It's a strange thing, as I am seeing the same sort of thing in some other Korean games. I am wondering if, maybe, there's not some sort of trend amongst Korean artists to have these sorts of things?
I mean, were it just 1 game, I would pass it off to the quirks of a particular Lead Artist... but 3 or 4 or 5 games? All from different studios? That's just weird.
However, I will say that L2 rarely has anything original, so it may be a case of their Lead Artists copying another game (in this case, RFO, as the collar looks similar to/inspired by several armour sets from that game.)
I see monocles and party masks, so the good-looking textures were coded recently. As to why we had the cra.... errr.. hmmm... 'lesser' textures inflict... err.. 'given' to us; is very hard to understand.
It's a strange thing, as I am seeing the same sort of thing in some other Korean games. I am wondering if, maybe, there's not some sort of trend amongst Korean artists to have these sorts of things?
I mean, were it just 1 game, I would pass it off to the quirks of a particular Lead Artist... but 3 or 4 or 5 games? All from different studios? That's just weird.
However, I will say that L2 rarely has anything original, so it may be a case of their Lead Artists copying another game (in this case, RFO, as the collar looks similar to/inspired by several armour sets from that game.)
You might be right about that.
I remember reading an interview with American McGee where he said that he was working with (I believe) a Korean Studio for some sort of L.A. game (Lost Angeles).
He said that they were not only incredible at photo perfect models and textures but could also do it faster than he saw anyone else do it. HOWEVER, he then said that the issue was that they really needed to be told EXACTLY what to do as they really didnt have a great breadth of imagination (keep in mind Im paraphrasing, you would have to find the game magazine article to really get his exact words).
So, it is possible that they see a great idea and just incorporate it in what they do.
I also wonder if the idea of originality might not be important (or at least carry the same import) in their society. One thing that many people dont realize is that the idea of being original, is a relatively contemporary idea. In the Renaissance and Baroque it was not unheard of to copy themes from other composers or sources. In the Renaissance it was common for composers to create a Parody Mass which was essentially using a theme from a popular piece of secular music and applying it to whatever sacred piece they were working on. It was completely acceptable to take this material.
Heck, even Bach would borrow from himself and use large chunks of music over and over (though he was responsible for writing a new piece for every Sunday Church meeting. Keep in mind, church was much longer than a one hour two hour in and out.
In older Art periods, you can even see artists painting in a particular style (whatever was popular at the time) unless you had a group which was determined to go against the popular style (like the pre-Raphaelites though their Art seems overused popular today and is used in many college dorm posters and greeting cards, they were actually considered radicals and almost failed because people thought they were awful.
So its very possible that they dont think anything about borrowing from whichever contemporary sources that are available in their culture. Might not be a big deal.
So its very possible that they dont think anything about borrowing from whichever contemporary sources that are available in their culture. Might not be a big deal.
I dont realy care about them "borowing" or not borowing the disighn. That armor is just plain ugly, especialy compared to the first one. ANd that muzzle is uglies of them all.
I remember while playing Final Fantasy games that there were alwayas such characters, with high "collars" around their neck. Also many TV series and movies get such (Cloe from Noir just came to my mind). What does this part of dress mean anyway? Trying to be incognito, cool, scary, hide something?
He said that they were not only incredible at photo perfect models and textures but could also do it faster than he saw anyone else do it. HOWEVER, he then said that the issue was that they really needed to be told EXACTLY what to do as they really didnt have a great breadth of imagination (keep in mind Im paraphrasing, you would have to find the game magazine article to really get his exact words).
I have read that article, and many others besides, that praise Korean animators/designers/artists/etc as being technically brilliant (i.e., their mastery of the techniques, methods and technology of the art <whatever it is> is flawless)... but completely without imagination.
Looking at the Zariche Sword, I find myself agreeing even more so, that originality is unimportant. After all, this sword is a 100% rip-off, down to the merest detail, of the Soul Edge from the Soul Calibur video game series... the "evil sword" that Nightmare wields, at any rate, if I got the specific name wrong.
I also remember the high collars, scarves, neck muffs, ruffs, and other clothing accessories from a variety of older Eastern games, the FF series being notorious for them but others were as guilty.... maybe there is something to it, some hidden meaning or symbolism that we don't get in the West without being told? Kinda like the nose-bleeding thing....
maybe there is something to it, some hidden meaning or symbolism that we don't get in the West without being told? Kinda like the nose-bleeding thing....
maybe there is something to it, some hidden meaning or symbolism that we don't get in the West without being told? Kinda like the nose-bleeding thing....
It's a stand-in for males being aroused in Anime.
They where so closed to the right "Feel" whit those other textures, now I undearstand your reaction back at Launch. Why can't Orc Mystics get the good Textures
Looking at the Zariche Sword, I find myself agreeing even more so, that originality is unimportant. After all, this sword is a 100% rip-off, down to the merest detail, of the Soul Edge from the Soul Calibur video game series... the "evil sword" that Nightmare wields, at any rate, if I got the specific name wrong.
The high collar, when drawn out of soft cloth, is similar to a hood worn in English fantasy - it covers half the face. Remember, in Asia your hair colour isn't a dead give-away to your identity, so leaving only your eyes peeking out from behind a collar is not only nice and warm but also pretty anonymous.
I'm not sure if it has any historic back-drop, but that's how it's used - no wonder it usually shows up on "cool" characters or ninja. ;)
So its very possible that they dont think anything about borrowing from whichever contemporary sources that are available in their culture. Might not be a big deal.
I dont realy care about them "borowing" or not borowing the disighn. That armor is just plain ugly, especialy compared to the first one. ANd that muzzle is uglies of them all.
Looking at the Zariche Sword, I find myself agreeing even more so, that originality is unimportant. After all, this sword is a 100% rip-off, down to the merest detail, of the Soul Edge from the Soul Calibur video game series... the "evil sword" that Nightmare wields, at any rate, if I got the specific name wrong.