Wonder, how will this one work out, if it's true :confused:
someone on l2 blah stated it could be an optional thing where you can use 1, 2, or 3 toolbars (12, 24, 36). another person suggested it be used by alt+ctrl+function keys.
Wow. NCNA? Comments on numbers #1 and #2? Number 2 should be easy. It's that first one everyone really wants to know about.
1. chance to change ur ID, transfer ur char to different server and account.
2. change ur sex
3. when u need to replace ur party member, u can instantly teleport them to ur group.
4. buff slots increased to 24 slots. also, all the debuffs will not take out the buffs.
7. all the necessary items such as spirit shots and soul shots arrows etc will now decrease in weight by 50%.
2. More Quests!: TOI, Seven Signs, DVC.. There are many quests that are 'necessary' for the users when they hunt in higher level dungeons later in the game. Therefore, the amount of quest that a player is able to accept will increase by 10.
3. Power to the party members: During party matching, party members will also be able to view the 'waiting list' instead of just the party leader.
4. Summon Party!: There are times when it's hard for a party member to meet up with their party members. Now you will be able to summon your party member right to the hunting spot. (<--PvP Abuseable? @_@)
5. Character Transfer: NCSoft will provide a service that will allow users to transfer characters between accounts and also allow them to change the character names. (<--Also abuseable.. I think)
6. Sex Change: Play by your style. You will be able to change your character's sex.
7. Buff Herbs: There were many additional items that has been added during the C5 update to help the players solo. Now, more 'Buff Herbs' will be added and these 'Buff items' will not overlap the buffs you get from players.
8. High efficiency potions: For characters with more than 5000 HP, using greater healing pots to recover their HP is very annoying. Therefore, more powerful potions will be added to aid the players when recovering HP, CP, and MP.
9. Cheap Teleports: During the 'Prime Hours' (8PM~10PM) the gatekeeper teleport cost will be reduced
10. No Item Drop Penalty?: There are a slight chance of dropping your items when you get killed by a mob while xping. Now, an item will be available to negate this effect. Of course, whilst this item is in effect, your character's performance will be reduced by a tiny bit.
11. Buff Paradise~: So far, a player was only allowed to have 20 buffs at max. Now the buff slot will be increased to 24. Also, debuffs such as 'Stun, Paralyze, Wind Shackle and Sleep' will no longer 'push' away the buffs and have their own debuff windows.
12. Big Shortcuts!: Originally, 12 shortcuts was the maximum number you could have at once. Now, you will be able to use 36 shortcuts at once. You will be able to use your 1~3(and so on) shortcut windows all at once if needed, allowing you to control you characters better.
13. Internet Cafe Points: Most likely won't apply to US Servers... so skip!
14. OTP(One time password): [censored] off hackers! NCSoft has created a OTP system to prevent hackers from using your account. OTP system will only work if you have a celluar phone(Not sure if US Servers will implement this too... Korea's celluar phone market is out of this world;. When you try to log into the game, you will get a text message into your celluar phone confirming that your ID/Password matches. And, it will also ask you to transfer the 'OTP Code' they made up instantly at the moment of your log in. When you write down the OTP code into the screen, final approval message will arrive and allow you to enjoy the game. Of course, you can have this feature off if you want to... Oh, and if a user decides to use the 'OTP' system, they will have to pay another $0.50~$1 to buy the OTP program at the start.
==============================
These changes will be applied to the Korean PTS at the end of August, and it is planned to be added into the main Korean service in September.
My first translated article since... June? >_ <a
This is already used. In any case, the currently ACTIVE shortcuts are already 48 for people with small hands, more for people with larger hands. 12 is only for people who click - and I guess they want to encourage that further. But I'm starting to think that anyone who uses it sort of gets their own anyway, so heh.
I'm going to laugh when server transfers come and things go to [censored]. :)
Big wow with the name change and characters tranfered from one account to another.
Big time scams will happen with this. This will also pretty much eliminate account selling, which would be good for NCsoft on their no selling accounts rule that they dont care about. Someone could buy a high lvl character, move the character to their own account, recall the money and let the account be recalled with no character on it. Then if they want to hide it, just change the name.
The entire name change, account trade of characters is fishy to me.
the additional buffs plus debuffs not dismissing buffs seems bad.
a fully buffed archer party now is bad enough, but with the additional 4 (or whatever it is) slots would be a bit much not to mention if you sleep, stun, etc them and it has no "real" effect to do with their ability to kill you.
LOL i dont know, Irony might not be the best word but hell!!
Ncsoft listen to us. Many poeple have wanted Server transfers, more short cuts and stuff like that!!
RIIIIGHT so here they are DOING what WE asked them to do. I dont like the negativity and conflicting messages from everyone in the forum.
