Is there a SP cap

Player Questions Started Last reply 25 posts
As a person that is a little OCD about character planning, I was wondering if there is a cap to the number a skill points a player can recieve. I ask because I like to know what my options are as far as the skill trees.

Say I got a character to max level with one certain group of skills on the primary class, and wanted to have that class then go back and get another set that I ignored, would that be possible, or do I need to pick one and settle in?
You can always learn skills from past skill levels. I learned my last ice bolt spells when I was in my 60s (pre 20 spell). Remember to die a lot so you have enough SP :p

Oh, and there's no cap.
By get another set of skills that you ignored, what exactly do you mean?

Most classes have roughly enough sp to get all the skill about a level or so after they've gotten there (There's been a slight change to this with the new skills, there's more skill than there is sp. Altho on nukers and healers this can be helped by not learning sleep.)
Go with an example of the Dwarven Warsmith set... They have both Polearm and Blunt Mastery. If I hit my max in Blunt and want to go back and start getting Polearm (which I never put any points into) would I be able to do that?
You'll be a bit behind on the one you choose second.

And it also depends a lot on how prone you are to death..
You can't "unlearn" learned skills. But skill you havent learned (at any level) you can always go back and learn. They don't disappear from the skill list at your trainer.
1) There is no 'cap' on SP points. You can 'grind' as much SP as your heart desires. In fact, when you reach the 'end levels' you are able to then 'enchant' skills by spending SP on them...and just like regular item enchanting...it can fail. (So you have to 're'enchant them if they break.)

2) Old skills do not 'expire'. They may become useless due to the level of the skill versus the level of the mobs you are fighting, but they will always be there for 'purchase' from a skill trainer even if you are level 80 and the skill is one from L4 that you didn't take for some reason way back then.

3)Skills are only ever 'unlearned' if you manage to delevel 10 levels *below* the level at which you were able to learn them. (Note this is per skill level, not per skill.)

4)When you die you only lose XP. (And under some circumstances not even then.) SP is not affected by death. So if you die, and then get a 90% rez, you only lose 10% XP but keep 100% of the SP. If you die and take the full xp loss ~8% XP you still keep 100% of the SP.

5)As mentioned, you usually have enough SP to buy all your skills by the time the next level of skills becomes available. Obviously you will want to 'prioritize' your skill purchases, but if you change class, all your previous class skills are still purchasable even though you didn't buy them and your 'new' class doesn't get any more levels in them.

NOTE: This is not the same as subclassing, and is a different from what you are asking. (In which case SP bewteen your main and subclass are entirely seperate and handled like they were two seperate characters.)

You may never 'go back' to change your class once you have made a choice however. Thus Wizards may never go back and become or learn the 'Healer' spells, although any 'healer type' skills you could have learned pre-class change will still be available and purchaseable.
Very helpful information from all of you. Thanks a bunch!

1) There is no 'cap' on SP points. You can 'grind' as much SP as your heart desires. In fact, when you reach the 'end levels' you are able to then 'enchant' skills by spending SP on them...and just like regular item enchanting...it can fail. (So you have to 're'enchant them if they break.)


it actually costs equal amounts of sp and xp
that is when you get 1% you get say 200,000 sp, and an enchant would cost 2% and 400k sp
L2 is a bit different from other games (like, say, WoW where you get a fixed number of points to spend on skills and you can never ever learn all of them, so you have to make a choice between skills). In L2 it is possible to learn all skills offered to your class, even though sometimes with new skills added to the game (like e.g. now in C5), you may have some problems doing so (C5 added new skills and adjusted the cost of old skills so that the overall cost per skill set remains the same - but if you already learned some skills at the old, higher, pre-c5 cost, you of course won't have enough SP now to buy all skill levels of the new skills that you are eligible for). But unlike other games, you can always decide to "farm" SP - for example, it is always an option to just die a few times so that you lose experience points and then, when you level up again to where you were before, you will be at the same experience points but have more SP available. This may sound a bit like masochism, but it sometimes is not a bad idea when you lvl up and the mobs you used to fight become too low level for you - but you still do not have enough SP to buy the skills which would make it easier to fight other, higher level mobs. Or if you are rich, you can buy "SP scrolls" from e.g. the priest of dawn/dusk (very expensive though).

L2 is a bit different from other games (like, say, WoW where you get a fixed number of points to spend on skills and you can never ever learn all of them, so you have to make a choice between skills). In L2 it is possible to learn all skills offered to your class,



It always amuses me when people say L2 isn't like other games, then go on to show how it's just like most games.


even though sometimes with new skills added to the game (like e.g. now in C5), you may have some problems doing so (C5 added new skills and adjusted the cost of old skills so that the overall cost per skill set remains the same - but if you already learned some skills at the old, higher, pre-c5 cost, you of course won't have enough SP now to buy all skill levels of the new skills that you are eligible for). But unlike other games, you can always decide to "farm" SP - for example, it is always an option to just die a few times so that you lose experience points and then, when you level up again to where you were before, you will be at the same experience points but have more SP available.



