WS guides on Siege Golems

Player Questions Started Last reply 5 posts
Hey, I've done some searching, but either my input was crumby, or there isn't a ton of info out there about operating siege golems. I'm assuming they're like other pets, but I really need instruction on how they operate, and am looking for tactics and guides on how to use one effectively. At 1m a pop, I don't want to OJT.

For instance:

1) How far can you stand away from your golem and still control it.

2) If you are taken down, can you summon a new one immediately?

3) Are they really needed in today's overpowered 75+ level character sieges?

If anyone can point me at some guides, I'd really appreciate it. A friend and I are both raising WSs. Go Dwarves!
:o Sorry i don't know how to set a link to the specific thread, but I did find a very good explanation from "norwaymenace" on the WarCry boards.

http://lineage.warcry.com/

The thread is:
Warcry Forums > Lineage 2: The Chaotic Chronicle > Game Mechanics > RE: A better guide to Siege Golems.

Again,,sorry,,don't know how to link you direct, but WarCry is a fansite listing from this site. The thread is very well done and has some good screen shots along with great info. I looked briefly for a sticky of this players guide,,but did not find one if it has been done. I just have a old book mark. {that is really long and did not work when I pasted here although the bookmark still works :p } The info may be dated, but is pretty comprehensive.

GL :)

Sorry i don't know how to set a link to the specific thread,


to get the exact url of a page...
in i.e right click and go to properties (i think, i.e is a piece of crap)
in firefox right click and go to view page info
works almost all the time excludeing some java and flash which you need to view source code for
all though their acticual purpose of taking down a wall or such might be of less use that it was preiviously it does casue a huge distraction and pulls defenders away from their other targets if i recall it has something like 400k hp not positiveso it can take aot of damge even more so if its buffed the problem lies more in keeping the dwarf alive cuz every one is gona gunn for him. I belive in an instace were you are able to keep the defenders inside the castle it would be extreamly bennifical also the warhog cannon is great for when you have defenders traped inside the castle because of its range it can take out a wall with out getting shot at