Happily soloing. My clannie has no PK's and no karma. Gets pk'd by some passing idiot and unfortunately on this occasion he drops his tunic (B grade - top and plussed) which the PKer grabs and then logs.
10 mins later a dwarf is selling the exact same tunic which because they wouldn't return, nor were there anymore available, my clannie was forced to buy back (it was the same 1 not just a coincidence, too many things such as area of sale, times, etc added up)
He petitioned the GM and was given the usual stuff about PK being part of the game etc.
Has this happened to anyone else and what was the outcome?
How does NC/GM's think is it fair for that to happen and my clannie have to spend millions to get it back. It's difficult enough getting together the money to buy higher grade stuff without having some thiefing (censored) stealing stuff. Had my clannie been attacking and caused the situation fair enough but he was minding his own business. :confused:
The mob probably got last hit which caused the tunic to drop. I've seen this happen in pvp a lot.
Again, that is just the game. If you drop something, anyone can pick it up and do whatever they want with it, sell it, wear it, sell it back to you for twice the price.
"It is possible to drop up to five items when you die regardless of your karma status. Chaotic players have an increased chance to drop items upon death. An equipped weapon should only drop if the player has karma and 6 or more PKs. A player with 5 or fewer PKs should not lose an equipped weapon upon death."
This isn't a new thing guys, you can't really justify complaining that the GM's won't get dropped or scammed items back when it's not in the policy to do so. They CAN'T.
"It is possible to drop up to five items when you die regardless of your karma status. Chaotic players have an increased chance to drop items upon death. An equipped weapon should only drop if the player has karma and 6 or more PKs. A player with 5 or fewer PKs should not lose an equipped weapon upon death."
This is going to be ugly, because this software doesn't do tables well, but here is the current status of player drops. (NOTE: This is the way it is right now - it was not always this way, and may not always be this way in the future. Please do not petition about previous drop issues)
Player Karma = White
Killed By: NPC PC Summon/Pet
Can Drop Weapon? N N N
Can Drop Items? Y N N
Player Karma = Purple/Red with < 6 PKs
Killed By: NPC PC Summon/Pet
Can Drop Weapon? N N N
Can Drop Items? Y N N
Player Karma = Red with 6 or more PKs
Killed By: NPC PC Summon/Pet
Can Drop Weapon? Y Y Y
Can Drop Items? Y Y Y
At least that is what NCSoft US officially thinks is the current status of player drops in the game.
usually what happens is a pk'er targets someone when they are fighting a mob. This means the mob will sometimes get in the last hit and you are much much much more likely to drop something that way than from a pk.
So ask your buddy if he was fighting a mob at the time. Also, if the mob kills the person then they dont even turn red lol.