Whereas, in EQ, you just get more money to buy spell scrolls, scribe them into your spell book, and be on your way. Either that, or visit the trainer and pay to play. I guess, if you're short on plat you can die to keep your level down... or you can just go farm greens (in EQ, greens give you no XP, and light blue give 1/4 of the normal XP) for cash.


This may sound a bit like masochism, but it sometimes is not a bad idea when you lvl up and the mobs you used to fight become too low level for you - but you still do not have enough SP to buy the skills which would make it easier to fight other, higher level mobs. Or if you are rich, you can buy "SP scrolls" from e.g. the priest of dawn/dusk (very expensive though).



Having just upgraded half my skills at level 32 and watched the change in performance, I have to wonder if this is really all that useful. I could probably go three skill levels without upgrading and see no difference.

Of course, this doesn't apply for pure casters, whose damage output seems to be almost entirely based on the weapon they use and the skill level, as opposed to character level.

But unlike other games, you can always decide to "farm" SP - for example, it is always an option to just die a few times so that you lose experience points and then, when you level up again to where you were before, you will be at the same experience points but have more SP available.


do yourself a favour and ignore this suggestion. dying is NOT a good way to get SP or a good way to have fun. dying IS a good way to reduce your level. if you have a second character, you can give that character hand-down equipment and go make some ancient adena and buy SP scrolls. SP scrolls give you SP, there are low, meduim and high grade ones, but unless you are a clan leader you should be able to get all of your skills by the time you reach the level after the level in which you could learn the skills. the only purpose of intentional deleveling is to farm a certain mob for drops of manor fruits.
Die alot and you'll have no problems with SP.
I know what you mean... As a 74 bishop I got 7 new skills that are level 58 skills. I have the same problem... no sp... just trudging along and every night before I log I run to the temple to upgrade any one I can. Once I get past the first or second level on each one, each upgrade costs 880,000 sp to upgrade.

I really find this to be pretty thoughtless... to give us these new skills but not grandfathering in any sp or skills.

... but unless you are a clan leader you should be able to get all of your skills by the time you reach the level after the level in which you could learn the skills. the only purpose of intentional deleveling is to farm a certain mob for drops of manor fruits.



Not esactly. Ask any mage class - and compare skillsets of e.g. BD and prophet or necro. Not to mention new skills added every chronicle mess it up a bit too. I ended up few million SP short at level 66 which never happened before (I die from time to time).
Also dwarves are extreme :p they have no skills to spend SPs on.

Also dwarves are extreme they have no skills to spend SPs on.


getting sick of hearing that :P
dwarves have less skills but end up spending alot more than any other classes
i think it was maline who done the maths and it turns out on average dwarves spend more sp on skills than most other classes

now heres the important part
dwarves actually need all their skills, while a necro might be able to skill a few curses and sleep i cant think of one skill that i dont need


1) There is no 'cap' on SP points.




At a guess they probably store SP as a signed 32bit integer giving you just over 2.1 billion SP as a maximum. Also, knowing this game, if you went over this many you would probably end up with a negative sp amount.

dwarves actually need all their skills, while a necro might be able to skill a few curses and sleep i cant think of one skill that i dont need



Did you buy both light and heavy armour masteries? Ever use the light armour? I asked a question before about dwaves in light armour and basically got the reply "dont bother".

now heres the important part
dwarves actually need all their skills, while a necro might be able to skill a few curses and sleep i cant think of one skill that i dont need



That's true :)
Thinkig of ... when I've been last using windshacle? Maybe on some RBs done in C3, but usually I am busy recharging so do not waste mana on things like windshackle that last 4 seconds anyway :-/ Or cure poison - same MP cost as purify, same level of healing.
Go to Gludio, talk to Guard Praga and do the lvl 25 quest that he gives you. The reward is 42k sp. It is repeatable.

Go to Gludio, talk to Guard Praga and do the lvl 25 quest that he gives you. The reward is 42k sp. It is repeatable.



So how do I make up a 2 million SP deficit?


Go to Gludio, talk to Guard Praga and do the lvl 25 quest that he gives you. The reward is 42k sp. It is repeatable.



So how do I make up a 2 million SP deficit?


20 High Grade SP scrolls? :p

*ducks*


Go to Gludio, talk to Guard Praga and do the lvl 25 quest that he gives you. The reward is 42k sp. It is repeatable.



So how do I make up a 2 million SP deficit?



The only other option I know is to buy SP scrolls from the Priest/Priestess during the validation week of Seven Signs.

Praga's quest has you killing a lot of half-HP mid-high-lvl-20 mobs outside Gludio. If you are a high level character, you might be able to cycle this quest quickly though, since the quest items drop regardless of your level. You would need 45 cycles to make up 2 million SP tho.


Quote:
dwarves actually need all their skills, while a necro might be able to skill a few curses and sleep i cant think of one skill that i dont need



Did you buy both light and heavy armour masteries? Ever use the light armour? I asked a question before about dwaves in light armour and basically got the reply "dont bother".



yes dont bother... till B and A grade if you can spare the money
if you have the right buffs a dwarf should always pve wearing light armor
i cant unfortunately since to get all my light armor masteries would cost something like 20 million sp