I can see how this can and will effect the efficiency of a bot farmer, but when in Siege mode, if this does take effect, I can see major issues with this debuff....
It really is a simple question....
If this is in effect during a siege, you will get one change at attacking a castle - not the usual 2-10 times that the avg player dies during a siege.
How many clans can afford the time to go talk to they guy to debuff during siege time...??
Without knowing the exact cost of the debuff scrolls, how many can you use or need to remove the debuff and at what cost to clan or toon?
This debuff will have a huge effect on sieges until it is answered.
If you are registered to siege and no debuffs will be in effect during the siege and on the siege battlefield, then no worries.
But if the opposite, then I see very little attacks on castles until fixed in a patch....
I seem to have read that with this update (C5) in another post that debuffs will be in effect upon death.
This has been quoted in other posts and taken from other sites as well.
So is de-buff NOT ACTIVE with C5 or is ACTIVE in C5 update?
Im gonna go with, if you reread the translation it makes a direct comparison between this debuff rate and the current drop rate. Being that there is no drop rate during a siege, i assume there will be no debuff rate either.
however that is just an assumption, regardless if there is death debuffs during a siege, they will effect both sides of the battle, still making it a pretty even playing field.
Simple answer: What you are talking about is something that was patched to Korean PTS for TESTING. Knowone knows if this will even make it to live servers. It's not on Korean lives servers yet.
Those patch notes suck because all they do is creat rumors and complaints about things we may never see. I wouldn't even worry about them unless you see them get patched to Korean live servers. So until then forget about all that stuff.
So is de-buff NOT ACTIVE with C5 or is ACTIVE in C5 update?
We will get those patches after they have gone live in Korea. Since they are still in testing in Korea and we get our C5 today, we will get the C5 without those patches, like it is on the Korean live servers right now.
Remeber the whole flagging on reds thing ? it never made it for the korean pts hence dont worry about patches not on the korean live servers yet. The test the balance on them first on the pts.
I can see how this can and will effect the efficiency of a bot farmer, but when in Siege mode, if this does take effect, I can see major issues with this debuff....
Anyone have any info on this then?
This is not going to be added in this C5 update today. This is currently being tested in Korea. Korea has already been updated to C5 a few months ago (they are ahead of us). We may see this part of an update in a few months - but nothing for sure since it is still being tested in Korea on their PTS.
Since you don't drop items during sieges (on siege grounds), you won't get debuff.
If you fight outside of siege ground and don't turn red (it's possible to turn red on siege out side of siege ground), you won't get debuff.
If you are red somehow... well... you'll probably get the debuff sooner or later.
Okies....thx all
I just did not figure the diff from patch notes to update.
I then missunderstood the post and thought the de-buff was included today...