Same thing with franz. People ask for it and they get it. Now people are talking about the apocalypse of that server when its not even due to be launched for another week and a half.
Some of the changes wuld be darn nice to have, you can defetively skip charter transfer to come here as both Japan and korea have it, we don't.
As for
9. Cheap Teleports: During the 'Prime Hours' (8PM~10PM) the gatekeeper teleport cost will be reduced
That, if THIS comes here I wuld be freeking ****** of and I meen it, that wuld threaten most of your custormers really badly. We alredy have the worst event quest ever any MMO due the drop rates for non prime time players and make it worser is nothing I recomend.
Anyhow as 'will be implmented' as more or less C6 or a comming patch?
1. chance to change ur ID, transfer ur char to different server and account.
I for one am happy about it. When I first started L2 I made a cleric on Erica, but didnt like the server so I rerolled on Gustin with the same character name. so now I cn change my clerics name and move her to Gustin YAY!
1. chance to change ur ID, transfer ur char to different server and account.
I for one am happy about it. When I first started L2 I made a cleric on Erica, but didnt like the server so I rerolled on Gustin with the same character name. so now I cn change my clerics name and move her to Gustin YAY!
5. Character Transfer: NCSoft will provide a service that will allow users to transfer characters between accounts and also allow them to change the character names.
Ok, so if I buy a 2nd account and move my Cleric to it will she stay on the same server or will I get to pick?
same server.
for many reasons including that reason of name incompatibility.
for example i have an Orc mystic named Spu**** on hindemith whilst i also have a human named Spudnik on Erica. if i transfer either one to the other, who gets the PM?
so i would bet every adena i have that its only same-server transfers.
Some of the changes wuld be darn nice to have, you can defetively skip charter transfer to come here as both Japan and korea have it, we don't.
As for
9. Cheap Teleports: During the 'Prime Hours' (8PM~10PM) the gatekeeper teleport cost will be reduced
That, if THIS comes here I wuld be freeking ****** of and I meen it, that wuld threaten most of your custormers really badly. We alredy have the worst event quest ever any MMO due the drop rates for non prime time players and make it worser is nothing I recomend.
I really like the introduction of "buff herbs". Who needs those pesky buffers anyway. Annoying enough when you have to drag them along out of party, but then you also have to pay for the account and all that. Now we finally can have parties without any buffers whatsoever! And mana potions, finally! And uber healing potions! Finally parties of only archers or only nukers! More exp for those classes who are really needed in this game!
Remember, these are for the Korean Servers. There is nothing that implicates that it will come to the NA servers...yet.
Youre right Ill just keep my fingers crossed. :P
Well, I tested the noob player on PTS recently and I know for a fact that the HERB/mana/HP pots are in effect. This is a good indication that if one idea is implemented then others will follow in C5. I didnt stop to see if the 36 shortcut thing was working because I had no idea to even look for that feature. I will go there and see if this is true.
As I mentioned in another thread, I'm one of the guys who was always against more buff slots.
I don't benefit much from buffs. All I ask for during pvp is magic barrier/glory of paagrio, *maybe* shield and agility. The rest I can handle myself; greater haste pot+gsap, and battle roar.
The only thing more buff slots mean to me are more badass archers.
yup it's alot better xp with only DDs in party imo
lol I think you need to upgrade your sarcasm detector. Sylvart was pointing out a lot of these changes really hurt live support classes.
Mana potions had better be very expensive and very average. Buffs herbs stack... so I dont think they'll exactly be the end of buffers. Im all for more soloability... but not to the extent that it hurts support classes.
Some of these changes are ok... extra buff spots, much better hp pots and mana pots, and sex change/character transfer/name change Im against. Im lucky in that I have a good clan.. so when I subclass I wont have a lot of problems getting clan groups. But these changes are still not good for support classes that arent so lucky.
These herbs will only drop in solo areas as far as I know.
-And the mana pots, as the buff herbs and hp pots that drop, are used when you pick them up. They won't be tradeable. If it hasn't been changed since I played on the PTS, the herbs won't drop often enough for you to constantly have the effect.
As for the rest.. This is just too big, for us not to know about it yet, if it's implemented in C5. I'll believe it when it's confirmed by NCNA.
Editted, accidentally wrote "pots" instead of "herbs"
Character name changing = cheaters can now cheat their way to high levels and rename the char so no one can remember it was ever botted in the first place.
Why not just allow all cheats and finish things off.. really...
Even IF the account/server transfer comes here to NA/EURO servers, I belive it will cost some money like $20 or so everytime you want to transfer anything.
I dont think its just something we can do over and over like 20 times a day free.
Does anybody know how this actually works on the Korean servers today?
