I have done some experiments with the Skill Mastery passive you get at 77 and this post I will put my findings.
First of all the description of this skill provided by NC Soft
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
From what the description tells us it makes the user excel in skills not any other person.
Now to my findings. This skill got me interested by its discription. It said it was influenced by STR. To prepare my self for this skill I have gotten my self +7 STR (+5 from tats +2 from Tallum heavy incase you wondered) so it would kick in more. To test the re-use skills witouth delay I did the following: Equipped a blunt and spammed powerstrike on a NPC. Of all the powerstrikes I could do with my MP I only experienced once that skill mastery kicked in. This is with +7 str.
Secondly I tested the double duration. I must say I havent seen the effect of the double duration on my stuns but then again I didnt stun much. The double duration on buffs can be clearly seen. Duelist spirit/Warcry lasting for 2 min its nice but its something so rare you cant rely on it.
Also I noticed that NC Soft failed to separate two kind of buffs namely self buffs and buffs you get from others. The skill does kick in on prophet buffs for example and song/dances. Buffs lasting for 30 min song/dances for more then the usual. These have no value what so ever since when you get rebuffed the timer resets as usual.
Now the bad thing of this skill: It also has the chance to kick in on DEBUFFS you get meaning getting this skill will get you DOTed, slept, rooted, paralyzed, SLOWED, stunned etc etc for double the duration. I got poisoned ones and it simply would not fade.
Conclusion
This skill is obviously broken for my taste. For it being one of the end game passives its something you cant possible rely on even when trying to increase the influencing factor for it depending your class. Not to mention getting this skill will potentially mean digging your own grave since it works for debuffs you get as well.
But tell me... When was the last time NCsoft made you a gift ?
And you really thought there'd be no downsides to new skills ?
Mouhahah
/grin
Pls tell me what the downsides are for Vortex skills? Or the resist passives for that matter.
If you think this skill does work as intended atleast give out a warning that it also might have a downside. Besides name one passive that MIGHT works against it user.
And me being a Glad has nothing to do with it. There is a crapload of other classes getting this skill be it influenced by STR or INT.
Actually, this gimpy Gladi skill "might" have been a gift to them, if only the OP didn't post it on the forums.
Just imagine a Gladiator Hassler, running around making waigers with people for Millions of adena per bet, if he can or can not Self-Debuff himself.
...but alas, the secret is out, so there goes that. ;)
You dont get it dont you. Its not that you might debuff yourself but its that others who debuff you get double the duration and so more for their buck. This passive should work on your advantage and not your opponents sinds you spends millions of SP on it.
wow that is really messed up that it works on debuffs... It might be nice for soloing to find a friendly bd to buff you for 30 min (if i read that right) but besides that...
Also this skill is a passive?!?!?! That is entirely messed up since now that you have it... you are stuck with it. NCsoft needs to fix this.
wow that is really messed up that it works on debuffs... It might be nice for soloing to find a friendly bd to buff you for 30 min (if i read that right) but besides that...
Also this skill is a passive?!?!?! That is entirely messed up since now that you have it... you are stuck with it. NCsoft needs to fix this.
Well it would be nice if it had a higher rate of kicking in. This skills is something you cant rely on. Even if it kicked in on songs/dance it would have no use because when the BD/SWS redo the dances/songs it overwrites the doubled duration.
Im just saying this skill should not be affected by outside buffs/debuffs. In the end you spend millions of SP potentially gimping yourself.
Wouldn't it be very bad for a BD or SwS to get this skill? If it ever triggered on one of their songs/dances they would get an mp penalty next refresh.
It shouldn't work on debuffs either, the horror of 2x para or root. :(
Sounds like a skill that could use some refinement to me.
just a question. are you 100% sure the people casting the debuffs on you didn't have the skill as well? and it was *their* skill that kicked in?
Just making sure since you didn't note that.
just a question. are you 100% sure the people casting the debuffs on you didn't have the skill as well? and it was *their* skill that kicked in?
Just making sure since you didn't note that.
It was a mob who casted poison on me. Unless they get the skill im pretty sure it was my skill kicking in :p
One of many Stupid skills in this game and a big waste of 20m SP. The fact that it can double the duration of debuffs makes this BAD to get, not good. I love being stunned for 16 seconds, really I do.
This is the kind of crap that should have been fixed 2 days after C4 came out, yet we have to wait 6 months for a new chronicle to get it fixed. WTH?
Wouldn't it be very bad for a BD or SwS to get this skill? If it ever triggered on one of their songs/dances they would get an mp penalty next refresh.
Yes, that would completely mess up dances/songs. When the other dances/songs fade, you will still have one dance up with 1 min left. And then when that one fades, the others still have one minute left. And so on. You would have to skip that one dance for one round to get everything back into line. Or dance all dances including the "special" one, but at increased mp cost.
to finish it off:
noblesse blessing used to work w/ debuff as well, i.e. noblesse blessing - silence, you get killed, resurrected in silence mode (same w/ para - that was insane).
I am sure if it's fixed now. To OP - yes the skill mastery is bugged.
--
imagine double para duration w/ noblesse 'curse'.
i should have warned u not to get it... forgot >< .. many people told me not to get it and im glad as hell i didnt... also the only thing skill mastery would help me for is UE/Dash/Bluff ... so eh.. not worth 21,000,000 SP IMO.
that debuff thing is clearly idiotic on NCSoft's part. its like when i got lethal blow and Insant Kill doesnt even mean Insant kill in PvP.. whats the point!.. PvE FTL.
