Can we get an answer please :) ?

General Discussion Started Last reply 21 posts
Heya,

Mistryl, would you be so kind and find out if its true that the buff "Wild Magic" and/or the stat WIT does indeed influence the crit rate on Glads/Duelists Skills, or is this crit rate fixed?

This would clear up some questions and rumors regarding the Gladiator changes... and is also important for our choice of dyes. This info is nowhere mentionend within the patch notes :(.

Thanks in advance,
Rin

P.S. FYI -> The text on http://www.lineage2.com/news/chronicle5_04.html :

"Ranged skills now consume energy stones without consuming force. "

is incorrect. It should read: "AOE skills now consume energy stones without consuming force" <- thats a big difference :)

Mistryl, would you be so kind and find out if its true that the buff "Wild Magic" and/or the stat WIT does indeed influence the crit rate on Glads/Duelists Skills, or is this crit rate fixed?



I dare say, if it's magic - yes, if it's skill - no.
It should be influenced by DEX and possibly focus. I don't know a lot about gladiator skills.
I heard rumors that in C4 76+ lvl duelist skills crit rate was dependant on WM and dance of siren but who knows how it is now?
...Turns out I just haven't been paying attention :o

lol :p
Yep the problem is that noone really knows... and I wonder if I shall remove my WIT+4 INT-4 tatoo now as it is no longer needed (mental resistances moved to MEN anyway). But if WIT would influence crit rate... I would keep it for sure :)

Hopefully we can get an answer to this....

Regards,
Rin
try this get silenced. If you can still do your skillz then they are skillz not magic, therefore shouldn;t be influenced by magic buffs. muc like the new arrestr etc are physical skillz that ahave a similar effect to a spell
you are right.. and emp do not make u'r spoil land better, and do not work with hate.. if u cant use bsps/sps, emp/wm/acu buff's dont help!

u can try it out. but it is a waste of adena and time ;)
not magic, and no wm doesnt help.
Just read the skill description.... does it say magic, it's magic, if it say active skill it's active skill, and the last pasive = pasive.

Magic skills get affected with magic related buffs ofcorse, acumen, empower and so on. Also WIT is the stats who affect cast speed.

Active skills is influenced by haste thats about it, DEX also change it. How higher atk speed the faster hte skill get used & the reuse time get shortened.

try this get silenced. If you can still do your skillz then they are skillz not magic, therefore shouldn;t be influenced by magic buffs. muc like the new arrestr etc are physical skillz that ahave a similar effect to a spell



silence a mechanic golem
golem cannon attack doesnt work
magic?
Well the problem is in its first state, the crit rate, even if it seems to be totally weird, seemed to be highly influenced with the songs and the WM buff... ! Thats why the rumor came I guess... I surely think too that it is not this way... but believe me one thing in the world of program code and computer games, nothing is impossible :)

Regards,
Rin
if a golem actually cant shoot while silenced, then yeah thats a magic attack. but im pretty sure it could still shoot with silence.

if a golem actually cant shoot while silenced, then yeah thats a magic attack. but im pretty sure it could still shoot with silence.


it cant
its not
its a physical attack and uses ss
silence stops it from working
just saying silence doesnt alway prove what a skill is
Silence does not stop a golem from shooting. It has never stopped my golem.


try this get silenced. If you can still do your skillz then they are skillz not magic, therefore shouldn;t be influenced by magic buffs. muc like the new arrestr etc are physical skillz that ahave a similar effect to a spell



silence a mechanic golem
golem cannon attack doesnt work
magic?



Good question. My golem says it will us 2 sps per shot. However, it doesnt use any sps, the cannon uses ss.

I have never tested what happens when a mech golem is silenced.
They need to answer this question definitively. They clearly state on site that the chance of casting a magic crit is affected by wit, but some tests show that melee special skills are affected by wit also. If such is the case they need to tell us melee's, so we are on a knowledge par with all the nukers, who know wit affects that magic crit rate.
Exactly, thats why I really want an answer to this...

Regards,
Rin
The old "buffs don't help it, it's a skill" doesn't necessarily hold true for skill crits - they run off a totally unknown mechanics.

Someone will have to conduct some larger tests to find out.
From what I understand, Wild Magic and WIT do not have an effect on the critical rate of physical skills.

The note on that page has been updated to "Area of effect skills".

Thanks!
I did a test in c4 when I got sonic rage about the crit rate. The beauty of the skill is that its spammable so more chances to crit then say other skills.

First try I had hunter and focus. I spammed all my HP worth + more heals of rage (rage uses 50 hp) and non of them critted.

Then I got myself Wild Magic. I must say Sonic rage crits were really rare in C4. I would not lie if the skill critted a grant total of 5 times till C5. Of these 5 crits 2 of them were in the 20 minutes Wild Magic. I always beliefed the reason why it didnt crit asmuch as mage spells ( mage spell do crit alot more the physical at c4 nomather how often mages claim they are suppose to be rare) was our low WIT. I think because of our low WIT the chances were slim to begin with to crit with it. That NC Soft aplied the rules for mage crits for fighter crits since both are skills technechally.

Also another thing about if silence and melee skills discussion. Alot of mage SA's can be triggered by non magical skills. I can get mental aegis, btb etc with just Focussing up my skills. Nothing magical about the skill but still it works. To say if the skill discription says magical then only magical buffs wont effect it is wrong imo as it clearly can seen with SA's

However C5 Changed alot things IMO skill crits aint that rare now wich i liek :)

From what I understand, Wild Magic and WIT do not have an effect on the critical rate of physical skills.

The note on that page has been updated to "Area of effect skills".

Thanks!



Wait whatnot? Does this mean earthquake and shock blast are affected by WM and wit? :eek: