dyes for SE

Player Questions Started Last reply 40 posts
Hello,

Could you please suggest the best dye combination for a lvl 52 SE?

The play style includes lots of buffs and heavy healing, and some rooting. Few (if any) offensive magic spells. No physical attack whatsoever.

MP and casting speed are important..
PDef/PAttack/HP not that much.

Which combination would you suggest?

thanx very very much,
Sofia
Not sure as I have only an SO with no tats.
But I reckon you'd definitely want +Wit/-Int for faster casting, and maybe even +Men/-Int for more MP.

Not sure as I have only an SO with no tats.
But I reckon you'd definitely want +Wit/-Int for faster casting, and maybe even +Men/-Int for more MP.



You cannot modify INT as a healer/buffer.

Usually, people go for either

+4 WIT / -4 MEN
+1 WIT / -1 MEN
+4 CON / -4 STR

or

+4 WIT / -4 MEN
+4 CON / -4 STR
+4 DEX / -4 STR


+4 WIT / -4 MEN
+4 CON / -4 STR
+4 DEX / -4 STR



/signed
This is the setup of my SE.
I did
+5 WIT
+4 CON

and Im very happy with it.

I did
+5 WIT
+4 CON

and Im very happy with it.



Me too, although I sometimes would like the increase in run speed +dex gives :)
But that would mean losing casting speed, and it is low enough as it is...


I did
+5 WIT
+4 CON

and Im very happy with it.



Me too, although I sometimes would like the increase in run speed +dex gives :)
But that would mean losing casting speed, and it is low enough as it is...



How much does +4 DEX give in extra run speed? I have 158 with ww2 (as probably all SE's)
+4 dex is pretty noticable for run speed but an extra +1 wit goes pretty far

+4 dex is pretty noticable for run speed but an extra +1 wit goes pretty far



Well cause I am most of the in walking mode while hunting, I wondered if it was really worth it :)



+4 WIT / -4 MEN
+4 CON / -4 STR
+4 DEX / -4 STR



/signed
This is the setup of my SE.



Might as well get the cheap dyes for con and dex (+4 -5 or 6 str) if p.atk is not a factor.



I did
+5 WIT
+4 CON

and Im very happy with it.



Me too, although I sometimes would like the increase in run speed +dex gives :)
But that would mean losing casting speed, and it is low enough as it is...



How much does +4 DEX give in extra run speed? I have 158 with ww2 (as probably all SE's)


With +4DEX you'll have something between 167-169
My SE: 27 Dex, 164 run speed with WW2

My SE: 27 Dex, 164 run speed with WW2



6 extra run speed? Ok thanks for the info :).

I did
+5 WIT
+4 CON

and Im very happy with it.


Same.
Mine is nearly the same,

+4 wit -4 men
+2 con -2 str

I used to melee on my SE all the time.. and I had a little warsmith that wanted to kill me. I haven't replaced the tats from that.. +con for stun resist, but only +2 because I didn't want to nerf what strength I had.
What about for a boxed char that buffs and recharges? Is it worth it? I was thinking about gettin +4 con -5 str, +4 wit -4 men and a homu with conversion. Will this be any better than clean with a homu with acumen?

What about for a boxed char that buffs and recharges? Is it worth it? I was thinking about gettin +4 con -5 str, +4 wit -4 men and a homu with conversion. Will this be any better than clean with a homu with acumen?



[censored]/acumen, or a MANA UP weapon. While conversion means more mp, it also means more time seated after you run out.

It also leads to your recharger having a LOT less HP. When fighting mobs that are your level or up to 20 levels below, they can damage your recharger.. and with more HP, you have a far greater chance of catching it before it dies.

I used several brez on my 72 SE before settling on an acumen weapon.

You don't really notice the -men part of the tatoo. You DO notice the cast speed at which your buff/recharger buffs and recharges you. (Especially if what you needed was a last second heal.)
Thanks for the info!
Question: mana up doesn't change regen rate, does it?
And that's why I would put the +CON tat, to try to counter the HP loss.. Of course the -MEN slows down mana regen a bit, but as you said (and I've noticed on my nuker, with -8 MEN) it doesn't change near as much as the casting speed..

Thanks for the info!