Once again, melee post 76 skills hosed with negatives, while nukers get their uber skills ++++++'d and move on. What a game! Oh, and I have a way I think you can lose this skill -- de-level a few times (aren't you supposed to lose skills if you are more than a few levels under them, due to the old lvl 75 bot/faremer dwarf going dying to guards 100,000 times to be level 1 again with lvl 75 skills). Of course, this is like blowing your head off with an elephant gun to get rid of your acne, but hey, whatever works. Personally, I'd write support (not post here), explain the problem, and ask them to give your guy the 12m sp (or whatever it was) you wasted on a bugged skill. Good luck, man.
Skill mastery also works on potions you take. I used a haste potion and saw that it lasted 30min. While this may be economic for me this clearly shows that the skill is flawed. It just works on every thing you see on your buff bar.
I was told by the support site to make a post about it in the discussion boards so I did. Can I pls get an official remark about this concern?
haha I can just imagine playing my bd and buffing you and telling everyone I can't dance again because you are going to cost me extra mp cuz one of the dances wont fade lol.
haha I can just imagine playing my bd and buffing you and telling everyone I can't dance again because you are going to cost me extra mp cuz one of the dances wont fade lol.
Doesnt work that way. You dont get extra duration so your dances will fade just as usual. I will have 2 min on the timer while others have no dances. the extended dance/song i have doesnt effect the mp consumption of dancers/singers.
I'm very happy that I never picked up Skill Mastery. While 4 min dances and 30 second GHPs would be nice (the once or so per buff round that they kick in), I think the 20 mil SP for Skill Mastery is better spent on enchanting more useful skills.
It's not a matter of the skill being worthless - it's about a matter of the skill inviting negatives permanently. There is, to the best of my knowledge, no passive with negatives (the last one that existed, holy weapon, was turned into a toggle with good reason), as then you permanently subject yourself to them and can never again get rid of them.
The least they could do is give players the option to have the skill removed, if possible with an SP refund.
chalk this bad boy up with all the other [censored] ups NC Soft has done. I thought Koreans were crazy about melee, how has this not been addressed by their billions of players?
chalk this bad boy up with all the other [censored] ups NC Soft has done. I thought Koreans were crazy about melee, how has this not been addressed by their billions of players?
How did it take them 500 billion players to kill good ole Anthras?
Taraza, I did post about nobeless thing on PTS, L2Days/Pots do work w/ skill mastery which might be fun but honestly it should be for self buffs, so the zerg Korean melees are either too ignorant or never get debuffed. Both are unlikely but meh
I would think they cried and were ignored, just like us.
Either way, not to repeat myself, but there should be reimbursement for those who bought the broken skill - at least by removal, or, better yet, by restoration of SP and removal. A public warning might also be nice.
Dont wanna sound too ignorant but has NC Soft ever admitted they screwed big time concerning with skills?
I wish they could remove the skill and reimbuse my sp back. This passive is grieving me alot. Getting slowed for double duration sucks big time for me as im slow to start with. Stun resembles a friggin PARA.
Have you gone through all the other channels like petitions and support tickets? This just really blows - they knew the skill was bugged and "fixed" it at PTS, but this has to be some misunderstanding.
Have you gone through all the other channels like petitions and support tickets? This just really blows - they knew the skill was bugged and "fixed" it at PTS, but this has to be some misunderstanding.
I tried ingame petition and contacted support. Ingame petition forwarded me to the support on the site. The support side basicly said discus it on the boards as we cant do anything about it. I petitioned again to get this skill removed from me and my sp returned. Today I got an Email saying you are [removed] since we cant remover purchased skills. have a good game...
This is sad, not even a offical response from ncsoft. Go figure.....
More than likely we will get the response: This skill is working as intended, ask fellow players for help because we can't give out information regarding skills, item drop locations and quests. Thank you for playing Lineage II and enjoy your stay in Aden.
I feel bad for ya. How sad to spend all that SP, thinkjing your getting an uber skill and then "Psych!" your've been self nerfed AND it cost you a buttload of SP. Oh... you want to get rid of it? Too bad, I guess you should re-roll.
Thanks for making us aware of it though. What a nasty passive.
Alot of stuff is broken another thing broken is the
Hero weapon Infinity Blade it is supposed to hex target on crit but in the 100000 crits it didint land even once because it is based on mdef >,<
Silence from hero weapons doesnt land on mental shield either. But cancel on hero weapons is just sick powerful...
to OP: The way to overcome the shortcoming of the skill -9str (good for pvp)+doom heavy (also good for pvp). Resulting in 28str and pray the lord the mastery doesnt kick in.
We defenitaly need a response for this issue... so Mistryl we call you!!! Can you please forward this to Korea and tell us what they say about this? I am just lucky that I haven't learned this skill yet... but its unfair to people who spend a lot of SP on something terrible broken.
Is it true that "Focus Skill Mastery" only increases the success rate of the bugged "Skill Mastery" ?
As an Archer I was hoping that it increases the success rate of "Stunshot" and "Harmstring Shot", since the description says "Increases skill success rate significantly". I didn't learn "Skill Mastery", but consider "Focus Skill Mastery" now.
32m SP would be too much to waste on a useless skill, so please give us an official answer on this matter.
I was told by the support site to make a post about it in the discussion boards so I did. Can I pls get an official remark about this concern?
Whoever told you to do that just hosed you. You can't get an official reply on here except by Mistryl and she can't do anything about it.
Email them back and demand your situation be elevated to a higher tier.