Sorcerers still beat most, if not all melee classes, and I think Archer classes as well if you can get off sleep fast enough.
I was talking mass pvp, because for me and mainly in Lineage II (except the olympiad) is the only pvp that matters. Also good and prepared archers almost always beat good and prepared sorcs and archers >> nukers in pvp for kills and survivability. Sure I can kill alot of melee 1v1, but in mass pvp I mostly dont survive long enough to kill more then one, maybe 2 if I'm lucky. Also maybe you should go talk to Taraza about learning to use defensive magic buffs hm?
And after 4 kills I'm spent, bye bye mana, so atleast half of the siege I have to get somewhere safe to rest. Also sleep = a non factor in mass pvp, mental aegis is stillabout 70-80% resist even with BSPS, even if it lands, pop waking scroll, wow I just slowed that guy for 0.5 seconds, in the time I cast sleep + that time I could have gotten off maybe 1.5 nukes.
And no offense but.... 2 skills? Maybe you arent doing something right because I see a lot of useful skills. Sleep, Cancel, Blazing Skin, Decay, Surrender to Fire, and Blazing Circles are all pretty useful. And they're even good in group battles with Sleeping Cloud and Rain of Fire. I cant imagine that they have only 2 good skills.
See that's the problem, you don't know my class, you just look at the skill list.
Also Blazing skin is a buff lol, not a skill, handy when you get stunned by a mob who has 1/100 of it's hp so he dies before you do, otherwise it makes no difference soloing.
My sorc uses prominence. And prominence. And prominence. And prominence. Sleep cloud if it gets a little crazy. Occasionally aura bolt if the mob is low enough on hps (usually when prominence fails.) If I'm doing something smashing like soloing toi for quest items, I'll use surrender to fire and slow.
Exactly.
Pve = Prominence + prominence (+aura flare/bolt), +sleep if there's a problem. Perhaps Blazing circle if I'm in the rare AOE group and sleeping cloud above 60's when the land rate is anyware above ultra crap. But I'm not, so now just prominence and aura bolt, whoopie.
Surrender to fire is useless unless I'm in a party with more then 3 Sorc's, slow is useless aswell, since if it is even necessary to hold the mob back the SE will root. Surrender to fire is only good if you can now kill the mob in 4 nukes, I can hardly get off 2 nukes before a mob gets to me, more = death or wasted mana/xp.
Seriously play a +50 sorc, then come talk about versatility while you've been leveling more then 10 levels with prominece alone.
Mass and prepared pvp = Prominence + cancel. Unless I see a very strong character around my lvl I might try and slow or decay, but again mostly 2 skills.
Also I didn't say I was crap at pvp or pve, I said we sorc's lack alot of skills compared to SH's or SPS, while we are supposed to be the masters of the 4 elements, we have the most limited skills of all 3.
Hmm, so you dont see many Sorcerers? I thought that was one of the majority as well. Forgot about Necromancers though. Used to them being useless back in the day. :P
Lol forget it, we sorc's are a nerfed minority :p. Oh well atleast it's better then being FOTM.
Nerfed? Compared to what? A GM?
Again:
"OMG SpS, SH and Necro are overpowered and you want more skills, lolz go cry" -.-
and:
"Also maybe you should go talk to Taraza about learning to use defensive magic buffs hm?"