Any suggestions on which classes stated in subject I should play? I like doing damage and being useful to a group, whether that is pve or pvp. Can someone give me some strengths and weaknesses of each class and their opinion on what I should be? Thanks!
But to the original question: Mages are more flexible to use in a group. They can kill fast and do crowd control as well which can be a life saver.
they do rely on mp though
a proper archer party can go non-stop for hours, only needing to stop for SS and arrows (which is fairly often)
True. A nuker exp party needs several rechargers unless it is an all SH/necro party, otherwise you will have quite a bit of downtime. Or you need to have all the mp regen/mp cost tricks available (ES,high lvl buffs, self-recharging rechargers, and so on). Archer party is far easier to keep going non-stop.
Also in C5 "surrender"-type debuffs (surrender to <element>, the surrender effect of vortex skills, too, I guess) will have a RESIST effect for the opposing element (i.e. surrender to fire will also give a resist to water effect). So mixed nuker parties are a bad thing in C5, because the nukers will reduce each other's damage. You want to have nukers of the same type, so that they can benefit from the surrender effect. No such problem with archer parties, archers do not hinder each other.
Archers make good pullers/tanks, we hunt on toi 9-10, i pull and tank the entire floor, archers are great for puling trains for aoe (Silver Rangers are anyway) speed all the way :), and archers are great for PvP because our target doesn't need to be purple to use Stun Shot
Any suggestions on which classes stated in subject I should play? I like doing damage and being useful to a group, whether that is pve or pvp. Can someone give me some strengths and weaknesses of each class and their opinion on what I should be? Thanks!
I played a Necro, while overly powerfull class.
I'm now playing a HE, which is also a overly powerfull PvP PvE class.
of the two, I much like the HE over the necro.
A HE can tank and necro can't take much dmg or will die fast.
With a good weapon and buffs a HE will last a long time on his feet with out siting, Necro can last well over 20 minutes with out geting past 1/2 MP at 68+.
I'm cerently am using a +6 emi with CS, my mp hardly moves most of the time unless I use skills. I have over 1400 P atk with BD and full buff at 53.
Unbuffed, mages are better than archers.
Mages buffed are good... archers buffed are godly.
Mages nuke for 1000-1400 whan everyone is buffed.
Archers crit 50% of the time for 6k when everyone is buffed.
Do you want to be useful next chronicle?
Yes? Archer
No? Mage
Mages have been consistently losing everything but nukes.
Next chronicle, sleep and sleeping cloud (mages' main control spells) have been nerfed into complete pointlessness.
Daggers and melee damage dealers have needed a buff and got it in C5, but mages just lost their control spells and recieved nothing in the way of damage efficiency (fix DoTs...)
Mages were thus quite completely superceded in longterm damage output. (SH is somewhat immune to this)
C5 is the chronicle of the archer and their support classes.
Everyone else is a pincushion.
Mages can tank too... In mage parties - because the mob won't ever reach you :eek:
But it's true that mages rely heavily on mana. Good thing so many mages have their own recharger. In most mage parties I've been in with my SE, each played recharger (2) was assigned around 2 maybe 3 mages to recharge, while 2 had their own. I'm sure not complaining about 2-boxers :p
all raid bosses are violently physical resist
no melee class can raid
its possible to raid the raid bosses with no minions with just melee, its been done. It just takes longer but quite often there are no deaths at all. Nukers are just faster at raiding is all, and are pretty much necessary for raid bosses with minions and Epic bosses, except Baium. Just archers and melee would smoke Baium.
Also 76+ nukers only nuke me for 600-1000. The problem is people never use SwS properly. If you choose the corresponding 'Guard' song to your enemy's Vortex they rarely land, hell even without using any ''Guard' song Vortexes probably only land half the time on me (Sword Muse).
In my opinion nukers really only excel in raiding, everything else archers can do better IF they have the proper support but having that proper support is WELL worth it. Also a lot of nukers in my alliance that don't own a 2 box SE have difficulty in the game.