I'm personally not fond about server transfer, but transfer characters between accounts would be nice.
Back when I started I made a SH on one account and a Spoiler + Prophet on an other account.
I would really like to move the spoiler over to my SH account so he can get some of that nice Prophet buff :)
new system that will be implemented in C5 korean server
1. chance to change ur ID, transfer ur char to different server and account.
Needs more info, will there be a cost in real money to your account? Are there limits? For the most part, this is more useful for real players who want to change servers than the RMT'ers once you think about it. After all, wouldn't it be worth $15 to be able to try a new server with all your current characters and items/equipment if your unhappy with your current one? (Those unscrupulus enough to break the EULA, aren't the ones who will be hurt by 'starting over'.)
And if you think that 'Franz' will remain a pristine server where no one will be fully equipped and in A grade in just a couple months...boy have I got a bridge to sell you!
Character name changing...this I am against. If someone griefs the server so bad they need to change their name...they deserve it! (Also helps to reduce name scams and other similar griefing behaviour.)
2. change ur sex
Harmless. No worse than the face/hair change potions. It may seem a bit weird if you like 'realism' but it doesn't change the gameplay any.
3. when u need to replace ur party member, u can instantly teleport them to ur group.
Griefable, abusable....just a plain BAD idea. I forsee this getting dumped before it ever hits live. (Hey! How about reducing the costs or regular town to town ports instead?...you know those things you RAISED in C5?)
4. buff slots increased to 24 slots. also, all the debuffs will not take out the buffs.
This should have been how things were to begin with. Now they just need to make the defensive buffs as useful as the offensive ones.
5. short cut will increase from 12 -> 36.
A bit...weird. We could use a few more spots to stick those odd skills that we use seldom but have trouble swapping Hotbars the current way with. The picture of the three open though just looks...photoshopped for lack of a better word.
6. buff herbs will now be in the game. (does not stack with normal buffs)
Oh great. Yet another 'cover the symptom' instead of fixing the problem ****. Here's a clue NCsoft....Regen rates suck, and melee chars take too much damage. Heavy armor in particular has all the protection of wet cardboard. Do us all a favor and boost the effects of the armor masteries now that you have made most of the heal spells 'Over time' instead of instant.
And as for the rest? Make grouping more profitable than solo...not less. Give those Nobless some extra things to blow their money on...don't **** the rest of us with port fees and equipment/consumable costs just to try and bleed a hair more adena off those who can already afford it.
7. all the necessary items such as spirit shots and soul shots arrows etc will now decrease in weight by 50%.
Pet food better be on that list! My little buddies are starting to eat like Pac Man on Meth and carrying enough food is starting to get nasty in how much it weighs!
It all depends on the mechanics of it though. Can it only be used in certain areas. Do only certain classes get it (EE's really deserve that one). Do only noblesse get it. Does it have a cooldown of 5 hours. Can you only use it to *replace* party members. Does it cost 300k. Or several of the above.
These herbs will only drop in solo areas as far as I know.
-And the mana pots, as the buff herbs and hp pots that drop, are used when you pick them up. They won't be tradeable. If it hasn't been changed since I played on the PTS, the herbs won't drop often enough for you to constantly have the effect.
Remember that this was a presentation about future updates. C5 has already been live in Korea for a while now. So they are not talking about the hp/mp/buff herbs as they are on the PTS now.
Why people are so afraid of this? Games like WOW or RO maked it and you kown what? That games still are fun! Server transfers, in special for euro users who started his chars in us server want to be enable to go to euro time servers. And game like wow have a money limit to transfer and you only can made it like every 6 months.
Cheap teleports and party teleport:
Why in hell is bad to have cheaper teleports? You are rich? in a game where soulshots and other items eats all adena, is nice to get cheaper teleports and it makes more cheap to explore new lands.
And party teleport. You kown how many times a normal player have to wait like 30-60mins to have all his friends (usually in all the corners of the world) to start a party? You kown how much waste of time is wait to have all people in same place? (and some people WALK from gludin to IT cause teleports are expensive btw).
Party teleport is great cause it encourages the group play. And yes it encourages PVP. So? Its a PVP game, look at the C5 changes, a lot are for PVP cause this is a very important part of the game, so improve the speed of PVP party formations are a very nice addition and warranties more PVP fun.
More buffs and shorcuts slots:
Great. In high lvs buffs are the difference of life and death. Im a Overlord, and a lot of my friends cry when i buff in siege cause i quit a lot of useful buffs cause it "push" the others. This is the end of a margination for a lot of buffers. Stop crying about archers and kill then, cause in C5 a tank crush a archer. Be more specialist and less cry.
