Any good aoe spots around 58-65?Not in catacombs..

Player Questions Started Last reply 20 posts
Any suggestions where me and clan buddies try aoeing in around 61 lvl?Any mobs that are grouped(like 1 boss and 3 minions or something)? or something like that?.. tnx in advance
Ancient battleground. The skeleton looking mobs iirc.
if you wait a few days after C5 hits.

frozen lybrith. has group mobs there about 4-5 of them or tite spaced mobs that you can easily pull into a cove and bash away on...the spiders drop top B mage sword blades.
Personally I have been AOE'ing in Giants cave, the bears, spiders and beast lord (group mobs) works great I am 64 on a Destroyer.
DVC is also very very nice.

you go in past the fist room then into the second room turn right head down the ramp...and a very large room there that is perfect for AoE...very fast respawn.

I'd recument lvl 64++ for this spot.
Very sorry to invade this thread, but what about a lvl 40? I dont like catas because people like to grief us nubs :(
could try sky shadow over near oren
should be mostly green at that lvl compared to abg which will be yellow-red
Uhh... SSM is 50-60 area, it's no good for 40. That's tanor canyon, and there are lots of nuking mobs there. If you can pull Tanor fast, that's good - a few rare SBs drop there for nice cash, plus money from the Warehouse Keeper's Pasttime quest. :D

Other than that, I don't know.

Ancient battleground. The skeleton looking mobs iirc.



Was good, but with the nerfs to aoe it kind of sucks now. If you do pole aoe, it still might work quite well. But nuker aoe is baaad there now. All groups there have at least one matk resistant mob now, they still stun a lot, and since it's all half hp mobs, you would need a HUGE pile of them (like 6-7 groups) to get decent exp per pull - and aoe nukes as well as aoe hate and aoe sleep now affect a max of 20 targets, so pulling more than 4 groups is risky. We tried it, and it was worse exp than just doing a standard exp party somewhere else, and since we needed more mp per pull than previously, nukers actually ran out of mp instead of going non-stop like before the nerf. As said, pole might still work though.
Poles are getting that nerf too in C5 - makes me wonder if it still doesn't affect servitors.

I really want a dedicated ES/ES/PP/TK group. Rawr.
The ABG groups stun far too much for me to make use of them in a duo. I get stunned at least once every fight. Lionheart only lasts for one or two fights every 10 minutes or whatever it is.

I don't really like melee aoe with half hp mobs. You spend so much time lining them up in relation to the time you spend dealing damage and being healed by VR.

Hit a mob, pull the group, mob dies on next hit, target another mob (which takes like half a second), but now you're hitting slightly off to the side so you have to run a step back to line them back up, your target dies, go to "target another mob", repeat.

With x2/x4 mobs you can pull the group, line them up, whack whack whack whack whack whack whack for 200k xp and come out of the fight with full hp. The tricky bit is just to actually find the multiple hp groups.
The only ones I know about are Swamp Tribes (only good for up to lvl60 I think) and bat groups in blazing swamp. The bats kinda suck since they have so much ranged aggro near them you have to dodge.
Do the swamp groups really work out for melee AoE? There are archers in them, right?
You start the fight by hitting one of the archers, that way you get to include it in the aoe and only have to "clean up" one other. Or was it two?
I can't remember, but it was still awesome xp - it's the only time I've deliberately delevelled on my main in order to farm SP.
If you want to be a bit rosegoggled about it, because of the archers you can still invite non-aoe'ers and they can be pretty useful.
Oh, so it's one group at a time?

There are groups like that at level 40+ in one of the new areas in C5 - maybe they put more of them in across all levels?
Yeah. I did them in a duo with an EE and in my zubei light, without VR you don't get the benefit of the "more mobs=more heals" thing.
Swamp Tribe groups are awsom, I think I can recall getting like 65.000 -75.000 XP for EACH group :)
And the tactic, by hitting the archers first, is the right way to do it.
I'v only encountered one more group that gives the same good XP and thats the Beast Lord groups in GC.... they are **** nice to wack. I'm not using AOE but only my duals as its my Glads prefered weapon :) .
Yes, Beast Lord groups in GC work very well, too. Did that one with a pole dwarf, SE and sorc. The other mobs there are also very pole-able (yintzu and further in the spiders and bears). With two aoe nukers plus pole you can easily pull a whole room of spiders and bears plus a BL group, and that is pretty sweet exp then. Just be careful, because the bears stun, the BL also has an aoe stun (you can see the animation though and move the nukers away in time) and whoever does the last hit on the BL gets neverending hate by the rest of the group.
Swamp Tribes are only good till about 50-52. They are crazy exp even without AOE. i leveled from 46-50 really fast with just my bishop and a TH, with no outside buffs.
What about the groups of what'shisface with his pets, deeper in GC?

And yeah, the groups near the Railroad wagon look good for what you describe: The leading mob there has a very nasty flamestrike (having a noticable impact on an elven elder - high MDef class ><), but it only does harmless auraburns up close, and the rest of them sort of clog in on you. There are many of those groups gathered in a field all by themselves too.

:D Now I'm curious to hear what other mobs of this kind were put in!
What groups are you talking about? is it down where the Lesser Giant Scout/soldier/mages/shooter etc. are?

The I just HAVE TO GO THERE with my Glad... he really likes groups :)