Elemental Summoner questions plz!?!

Player Questions Started Last reply 11 posts
Hi all i have a question regarding Elemental summoner's armor. as i see it gets light armor mastery, however, robe mastery is a choise as well. if i whear a light armor along with max light armor mastery on lvl 40 will i be on the same lvl of casting speed as if whearing robe with max robe mastery on lvl 40? in general as i progress will there be a dramatic difference between casting speed in the two cases?

Also i see that as a wizard my summons have a dramatic reuse time, smthng like 8 hours!? will this time be reduced when an elemental suymmoner??

thanks m8s ;)
Hmm...
My little cleric lost all of the "Light Armor Minus" after he learned the Level 1 Mastery...
I think that's somewhat strange, but I heard from some Prophets that for matters of cast-speed and stuff Level 1 is sufficient.

Though there still is a difference in cast speed, since you got a passive that enhances cast speed and stuff when wearing robe...
Light armor mastery gives you casting speed, but spellcraft lvl 1 which doubles the casting speed when wearing a robe gives you a slightly greater casting speed, but of course lower p.def.

So, it's about 100 units in your casting speed or p.def statistics difference. If you wear a robe you will get about 100 units casting speed bonus, but if you wear a light armor you will get 100 units more p.def. Another penalty of the light armor is of course the mana points. Expect to lose more than 500 mp. All that tested on an Elemental Summoner with blue wolf light and avadon robe.

Just choose what do you need more and fits best your playing style. Elemental summoner used to wear light armor, but now in C5 I think they are switching to robe armor.
Many ES wear robes, theirs is the summoner best suited for it. your casting speed in light is approximately 90% of what it would be in robes assuming that neither set modifies casting stats or speed itself. The cast speed bonus for light armor is gained ony at first level. After that it is entirely pdef being added.

The loss of raw mp score is not that important. A melee summoner doesn't run out of mp and if you're nuking along then boxer shoudl be sufficient to make the loss in mp pool not matter.

The loss of raw mp score is not that important.



Beep, wrong! :p

A large MP pool might be necessary to outlast the merrow's summon cycle, giving you 30% and up more experience than fighting with the boxer (10% exp penalty, additional patk, additional runspeed). MP pool is not "vital" to an ES like to a raid healer, but it is still important.

If you're not doing solo AoE, it is in fact more important than cast speed, unless you can outlast the summon's life cycle anyway.

Robes are also lighter, allowing you to carry more shots, which is unfortunately a very relevant topic for summoners due to the idiotic way NCSoft set beast shots up.


Also i see that as a wizard my summons have a dramatic reuse time, smthng like 8 hours!? will this time be reduced when an elemental suymmoner??




Dont worry about the recast time once switch to being a summoner. After class change the recast timer drops to a matter of seconds. Id have to try pretty hard to get my summon killed before could recast...

I cant speak much about ya tree hugging elves when comes to summoner equipment, as I only have a phantom summoner. I went the light/dual route and mellee along side my summon. The casting speed and lost of MP over robes has not effected me once so ever. My MP never ever drops below 80%. That being said... I hear my ability to tank for my summon will be comming to a end soon as mobs will start hitting to hard and his damage will outshine me so much that Ill be too embarrassed to unsheath my swords. At that point it will probably be best to go back to robes so can sit back and heal my summons till the cows come home.

Dont know if helps ya much with elemental summoner, as I dont know much about the difference between em.
Remember that your shadow has VR - try hunting with the soulless, and your mana will drop far beyond the 80% point really fast. The soulless is, of course, slightly more (but really only slightly - it gets really painful having to pay both for the nukes and the heals after a while!) of a mana hog than the merrow, but you'll soon start appreciating getting through the 25 odd minutes is impossible without robes.
MalineII

Any suggestions where to go to hunt from 56 on? This is my highest character (also got a 54 SK and 25 dwarfie) so I dont know all the hot hunting spots. Theres several post on where to go from 1-40 but then the advice seems to taper off.
EV is good. I personally love DI, but the hyperspawn there might not be a good idea after the sleep nerf.

MalineII

Any suggestions where to go to hunt from 56 on? This is my highest character (also got a 54 SK and 25 dwarfie) so I dont know all the hot hunting spots. Theres several post on where to go from 1-40 but then the advice seems to taper off.



I'd recommend devestated castle or upper EV. DC is maybe a bit high for you. Also you are a complete solo party so a 4 mob room in a cata is fantastic. Around 58-68 you can do in Valley of Sains. High density low HP mobs make for good XP. Once you gt to high 60's. 66-68 can do in Witch's cata on the spider rooms. The sages in this room drop a valuable book too so it's good money. 69-72 you can do deeper in martyrs and 64-68 can also be done on TOI 4.
babyleet don't listen to them!!! If you are 56 the best solo xp for an elemental summoner is by far Skyshadow Meadow, outside the Oren Town. There you will get more than 10k xp on the quarts with only two aoe hits of your merrow!!! Very easy and very cheap xp for an elemental summoner.

I would suggest to hit Connabi or Pobby group and then if you reach 58 Innersen group.