And shortcuts? well now thanks to god L2 is like another games. I have 1 buff, 1 debuff and 1 pvp bar. Im tired of switch all time, so be enable to see it and use it all at same time is highly nice, thx NC!
And please, stop crying about the "bad" things than can be done with this. All things have good and bad sides, it isnt fair to crush all good things just cause can be used in a bad way. Learn to play, thats the fun of L2.
And one more thing to all players who are reading this and usually dont post in official forums: post! Don t let people like Maline and other forum spammers who only cry about changes when they have only low lv chars and play 1h x week and thinks they kown all about the game. People like that crushed the event rewards, 1 of the few ways to equip your chars without depend of farmers. If you dont talk and only let people like this talk, events, updates and all good things of this game never gonna come. Fight the forum spammers, say you like the changes, dont let others decide what is good for you !
We are hesitant towards party teleport because it seems like an awesome griefing tool. Griefing is not "encourage pvp".
Assuming it has no cooldown and can be used freely, I could just use it as a bsoe. I could pull a train on someone and tell my party leader "teleport me away now!". There would be no defense for it. Let alone ask my party leader to teleport me away if my CP/HP gets low.
Noone would ever start a fight 1 on 1 unless both sides have 8 friends ready to teleport in.
These are just examples of how it could be bad if not done right. They probably thought it through better if they're gonna implement it. But "stop crying over changes" is a bit silly when changes could have such drastic implications.
We are hesitant towards party teleport because it seems like an awesome griefing tool. Griefing is not "encourage pvp".
Assuming it has no cooldown and can be used freely, I could just use it as a bsoe. I could pull a train on someone and tell my party leader "teleport me away now!". There would be no defense for it. Let alone ask my party leader to teleport me away if my CP/HP gets low.
Noone would ever start a fight 1 on 1 unless both sides have 8 friends ready to teleport in.
These are just examples of how it could be bad if not done right. They probably thought it through better if they're gonna implement it. But "stop crying over changes" is a bit silly when changes could have such drastic implications.
And whats the difference from now? They have bsoes, fake death... its exactly the same.
And i dont say you don´t say bad side... but say solutions too, is very easy to say "this is bad, dont put it".
Look at WOW party summon: you need a cry than you only can make every 60mins, 1 specialist to make the summon and a minimum of 3 members in the other side. And you only can make it in specific port points.
PVP? none make PVP 1vs1 cause the people just bsoe if they see they gonna loose or wait until they have a PVP party. I still dont see what is the "change".
This is what i call a constructive critic, not just a "OMG they gonna grief me dont put it!". And you have weapons against griefers and trainers btw: stun, confusion to turn enemies to him... i make it all the time and they eat his trains. And if you don´t want to be trained, put a crowd controller in your party : P.
All these changes are for the better. IMVHO the positives outweight the negatives if they impliment this patch on the real game. This along with C5 will make the game really appealing to new players and old.
1. Weight Drop: Items such as Soul Ores and CP Potions will have it's weight decresed as the users wanted. Maximum weight deduction is most likely be 50%
Nice change :)
2. More Quests!: TOI, Seven Signs, DVC.. There are many quests that are 'necessary' for the users when they hunt in higher level dungeons later in the game. Therefore, the amount of quest that a player is able to accept will increase by 10.
Been asking for this for ages, great change.
3. Power to the party members: During party matching, party members will also be able to view the 'waiting list' instead of just the party leader.
Good I guess, don't use this.
4. Summon Party!: There are times when it's hard for a party member to meet up with their party members. Now you will be able to summon your party member right to the hunting spot. (<--PvP Abuseable? @_@)
This is soooooo abusable. Just leave mules or have alliance members party you in a far away place and bam, instant teleport, very abusable in PvP and PvM.
5. Character Transfer: NCSoft will provide a service that will allow users to transfer characters between accounts and also allow them to change the character names. (<--Also abuseable.. I think)
OH YEAH! BOYAAAA, I've been asking for this since C1, please implement the FIRST part in NA NCSoft, I think the character name change we can probably do without.
6. Sex Change: Play by your style. You will be able to change your character's sex.
But I think Ellie will be happy for this change.
7. Buff Herbs: There were many additional items that has been added during the C5 update to help the players solo. Now, more 'Buff Herbs' will be added and these 'Buff items' will not overlap the buffs you get from players.
Very nice.
8. High efficiency potions: For characters with more than 5000 HP, using greater healing pots to recover their HP is very annoying. Therefore, more powerful potions will be added to aid the players when recovering HP, CP, and MP.
As if highlevel characters weren't uber enough as it is. This will make them pretty much invincible as long as they have massive funds.
9. Cheap Teleports: During the 'Prime Hours' (8PM~10PM) the gatekeeper teleport cost will be reduced
Oh dammit, this is less than optimal for the NA where timezones are so shattered about unlike Korea. But its still a good change.
