Strange Mob Behavior - Blade of Splendor

Player Questions Started Last reply 22 posts
In the Valley of Saints there are a variety of challenging mobs that are giving me a run for my money, as I'm going there in the mid 50's before my proper time...but I've come across one that makes me want to hunt down the guy who programmed it in and kill him in as brutal a fashion as my imagination will allow. It's the Blade of Splendor.

Now I understand the mob likes to split into two and, in addition, switch your targeting from the first mob to the new one. Not to mention warp to the player who is aggravating any Splendor mob within assist range of them. That in itself, is crap, but hey...it's the game. Just how they were made and they were made that way for a reason. Oh well.

What I think is utter...complete...senseless crap is the fact that they are bugged to high hell and unlikely to be fixed. I've come across some rather disturbing things that have happened that I challenge anyone to explain to me in a logical fashion:

1. [I nuke and kill the first BoS mob. Targeting switches to second mob. Cast sleep on second mob. The corpse of the first mob suddenly warps to where I are standing. Second mob goes to sleep as it should.] Okay...explain this to me. The mob is DEAD! Why is it warping to where I am? I KNOW the mobs warp already. It's one of their quirky abilities...but the **** thing is dead. Why is it moving around?

2. [Mobs that have had sleep cast on them suddenly warp to another part of the field]. I would REALLY like an answer to this one! I DIED numerous times because a mob I had, under control, suddenly ported to some other part of the field JUST as I cast a new spell on it. Gee...here come his friends... Why is a mob that is incapacitated warping around?

This all happens in wonderfully various and fun ways. The kind of fun that makes you want to commit mass homicide and hope the judge understand the frustration while you are explaining your case in court. To summarize this entire thing I simply say this: Why are dead or "sleeping" mobs moving around when they are incapacitated and shouldn't be? :mad:
Dead mobs warping around is pretty common in VoS and FotD. Sleeping mobs warping around is due to a targetting bug. If you're a nuker buy some greater magic haste pots and just nuke away. By the time the 2nd mob gets done buffing itself it's dead. I love mobs that buff themselves versus a nuker. It's like a free kill.

2. [Mobs that have had sleep cast on them suddenly warp to another part of the field]. I would REALLY like an answer to this one! I DIED numerous times because a mob I had, under control, suddenly ported to some other part of the field JUST as I cast a new spell on it. Gee...here come his friends... Why is a mob that is incapacitated warping around?


those mobs just randomly teleport every now and again
sometimes you get unlucky and its their time to teleport just when you launch a nuke

vos is a piece of cake i was cdling those mobs with a maximum of 200 hp and can honestly say in 2 weeks i only died like 10 times from anything other than lag
LOL that use to frustrate the hell out of me. But you get use to it and learn how to hunt those mobs. Then its no big deal.

as I'm going there in the mid 50's before my proper time...



Haha. Maybe if you level up a bit more before moving to VoS, your problems could possibly/maybe/somehow/someway be a little easier to deal with? :p
All of the mobs are 2 shot deals to me...how much higher up would a nuker have to be for there to be a major difference?
High enough to one shot? I.E. A grade? =P

High enough to one shot? I.E. A grade? =P



In sincerely doubt a unker can 1 shot those mobs consistenly all the time. 1.5 shot I can settle for.
Uhm, why not? You can CDL there like in any other place.

Uhm, why not? You can CDL there like in any other place.



I have watched a lot of SH and Necro's there, it all was 1.5 shot. It's a great nuker-SE spot but 1 shotting mobs sounds like a magic crit to me.
at lvl 70 you could prolly 1 hit the flash of splendor (lowest mob there) if you were a sh with emp and zerk
They port around when sleepy or dead because it's not the mobs that port themselves but their comrades that port them - when they start porting before they die, they finish after they die. When they're asleep, they can still be called.
that porting around is why I refused to ever lvl there.

there is far less mobs that do it any where else...beast farm, and FoTD only other places I know of... and from them places less mobs port around.

how ever it's a trixy fassion to lvl in those places for some classes...BD has a hard time at night in FoTD, while a nuker is fine, and a archer is perfect.

I died in VoS 1 too many times as a necro and as a archer, I completely gave it up cause the NPC's was too trixy to deal with specailling if your CDLing all the time.
VoS is good for summoners, because if we get an add we just heal more and call our battery sooner. :D
I always get Pwned by mops in VoS. I hate that place with a passion :p
no melee should really hunt at vos
if you are a nuker and dont like the place something is wrong
Its not like the question, its more like the whine...

oh mob got to smart for you to kill em? )
go, study, instead of playing in games!

at lvl 70 you could prolly 1 hit the flash of splendor (lowest mob there) if you were a sh with emp and zerk



Ok, but at lvl 70 there isnt really a point in killing a Flash right. :) You are right though, VoS ain't a spot for melee, if melee's try their luck in the Valley, they will end up whining they put way to much money in killing one mob and say Blessed SPS should get banned from the game...
I level just fine there on my archer, even if the mobs are "trixy". getting 8 punishment of splendor on you at the same time can be somewhat of an annoyance though... that's what QHP are for! (yes I have popped around 8 QHP while leveling at vos)

You are right though, VoS ain't a spot for melee, if melee's try their luck in the Valley, they will end up whining they put way to much money in killing one mob and say Blessed SPS should get banned from the game...



i agree if solo'ing..but most melee's have a hard enough time soloing anything. my 6x bd/5x prophet duo levels pretty fast imo in VoS, and generally no downtime-i get enough adena drops to cover my ss spamming+a decent profit on top of that, plus mats and stuffs-and the bd gets 6-8k exp per kill. i can usually two-hit kill most of the mobs if i crit (except for the blade of splendor types). if not it takes me about 5 seconds or less to take it down anyway.
Me and BF level there from time to time, and yes, 1 shotting is possible. He did that from level 62 or so. Spellhowler, Demon set, +4int tat, +3 SoES, CDL with health bar barely visible. It's very risky though doing it that way. Specially when you hit some mob, and that second blade spawns there ... instant port on attacker's head, atop of that it splits when you sleep or root it. Not sure about Fear though, I have slight feeling it does not split when you fear it but I may be wrong or there was "blade without a twin" as we call it. Should test that out.

Hunting 4 hours there yesterday I also noticed Claws do not turn to kitties anymore when being nuked.

Hunting 4 hours there yesterday I also noticed Claws do not turn to kitties anymore when being nuked.


the tranforming mobs usually trigger with low hp
since us nukers usually 2 hit em they very rarely change however upstairs the mobs will change about 20% of the time on first nuke