I did a search but found nothing on this in particular, so here goes. I would like to see some opinions on what the best class is for mainly playing solo. I'm not looking to start a character that is solo only, but one that can stand on his/her own when there aren't others around that I want to group with.
If you could post your opinions with reasons/explanations as to why you think that particular class is the best, it would help me immensely.
This question is asked quite often and usually the answer ends up being Spellhowler. The Summoners are also quite good for solo play and they have good group buffs now to make them more group friendly.
If you just want to progress while solo, the SH is good - they have good killspeed and uptime after all, and are cheap to play solo.
Summoners, on the other hand, can solo in far more different places than an SH, even if they do it a bit more slowly. :) Due to being a natural healer/DD team, the summoner is basically a "party in the pocket", so it's very handy for solo play - but it's a very versatile class on a whole, suitable now to almost any situation.
I guess I'll make me a Spell Howler then. It's a shame I've already done my class tranfer to Shillien Oracle on my lvl 20 mystic. Oh well, leveling to 20 again isn't that bad. :D
I have a 49 warlock and soloing is really easy, no down time and whatnot...but it gets boring pretty fast...have to be prepared to just be the healer [censored]
Play whatever class you will have fun with. SH is becoming such an uncreative answer. Yes, they can kill solo WELL, but if it doesn't equate to fun, then well...
Most other classes (barring the support classes) can solo to varying degrees. Spellhowler is just the obvious answer because they can get to the "high" (70+) levels faster than any other class solo. I'm pretty sure it'll be just as boring as any other class solo.
Take that for what it's worth. I'm just tired of DE nuker as THE default answer. Maybe it's because it's a dumb question to begin with. Perhaps the better question would be "which is the funnest class to solo". That depends on what you're looking for in the long run, of course--the end result, or the journey.
edit: Oh, I guess I'd better back this statement up with some observations. For instance, I like soloing with my dwarf. She doesn't have a lot of skills, but poling 6 mobs at once and watching the xp bar fly is great. If you consider boxing a SE, it'd be even better.
But in the end, solo play isn't fun for me no matter what class I've played. Nothing makes the time go by like a little chit-chat.
SH is becoming such an uncreative answer. Yes, they can kill solo WELL, but if it doesn't equate to fun, then well...
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So what? Grinding is never fun solo... it doesn't matter what class you are. You're still going to spend hundreds of hours doing mind numbing work. If your going to do it.. you might as well be doing it with a class that does it the best... that being SHs. They level extremely fast, are very cheap, and are decent in pvp. Not the best choice if you party/ have a buffer, but if you solo... they're good to go.
It really depends on your money and gear. Spellhowlers become exponentially better when you have more money and better gear, but are absolutely dismal if you don't have any of it.
Grinding a summoner solo is fun - most of the ones I know agree when asked.
barring the support classes
Depending on whether your definition of solo includes outside buffs or not, support classes can indeed solo - with buffs, it's doable even as high as level 75 (reports for a soloing prophet), but I'm not sure beyond. Then again, if you can't get a group for your level 75 support character... :eek:
Me, I would only think of soloing up to around the mid-sixties if that far.
Bishop & EE can Solo undead =P MoH Nuke ftw! lol. Holy Wep for Meleeing.
Spellhowler is the default answer because it IS the best, im sure people get tired when people say nuker is the defult best pvp class, just because you dont like it doesnt stop making it true =)
Surely you're joking. You CAN solo with MoH if you want to nuke for 5 mins, sit for 15, spam Bsps all the while, and come out with horrible exp. I wouldn't recommend it even with a SE for empower and recharges. /end rant
met an EE yesterday that could solo better than me (solo being with se buffs :P)
spellhowler is the only option
necro is actually a close second though
47 EE here, MoH with a 91atk dagger is doing over 700 dmg on the undead in Dragon Valley yellow con skeletons. 2 shots and a single melee hit and its dead. Spell cost is 35MP. Getting 4,200 exp per kill. So yes, an EE can solo. I imagine it will get lot harder later on though.
Yep. Let's put it this way, I have a SoV, I had on buffs from a level 78 shillen saint. I spammed Bsps. It still took me three casts of MoH (70 mp each) to kill those doom knights at DC. Who are DARK BLUE TO ME.
It took 4 casts to kill the doom knight looking mobs in blazing swamp, which were white too.
I didnt claim they are solo class (nor they should be really able to): still what I have said is a fact. I mean it's doable, it doesnt mean it's really practical.
Also I think EE cant pull 2shots kills w/o OE'd weapon. The example is for bishop.
To OP-> best solo class: SH.
Well, I'm making an SE buffpet (in progress), and then will buff and other-than-that solo the EE or bishop up - I want to have a go at PvP healing, but I've gotten mixed opinions on whether the bishop or EE are more suitable to that - although people lean towards bishop, but that doesn't sound like it will be near as much fun in PvE. :p
My party value will be trailing behind me boxed if I ever decide I do want parties - the whole point of this project is to solo up into a level range where I can reasonably expect to join a clan and already help out in PvP.
You should have "lots" of fun healing in PVE with an EE.
Para/fossilize? Can't cure it.
Mass AOE damage? No greater heal.
Tank/orc needs heals? No restore life.
But you have ONE greater heal that is fast. And... yeah. One heal.
Oh yea, I feel really good now :(
EE can solo indefinitely at higher levels. The problem is kill speed. How?
High Mdef. Red mobs nuke me for squat and i'm wearing +0 B grade jewels on an A grade toon. I can **** them to death before my health goes to a point where I need to heal myself. Using heals, I can replenish over 17k hitpoints before I run out of mp and my mana regen rate is so stinking high that the cost of a heal is replaced moments after I cast it.
Soloing is not a problem, but taking one hour to kill enough mobs to equal 2% is. EE should Tank and Duo with a melee DD. If you talk to the high priest in aden, he even tells you that an EE is designed for small parties. That's why no greater group heal. EE is the ninja of healers... We take a small covert group, do our thing, and pr out.
If I feel the urge to not interrupt dangerous casts, I can always play Mielle.
Para? Can cure, np.
Stun? Can cure, np.
Silence? Can cure, np.
Hold? Can cure, np.
And golden, I'm used to and expecting of slow skillspeed - I did dream about summoner from as early as C1 after all, which was pretty much the pre-C5 low point for them.