10. No Item Drop Penalty?: There are a slight chance of dropping your items when you get killed by a mob while xping. Now, an item will be available to negate this effect. Of course, whilst this item is in effect, your character's performance will be reduced by a tiny bit.
This is a nice change.
11. Buff Paradise~: So far, a player was only allowed to have 20 buffs at max. Now the buff slot will be increased to 24. Also, debuffs such as 'Stun, Paralyze, Wind Shackle and Sleep' will no longer 'push' away the buffs and have their own debuff windows.
Awesome change, the buff bars were getting very crowded, especially with the new C5 buffs.
12. Big Shortcuts!: Originally, 12 shortcuts was the maximum number you could have at once. Now, you will be able to use 36 shortcuts at once. You will be able to use your 1~3(and so on) shortcut windows all at once if needed, allowing you to control you characters better.
Very nice, will take some getting used to though.
13. Internet Cafe Points: Most likely won't apply to US Servers... so skip!
oh well.
14. OTP(One time password): [censored] off hackers! NCSoft has created a OTP system to prevent hackers from using your account. OTP system will only work if you have a celluar phone(Not sure if US Servers will implement this too... Korea's celluar phone market is out of this world;. When you try to log into the game, you will get a text message into your celluar phone confirming that your ID/Password matches. And, it will also ask you to transfer the 'OTP Code' they made up instantly at the moment of your log in. When you write down the OTP code into the screen, final approval message will arrive and allow you to enjoy the game. Of course, you can have this feature off if you want to... Oh, and if a user decides to use the 'OTP' system, they will have to pay another $0.50~$1 to buy the OTP program at the start.
Probably works fine in Korea, not so well in NA. No way am I calling on a mobile phone to the US every time I want to play, lol.
hmmm.... well im kinda suprised we havent heard anything offical from mistryl on this post yet but i have a feeling that might all just be for korea and not for NA.
The reasion why you haven't heard anything is the same reason you didn't hear anything about the previous major changes. They don't announce (and don't generally comment on) changes until they're ready for the US.
Why in hell is bad to have cheaper teleports? You are rich? in a game where soulshots and other items eats all adena, is nice to get cheaper teleports and it makes more cheap to explore new lands.
If it will be time base it is bad. Its unfair to all euro, australians and odd time US payers. Remember, they increased port costs across the board and now they rase it for "prime times" it will look like they got rase for all but prime time players.
Why in hell is bad to have cheaper teleports? You are rich? in a game where soulshots and other items eats all adena, is nice to get cheaper teleports and it makes more cheap to explore new lands.
If it will be time base it is bad. Its unfair to all euro, australians and odd time US payers. Remember, they increased port costs across the board and now they rase it for "prime times" it will look like they got rase for all but prime time players.
I´m euro. I play on Teon. My time zone on Teon is my prime time as we do the sieges without be in the dark etc.
NC don´t change the siege times in no-euro servers cause the US players get ******. Why they gonna change the teleport cheap time in US time servers?
If you want to take the benefit of be in a euro time zone for teleports, use the "char transfer" and go Teon or Franz. And you can siege this way without be awake at 2-3AM and take the benefit of your prime time. Same with manor.
They can´t make a universal teleport time who make happy all. If your server don´t have your time zone, with the new options you can move to a server than fit it.
I dont have a time zone. I can be on at 9am est, or at midnight on it. I'm just saing it's unfair same as the pumpkin or squash events were unfair to out of prime time players.
Also, I dont whant to change servers, i got lots of friends here, so I will not move, even if there will be server transfers availabe.
So far only quests and herbs got me interrested.
I hope they bring it to the end once implemented, not that you can have 25 quests but in order to port to dimension you can have only 13 :D
stop getting so excited over the character transfer, read carefully:
5. Character Transfer: NCSoft will provide a service that will allow users to transfer characters between accounts and also allow them to change the character names.
They haven't said anything about server transfers.
btw they had instant teleports to clan members in L1 people your married to and bookmark teleports you could set your own soe locations with soe scrolls.
so many of things you guys are against were in the orginal l1
with having more quests active at a time, I kinda wish quest items didn't take up inventory space ontop of your inventory items :s
I dunno. Currently there is little to no reason to get the inventory upgrade from fishing proofs. I don't see anything wrong with a little incentive to get those.
o.O I never have enough inventory space. Switch hunting spots before stopping by the WH and you fill really fast, especially on a toon where I may carry 2 armor sets and 2 weapons so that I can solo or party depending on who I run into.
NC don´t change the siege times in no-euro servers cause the US players get ******. Why they gonna change the teleport cheap time in US time servers?
