First a word about mana regen...
Confused sorcs should note that B2M1 is better mana regen than Sps mana regen spell at max rank... yes I know you lose HP in the process, but lets be frank... the HP lost simply doesn't matter in the long run. Use pots, wait for the group heal to go off, whatever...HP is an easy stat to fix. Mana is not.
22 mana (one cast) is more mana (net) than the Spellsinger gets from his regen spell in the first 80 seconds of his spell.
If you can manage 4 of them per minute, you are getting 10% more than the spellsinger can get out of his max rank mana regen spell that costs adena for him to cast.
Yes, Spellsinger mana regen is that bad.
Yes, I agree Sorcs need help too, but let's not move forward with anything less than the truth.
Speaking of the truth, let's take a look at the confused SH.
-Fastest Casting Speed
Sps have this still although not many people notice the difference between SH's 1100 cast speed and Sps 1313.
SH nuke at 1100 speed with Bsps is .6 seconds
Sps nuke at 1313 speed with Bsps at just over .5 seconds
-Sleep Cloud
Nerfed to pointlessness... as it stands we should get our SP back. Start casting... run to the bathroom, get a snack, come back and you might almost be done casting Sleep cloud. Of course more than half the mobs are dead by the time the spell does anythign at all and now 30% of the remaining mobs are beating on you unless they are already controlled. (in which case you didn't need Sleeping cloud.
Dead spell.
-Aura Flare
Nerfed in PvP so badly that it isn't even an option.
PvE its a pointless spell.
I want my SP back, yes its that bad.
Dead spell
-Cancel
Still a solid spell despite the heavy nerfs... this is the one spell that truly required a nerf and they finally did it right except for one problem... the buffs it takes should be random.
-More than one Aoe Nuke
This is true... but one is close range... think of it as a cone-shaped ice AoE. Its a bit of a pain to use, but is useful.
-Dotting/ slowing nukes that land debuffs on whites
Frost Bolt is useful, but not as nice as curse:slow in most cases. Our dots are 100% useless because of their horrible land rate and miserable damage and mana efficiency. Ice dagger lands less than half the time on even targets with a bsps and does minimal damage. Ice dagger costs as much as a normal nuke and does less than 75% of the damage when used regularly. Frozen Shackle sounds cool but is simply a DoT that does the damage you bsps nuke does at a higher mana cost and that hits 80% of the time with a bsps.
Why woudl I take an 80% hit rate and wait 10 seconds when I can have 99% hit rate immediately? Especially when Frozen shackle costs significantly more than a normal nuke...
Dead spells witht he exception of Frost Bolt, and even then, slow is better.
Don't complain. It's exactly what you signed up for. It would be equally stupid of me to expect these things on my SHs.
You are confused... I can and will complain about it... and with **** good reason.
I signed up for spells that worked and had a point.
A good portion of my spells have been nerfed into complete pointlessness, and most of the rest have taken significant nerfs. The few spells that have been added since then do not really help the whole mana problem thing and meanwhile, the mobs are tougher, faster, and smarter.
Seriously... no Sleep Cloud or aoe nuke outside of Tempest... but we get Poison Cloud instead. GFG.
I'll trade you sleepcloud for slience.
We both know you came out like a bandit with the godly buff to silence and the pointless nerfbatting into trash sleepcloud received.
Tempest is the definition of AoE... you have no reason to complain (same as the Spellsinger ranged AoE) DoTs in general are useless in this game, so I will give you that AoE poison is junk...
Btw, I love the fact that Cancel, Aura Flare, and Sleep nerfs put SHs back on the pvp list. Now we won't be utterly dominated by SPSs anymore. Cry more please. IT COMPLETES ME!
Yah, you can just drop a one-hit silence for the easy win...
Never mind having to prepare and learn tactics... you press the IWIN button.
Cancel/sleeplock was indeed bad for the game, and I am glad it is gone. IWIN combos suck.
However, at least it required multiple spells to land and everyone could get out of it.
C5's silence/paralyze 1-hit win fest is much worse and has less defenses and can be done more often. We replaced IWIN combos with IWIN buttons... good plan.
The pre-pubescents "I need cheese to win" can continue their gloating... they will still die to experienced players... but the game is worse overall.
C5 is a good thing in many ways, but the complete gutting of the Sorc/Sps is just plain wrong.
Cancel needed a nerf... control spells needed resist checks that worked... What we have is more powerful forms of control than sleep ruling the roost, with one-hit wins from archers and daggers at an insanely high percentage the norm...
That's not balance either.