Hatchlings only get xp based on the amount of damage they do (like wolves). So if you kill the mob and they dont hit, they dont get any xp. You could do a hatchling leveling party (I have seen a few in EV run by our automated friends).
Good things to have: Someone than can buff (prophet imo is the best) and someone that can keep agro on the mob (any kind of toon with a hate like skill).
you know, you are right...just remembered what's damaged based is OOP XP as in if some one is KSing you, you get most of the XP and drops as long as you do most of the damage. never mind :).
So, if I get it right, the best method is to let a hatch solo the mobs...
The xp gained is calculated according the pets level or it has to do with your level too?If the mobs r blue to me the pets gets less xp if it killw em on its own?
What classes get that hold undead skill? I can't remember. That skill that paralyzes something undead for quite a while. With it being undead you have the advantage of stacking holy weapon.
I used that on fettereds to level my hatchling back in C2. Quite painstaking without a weapon, no beastshots, no blessed petres, and losing the thing if you disconnect.
Summoner classes can use their servitor skills on trained pets too can't they?
What classes get that hold undead skill? I can't remember. That skill that paralyzes something undead for quite a while. With it being undead you have the advantage of stacking holy weapon.
I used that on fettereds to level my hatchling back in C2. Quite painstaking without a weapon, no beastshots, no blessed petres, and losing the thing if you disconnect.
Summoner classes can use their servitor skills on trained pets too can't they?
Bishops get hold Undead...but the duration is much shorter in C5 with an incresed land rate and yes summoner buffs work on pets too.