I guess the question should be more like "why should there be a teleport cheap time at all? Why not make teleports cheap all the time?"
A teleport cheap time makes no sense to me. If anything, they should make teleports EXPENSIVE during prime time, higher demand=higher price :)
Why not make teleports cheap all the time? Well 1 thing is for sure: they don´t gonna make 24h cheap teleport time. If fact, if you was in PTS, normal teleports from noob town and others now are more expensive. So it´s clear than their politics are about cheap teleports as a gift for play in determinate situations.
If i have to choose to have 1 more cheap teleport-time or just don´t have no cheap teleport at all, my choose is clear:
Better something than nothing.
Or i can say - "if i can´t, nobody can, MHAHAHAHAHA!! Gifts for all or no gifts!!" - But this option is really sad of course.
btw they had instant teleports to clan members in L1 people your married to and bookmark teleports you could set your own soe locations with soe scrolls.
so many of things you guys are against were in the orginal l1
I'd say those are a bit different than the purposed 'party teleporter'.
For the scroll, having to set and cast it yourself is much less open for abuse. (A stranger being able to yank you around to any location at any time just by popping up the window is a bit much.) And the marriage partner teleport? being limited to one person only who you'd probably have to do a long and asinine quest would more than likely be enough to keep the casual people from abusing that.
The one that im really looking forward is the teleport party member, now that will make party creation alot easier..
Thats a great idea.....
No more problems coming bck from way far into DVC to get a new player, just tele him/her right to the spot... great idea NCSOFT.....
It is very early to make any sort of comment or announcement on upcoming content -- I'll keep you guys posted if I get any information I can share. Sorry I can't confirm or deny anything yet!
It is very early to make any sort of comment or announcement on upcoming content -- I'll keep you guys posted if I get any information I can share. Sorry I can't confirm or deny anything yet!
Thank you Mistryl. <3
It would really be silly for anyone to expect you to comment on it, it would just be a recipe for later disasters if Korea changes things or if NA decides not to implement it all, people will go "OMG, Mistryl said there was going to be account transfers, she LIED, I HATE YOU NCSOFT AND MISTRYL!!!"
It is very early to make any sort of comment or announcement on upcoming content -- I'll keep you guys posted if I get any information I can share. Sorry I can't confirm or deny anything yet!
10. No Item Drop Penalty?: There are a slight chance of dropping your items when you get killed by a mob while xping. Now, an item will be available to negate this effect. Of course, whilst this item is in effect, your character's performance will be reduced by a tiny bit.
This is a nice change.
14. OTP(One time password): [censored] off hackers! NCSoft has created a OTP system to prevent hackers from using your account. OTP system will only work if you have a celluar phone(Not sure if US Servers will implement this too... Korea's celluar phone market is out of this world;. When you try to log into the game, you will get a text message into your celluar phone confirming that your ID/Password matches. And, it will also ask you to transfer the 'OTP Code' they made up instantly at the moment of your log in. When you write down the OTP code into the screen, final approval message will arrive and allow you to enjoy the game. Of course, you can have this feature off if you want to... Oh, and if a user decides to use the 'OTP' system, they will have to pay another $0.50~$1 to buy the OTP program at the start.
Probably works fine in Korea, not so well in NA. No way am I calling on a mobile phone to the US every time I want to play, lol.
1: Carebear 2: mobile and stationary phoneline is priced alike in the US. I can call there np at all :p 3:name change : sucks
Wow. Those changes are huge if they come to pass. I can't even begin to speculate how those changes would effect the gameplay and community of L2 NA. Interesting and alittlew scary all at once.
We are hesitant towards party teleport because it seems like an awesome griefing tool. Griefing is not "encourage pvp".
Assuming it has no cooldown and can be used freely, I could just use it as a bsoe. I could pull a train on someone and tell my party leader "teleport me away now!". There would be no defense for it. Let alone ask my party leader to teleport me away if my CP/HP gets low.
Noone would ever start a fight 1 on 1 unless both sides have 8 friends ready to teleport in.
These are just examples of how it could be bad if not done right. They probably thought it through better if they're gonna implement it. But "stop crying over changes" is a bit silly when changes could have such drastic implications.
I don't see why you guys have a problem with this teleport to the party thing. The way I see it, it is a convience and it will be abused but, so is MDT should that be taken away...no. If it is used to gank then that tells me you are involved in the politics on your server and if you have a problem with that then you need to get out of it and become neutral. Another thing is that you have the option to do the same thing....it isn't against the rules. I would think what I'm saying is common sense.
stop getting so excited over the character transfer, read carefully:
5. Character Transfer: NCSoft will provide a service that will allow users to transfer characters between accounts and also allow them to change the character names.
They haven't said anything about server transfers.
You gotta think about it man. What types of situations are there that you would transfer charactors between 2 different accounts?
Closing one and you want to make sure your other main is put onto your other acct? Yeah that would be a good business practice, encourage a consolidation of accounts. cancel one and just play the other? lolz So that one gets a "Bzzzt" as the wrong answer. What company would encourage less accounts?
Let's try another situation where you would transfer charactors in between accounts.
Hmm well maybe you have two good charactors on one account and you can't play them both at once? lolz yeah that's probably it. And all that goes along with it.
But ya gotta look at the bad side of what can be done with it.
Farmers and companies who sell accounts can break them up and just sell one char. And retain the others for use in farming or for laundering, distribution and advertising purposes. When a certain charactor on the account gets to a certain level, they move it off that account and sell it on a fresh empty account. It will just lead to the companies who sell adena and accounts being able to break it all up for more profit and use in our market.
Name change is a whole differnt story. I'd rather see a case by case thing done by the GM's but it's more work for them. I've had 1 chars name and all the names on another games acct have their names changed in 9 years of playing mmorpgs. First was on a server I'll call SP, I had a charactor named "Rand of GC" and this pk guild showed up on the server with GC as their abbreviation. It caused all kinds of headaches. It took like 2 months of begging before they finally came and mocked me and told me crap like "your not the real Lord Rand" and finally changed it to just Rand. The other time was in a game where ebaying was pretty prevolent and one real jerk on my server was this guy from romania (or so he said) that had developed an algorythm to be able to craft items at 200% any time he choose basically. So I exposed it on their oficial forums that the crafting system had been hacked basically, if you knew what you were doing, you could craft low level junk items and then hit the uber new top level stuff at the right time and boom... 200% everytime. So the dude threatens me ingame that he's going to get me and he knows all my chars names, (was a board bug where ya could see everyones chars on the messageboard). So... lol I got a name change on all my chars.
I can see how name changes can be good and bad.
People changing their names to hide from people after they've commited a crime in the community,etc.
These changes seem more suited for the korean market, not here, if I'm guessing right, if you don't have server transfers, your not gonna get these either hopefully. As all they do is breed discontent in this market and encourage the farmers in multiple ways.
It is very early to make any sort of comment or announcement on upcoming content -- I'll keep you guys posted if I get any information I can share. Sorry I can't confirm or deny anything yet!
Sounds like you guys hadn't even heard about this untill this topic was posted xD
But it's nice that you guys havn't outright denied this, im looking forward to my 3 shortcut bars ^^
4. Summon Party!: There are times when it's hard for a party member to meet up with their party members. Now you will be able to summon your party member right to the hunting spot. (<--PvP Abuseable? @_@)
This is soooooo abusable. Just leave mules or have alliance members party you in a far away place and bam, instant teleport, very abusable in PvP and PvM.
This sounds very unbelievable to me.
But if this case as quoted above is true, If you think BK (or whatever your server's raid boss farmers are named) took out raid bosses fast before, wait for this change - I bet they could take every high level boss out in under an hour. Just imagine - place an alt at all the raid bosses - if it is up - regroup, summon your party and go at it and repeat.....
It is very early to make any sort of comment or announcement on upcoming content -- I'll keep you guys posted if I get any information I can share. Sorry I can't confirm or deny anything yet!
To be honest that's more of a response than I expected :eek: Wow thanks Mistryl! (not sarcasm there)
I don't see how being able to summon party members to a single location is an abusable situation. I mean all's fair in love and war, right? I see this as a way to get raids done more efficiently and to help out in possible war situations.
Imagine...being able to get everyone to a raid boss in under 40 minutes. Also imagine sending in a lone scout to find a warring clan or enemy then porting your entire force on top of them at once.
4. Summon Party!: There are times when it's hard for a party member to meet up with their party members. Now you will be able to summon your party member right to the hunting spot. (<--PvP Abuseable? @_@)
This is soooooo abusable. Just leave mules or have alliance members party you in a far away place and bam, instant teleport, very abusable in PvP and PvM.
This sounds very unbelievable to me.
But if this case as quoted above is true, If you think BK (or whatever your server's raid boss farmers are named) took out raid bosses fast before, wait for this change - I bet they could take every high level boss out in under an hour. Just imagine - place an alt at all the raid bosses - if it is up - regroup, summon your party and go at it and repeat.....
I have been raiding for the last month, almost everyday and have not once seen a RB being camped by farmers. About 75% of the time the RB's are up too. Maybe we are just very lucky. But i can admit, we are making lvls very fast, with tons of adena too. The adventure guide is your friend.
Well so far NCNA has followed every implementation that Korea has made to the game, so we will just have to wait and see.
