I already ticketed support, but just for all notice...
Tribunal
Paladin
Temple Knight
55
Use your collected sacred energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible.
Judgment
Dark Avenger
Shillien Knight
55
Use your collected dark energy to provoke your enemies to attack and instantly decrease their Accuracy at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible.
The description in the patch notes is completely wrong. The skills effect critical power and crit rate. But I can't really blame the patch notes creator, as the skills in-game actually read incorrectly. Tribunal claims to reduce critical power, it does not. Tribunal drops critical rate. Judgement claims to reduce critical rate, it does not, it reduces critical power. I never really looked into this on the PTS because the only tank I got to observe wasn't mine :p Anyways, thats just an update for players and maybe the page admin :p
They also land at absurdly high rates for the debuff. The translation notes said it was very low, in reality, it has a very low chance of failing, less than 1/20 fail.
Shackle/arrest on the other hand have horrible land rates compared to what certain people pretended they were on the PTS. 50/50 is probably accurate for base toons.
The patch notes on the site will be updated soon. Thanks for posting!
Tribunal: Use your collected sacred energy to provoke your enemies to attack and instantly decrease their critical attack chance at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible.
Judgement: Use your collected dark energy to provoke your enemies to attack and instantly decrease their critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible.