I'm a SH lvl62 and I have this fine spell called "Death Spikes".
But whats the pros/cons for using "Death Spikes" over the "Hurricane" spell?
What I can think off is the following:
Pros:
- Death Spikes only cost 40 MP to cast Hurricane cost 58 MP
- Death Spikes is faster to cast then a Hurricane???
- There is no "Resist Wind" defence against Death Spikes.
Cons:
- It cost more adena/shot to use Death Spikes(cursed bone + shots) then it does to use a Hurricane(only shots)
- there is no "Surrender to Death Spike" spell like there is for Hurricans (Surrender to Wind)
- Death Spikes is slower to cast then a Hurricane???
Do anybody else have any other good resons why one should use "Death Spikes" over the "Hurricane" Spell?
And the a couple of questions:
1) Is it only possible to buy Curse Bones from private shops or is the another way to get them(other then hunting)?
2) Will A SH get "Summon Cursed Bones" in C5 or is it only the Necro./orcs ?
3) Will it be possible to buy Cursed Bones in the NPC shops in C5, like its possible to buy arrows?.
4) Is "Death Spike" considered a melee attack and thus using SS rather then a Spell and using SpS?
Thx, I hope you can help me clearing up a little mysteri around the "Death Spike" and the cursed bone use.
Btw.... I just realized that a Necro gets "Death Spikes" with a similary power as a SH has for Hurricane in same lvl(eg. power for Death Spike and Hurricane is both 65 in lvl48 for a Necr./SH). So basicly a Necro is both a good nuker with his personally tank....
death spike for seiges so you dont run out of mp. tarlk bugbear high warriors drop a lot of cursed bones and c grade arrows, take an alt to ivory tower (tarlk bugbear warriors and formor elders are in the same area and also drop them but at a lower chance) and delevel it if you need more ammo. the high warriors also give silver unicorn coins (magic coin quest) which can be used to get low a grade recipies. if you usea a BH you can also get a lot of gloves of seal crafted, and crush them for c crystals.
Death Spike and huricanne have the same power and casting speed.
Death Spike is dark attack and Huri is wind attack. So when u encounter wind resist mobs you can switch to Death Spike.
Using Death Spike as ur main nuke it will blow ur adena. Every shot will cost 600+ adena, expensive IMO.
You can use Death Spike in situations where spamming more nukes is a must, ex: raid boss.
Take a look at ur other nuke: Curse Death Link. Its worth using it, if u can handle a few deaths.
Death Spike and huricanne have the same power and casting speed.
Death Spike is dark attack and Huri is wind attack. So when u encounter wind resist mobs you can switch to Death Spike.
Using Death Spike as ur main nuke it will blow ur adena. Every shot will cost 600+ adena, expensive IMO.
You can use Death Spike in situations where spamming more nukes is a must, ex: raid boss.
Take a look at ur other nuke: Curse Death Link. Its worth using it, if u can handle a few deaths.
This is the "right" of it.
Though if you use Curse Death Link you have to be more alert so that you don't pull more mobs, aggro etc.
Death Spike "seems" to cast faster but it is the same as Hurricaine... I had thought this might be the case but if you really pay attentioin to the casting they are the same.
thank god sh doesnt have transfer pain and summons
transfer pain and the extra curses ..... that is what makes the necro so strong...plus they have the nuking power of death spike. That is just hard to beat.
Anyway, after level 75 you get a dark vortex, I think it is like surrender to dark magic. That is going to work well with death spike and vamp claw.