Hmmm, you play the Korean verson so much that you KNOW this? I suspect that you are just assuming things, and you know the old saying about assume!
Personally, I think that we get a lot more NA customization than many think. Why do I think this?
1. It is unlikly that people play both the Korean and NA servers enough to be able to realize that they are different (see above).
2. There is evidence that NA versions are different. For example, the spoil bug at the C4 release. Since C4 had been live in Korea for some months, that must have been a NEW bug in NA hence NA was customized somehow.
Therefore, we probably have a great deal of NA customization that people are unaware of. Hence I roll my eyes at the posts complaining about 'we just get what they give us....'
It's hard to say whether a bug is a game mechanic bug or a bug related to the text localization that we get.
So far, in every chronicle, our official patch notes were very very close to the translations we got of the Korean patch notes from months before. I'd say the mechanics and back end are the same in all markets.
I'm just going off of the little tidbits that I get from Korean sources though, since I've never played on the Korean server.
I do know someone who has played both very extensively, and his comments lead me to believe the game mechanics are exactly the same, but the culture and playstyles are a world apart.
Well so far NCNA has followed every implementation that Korea has made to the game, so we will just have to wait and see.
Hmmm, you play the Korean verson so much that you KNOW this? I suspect that you are just assuming things, and you know the old saying about assume!
Personally, I think that we get a lot more NA customization than many think. Why do I think this?
1. It is unlikly that people play both the Korean and NA servers enough to be able to realize that they are different (see above).
2. There is evidence that NA versions are different. For example, the spoil bug at the C4 release. Since C4 had been live in Korea for some months, that must have been a NEW bug in NA hence NA was customized somehow.
Therefore, we probably have a great deal of NA customization that people are unaware of. Hence I roll my eyes at the posts complaining about 'we just get what they give us....'
The transport your party members to your location... well, i think that is great. How many times in DVC, catas/necros or TOI did we have to run back and gather someone? We'd just get to our spot, someone would have to go, we get another, have to go get them... VERY frustrating and not only that, the game play time so reduced as a result. I would welcome this change. I do see how it could be abused... but on the other hand, since everyone will be able to use it... it's even across the board.
I would also like to see quest items not counted in inventory. I am not sure why they have that 80% limit to talk to NPCs. I see no reason for it. What does it matter how many inventory items I have in regard to the quest??? and that stupid alchemy quest adds so many things to your inventory, it seems like you are ALWAYS full. And the Rift, you have to dump stuff on the ground to get out... that is silly ... So I'd like to see that implemented.
I also think that arrows for an archer should not be included in the weight. In order to hunt in your class you HAVE to have arrows; it is part of your weapon, for pete's sake. They should be 0 weight.
The spoil bug was not a new bug and most bugs are related to localization changes that borks up something.
Therefore, we probably have a great deal of NA customization that people are unaware of.
Not really, the korean client and korean <unmentionable> programs functions just fine on NA servers, they wouldn't if the NA servers were customized.
It is unlikly that people play both the Korean and NA servers enough to be able to realize that they are different (see above).
Which brings me to this, a person might have trouble seeing the difference (but we do have people who play both), but the computer programs would most certainly see the programs and they wouldn't function.
The transport your party members to your location... well, i think that is great. How many times in DVC, catas/necros or TOI did we have to run back and gather someone? We'd just get to our spot, someone would have to go, we get another, have to go get them... VERY frustrating and not only that, the game play time so reduced as a result. I would welcome this change. I do see how it could be abused... but on the other hand, since everyone will be able to use it... it's even across the board.
I doubt it will be half as abusable as ppl are thinking, its probably got a 60 min re-use , and only works on the 9th member.
[Skill related Changes]
Party summoning skill added
A new skill 'Summon Friend' has been added to Summoning classes
The skill is first learned at 56. The spellbook can be purchased from Rune and Godad castle towns or can be obtained as a drop.
The character being summoned must have a 'Summoning Crystal' in his/her inventory
'Summoning Crystal can be purchased from grocer shops in town.
Party members cannot be summoned into Siege zones, certain Raid boss areas, or Olympiad tournament arenas.
Dead members or players in combat cannot be summoned.
*The number of classes with this ability will be expanded in a later update
I'm not so thrilled about the SA crystal changes -stage 7-10 buyable from NPC- but let's see how much it's gonna cost. And leveling from stage 1-10 without risking to break. One less money making scheme for resourceful players.
But this one:
All characters under lvl25 can now receive newbie bonuses regardless of it being a first character or not
I like :)
It's crazy though, so many new things we are only just hearing about, and C5 is live in less than a week.. :eek:
Unless it's just one big apr.. september fools, and they are reverting the servers back to C1.