Raid bosses and lethal strike?

Player Questions Started Last reply 7 posts
Does it work?

Some daggers specials have a chance for lethal strike. When this happens it will take off 1/2 of the mobs current hp PLUS whatever regular damage that is inflicted. The question is has anyone tried this on raid bosses and does it work? Imagine a dagger special removing 1/2 of 900K hp on a raidboss and the hp drops to 450K. Another dagger gets lucky and gets lethal strike and take another 1/2 hp leaving the RB with 225K hp. Skills with lethal strike are great opening moves for multiple hp mobs.

I was going to test this solo in PTS but forgot about it till now.
hmm, does it realy take 50% of the hp? I know it does a lot of damage vut havent realy noticed its always 50%..Ill have to check that.

and about your question. I have no clue, but im pretty much 100% sure it doesent work on raidbosses.
I think I've seen the explicit change to Lethal strike since it was capable of working on raid bosses. That is, it doesn't work on them now.
doesnt work.

did on PTS, but fixed before it came to live.

doesnt work.

did on PTS, but fixed before it came to live.


Too bad because it would be **** funny. You'd have one ****** raid boss and one dead dagger. But imagine the EXP!

doesnt work.

did on PTS, but fixed before it came to live.



Oh snap! Well I still plan on deleveling my seeding dagger on an RB later so it will be a good test.
45. The monsters below will no longer be affected by skills such as Dance of Shadow, Stealth, and Silent Move, and effects such as Lethal Strike and effects that forcefully change the targets.

Monsters related to a siege, clan hall, and quest, raid monsters (followers included), and boss monsters (followers included).
Monsters in the Festival of Darkness and Four Sepulchers, treasure chests, and Frintezza’s passageway war, as well as some Dimensional Rift series monsters, and fishing monsters.

Source (Near very bottom) (http://www.lineage2.com/news/chronicle5_04.html)