. If not the gloom still undoes their magic resist songs and its the same as fighting a normal melee and we all know how well that goes. I would go further and lower accuracy, speed, and p attack with curses if para failed before sleep ran out or just kill a mob grab a summons and put on transfer pain.
Only a bad necro one caught off gaurd or fair lower level should lose to a SWS. On my sub at lv 40 I had killed enemies in B and A gear thats a minimum of 12-21 levels above me, with easy I might add only difficult one was the B grade one as they were a group of three
My point was that in a 1 v 1, my money is on the sps versus equal level and geared necro. SPS are the best pvp 1 v. 1 class in the game, period. They have downsides in other areas (low mana), but so do necro's (high leveling costs with cursed bones). I just think it's funny how many lemmings jumped on the necro reroll train to be the best at pvp, when sps is still best even after the supposed "nerf."
wrong i can beat any nuker my lvl.....except necro ( if you count them as a nuker, i do but NCsoft doesn't, lol) fully buffed against any nuker my lvl it will go 50/50...
i guess your class is... forum troll, isn't it ?!!
well i'm just going to state the obvious...necros are pretty much gods in game. i'm lvl 66, with +3maj set (still in doom)....just for example, lastnight in the arena. 2 shotted 3 times by a lvl 66 necro, and almost (54hp) 1shotted by 76+ . **** dark vortex. i had 2600 and 1300cp. i got 1shot and a stun off on the 66 necro. and people will tell me that i should try stun shot, but really....i don't stand a chance if it doesn't land, and even if it does, if i don't crit every hit...i'm still done, cause when stun wears off...1 shot. Oh well. i chose my class cause it's fun to play. and rememer people. this is a game...you're supposed to have fun.
and archers with the right buffs can own even necros, isn't easy, but it can be done.
As a Necromancer, I can safely 1v1 any class in the game outside the arena.
I can also win most 1 v 4-5 ganks on unsuspecting grinders.
And then I make faster exp in the most dangerous places ( soloing cata/ necropoli rooms at any level... )...
I won't get into the particulars... but I feel overpowered as a necromancer.
sry, but you can't beat anyclass 1v1... a sws will rock your face... you will nuke them for 200 dmg while they crit u every shot with a bow for 800 dmg
also in a 1v1 if sh lands silence it's game over. An overlord with their 1337 draind will also destroy you. Necros are strong, but they are not gods. Sry.
Just wrong. Necro owns all those classes. Try it vs a 78 Necro with any other 78 class, 100 fights each. You'll lose over 95% of them.
well i'm just going to state the obvious...necros are pretty much gods in game. i'm lvl 66, with +3maj set (still in doom)....just for example, lastnight in the arena. 2 shotted 3 times by a lvl 66 necro, and almost (54hp) 1shotted by 76+ . **** dark vortex. i had 2600 and 1300cp. i got 1shot and a stun off on the 66 necro. and people will tell me that i should try stun shot, but really....i don't stand a chance if it doesn't land, and even if it does, if i don't crit every hit...i'm still done, cause when stun wears off...1 shot. Oh well. i chose my class cause it's fun to play. and rememer people. this is a game...you're supposed to have fun.
and archers with the right buffs can own even necros, isn't easy, but it can be done.
Could be worse, you could be playing any melee class and never even get a single attack off. Heck 5 melees will lose to 1 necro. That's how screwed up this game is, and it won't change in C5.
As a Necromancer, I can safely 1v1 any class in the game outside the arena.
I can also win most 1 v 4-5 ganks on unsuspecting grinders.
And then I make faster exp in the most dangerous places ( soloing cata/ necropoli rooms at any level... )...
I won't get into the particulars... but I feel overpowered as a necromancer.
sry, but you can't beat anyclass 1v1... a sws will rock your face... you will nuke them for 200 dmg while they crit u every shot with a bow for 800 dmg
also in a 1v1 if sh lands silence it's game over. An overlord with their 1337 draind will also destroy you. Necros are strong, but they are not gods. Sry.
Just wrong. Necro owns all those classes. Try it vs a 78 Necro with any other 78 class, 100 fights each. You'll lose over 95% of them.
err... there are no 78 necros afaik... they all do third class change...
Tbh the class-internal balance of the nuker/archer bracket seems skewed but not catastrophal, the same in the melee bracket. The problem is when they have to go against each other.
I couldn't count the amount of times lamers in the arena spammed cancel, ran out of bounds, and waited for it to CD just to cast it again.... while I keep *** [censored] everyone inside until my mana runs out. Necro > all... even with missing buffs.
I couldn't count the amount of times lamers in the arena spammed cancel, ran out of bounds, and waited for it to CD just to cast it again.... while I keep *** [censored] everyone inside until my mana runs out. Necro > all... even with missing buffs.
no sry. cancel takes mental shield and acumen... you are dead, or they can't pvp.
Doesn't take out malaria, and it doesn't disable my usage of pots. As for mental shield... cancel classes have nothing on me when it's off. Who cares if they land sleep. If my summon isn't pounding at them, I catch them between nukes with my own... and everyone knows who will last longer.
Doesn't take out malaria, and it doesn't disable my usage of pots.
your going to bring pots into this? Then a ws/bh is overpowered cause they can cary 10k cp/qhp and they can not be killed. As qhp is instant they can just stand around spamming pots until u run out of mp.
Leave pots out of it please. Thank you.
Besides... you can't spam pots while slept which you will be instantly if agis falls.
The point about pots is that you can't cancel Acumen off someone because they can pot it back faster than you can cancel. ¬.¬; He wasn't talking about health pots, or at least I would assume so.
your going to bring pots into this? Then a ws/bh is overpowered cause they can cary 10k cp/qhp and they can not be killed. As qhp is instant they can just stand around spamming pots until u run out of mp.
Leave pots out of it please. Thank you.
Don't be stupid. This has nothing to do with cancel. We are talking about buffs here... namely acumen.
Besides... you can't spam pots while slept which you will be instantly if agis falls.
So not having aegis = instant death? I don't see your point in this... the game doesn't end once a sleep lands. Many things can happen... it rarely goes sleep,nuke,sleep,nuke,sleep,nuke,sleep,nuke,sleep, nuke,sleep,nuke,dead.