She knows her stuff.


Question: mana up doesn't change regen rate, does it?


No, it just means that you have more to regen when you sit.
+Con won't help very much with a conversion weapon; it is a % loss so having more hp means you lose more. You get some more hp from the +Con (and can carry more) but not anything like 40%. It is sad but there is a reason almost everyone has the acumen SA. :(

+Con won't help very much with a conversion weapon; it is a % loss so having more hp means you lose more. You get some more hp from the +Con (and can carry more) but not anything like 40%. It is sad but there is a reason almost everyone has the acumen SA. :(



I think Conversion was actually put into the game for dorfie craft shops ^^
My SE uses:

+4 WIT, -4 MEN
+4 CON, -5 STR
+4 DEX, -5 STR

I love this combo. His run speed almost matches me (and I have DC set) at 163 with WW2. His HP is about 500 higher than me so he has durability. His Evasion is higher so he, well, evades a bit better against mobs. The extra cast speed would be nice if I went +5 WIT but I think it is less valuable than the +4 DEX.
Conversion is a MUST for raids. That is the only role I can think of aside from what you just mentioned (recharging WS). Out on the field it's nowhere near as useful due to the HP impact. Mana up is a far better choice if you really need the MP. However, my personal favorite is SoES with Bless Body 5. That extra 25% HP is incredible.
I did +5wit/-5 men and -5 str +4con , i did it at lvl 52 and the cast speed was significant.

atm im 72 and i dont ming haing lower mp regen(im using bw robes so mp regen is good)

but if you plan on using tallum robes(cheapest robes in teon) you might consider +4/-4 wit/men or even less since youll have bad mp regen...

I did +5wit/-5 men and -5 str +4con , i did it at lvl 52 and the cast speed was significant.

atm im 72 and i dont ming haing lower mp regen(im using bw robes so mp regen is good)

but if you plan on using tallum robes(cheapest robes in teon) you might consider +4/-4 wit/men or even less since youll have bad mp regen...



My MP regen is just fine with -7Men in Tallum... ;)
hmm i given my SE
+2 WIT -2 MEN
+2 STR -2 CON
+2 DEX -2 CON
when you pull to much on your men your mp bar suffer and regeneration go down a lot and most usefull armor while be maj robe set MP recover rate is very high for it and you still can do some damage in a nercro party to be usefull exept sitting on ground

hmm i given my SE
+2 WIT -2 MEN
+2 STR -2 CON
+2 DEX -2 CON
when you pull to much on your men your mp bar suffer and regeneration go down a lot and most usefull armor while be maj robe set MP recover rate is very high for it and you still can do some damage in a nercro party to be usefull exept sitting on ground



I rarely sit on the ground (99% Im in full force for crowd control and heal). Personally I hate the look of Majestic :p and I have MP enough with my Tallum Set.

Why you went -4 CON I fail to understand...
The assumption that reducing your MEN will somehow make your "MP regeneration really bad" is common, but still a bit over the top.

You can read about it here (http://l2p.bravehost.com/mpregen.html), or to make a summary, especially at lower levels the regeneration passives are more important. For high levels, however, you don't want to make do without the cast speed...
hmm if a SE get aggressed you realy sud look for a other party
on the other hand the +2 STR,+2 i reduse around my level 1500 damage of a mob in a nercro meaning faster leveling for all people and reduse of SS use of others
as for maj armor i realy dont like it my self but not much chooise after all people NEED your mp's and doom robe is not suficent enough same like blue wolf robe

hmm if a SE get aggressed you realy sud look for a other party
on the other hand the +2 STR,+2 i reduse around my level 1500 damage of a mob in a nercro meaning faster leveling for all people and reduse of SS use of others
as for maj armor i realy dont like it my self but not much chooise after all people NEED your mp's and doom robe is not suficent enough same like blue wolf robe




Hmm the faster lvling I stay a bit sceptical about, but I can understand you did 1500 damage on necro-mob with that set-up and the right weapon.

For the point that if an SE gets aggro, I should find another party, then maybe I just love the living on the edge style, I still am rarely in trouble, but Im not the type that goes into GC at lvl 64 with an 9 char-party...that's just boring :)

Majestic is a good set, but not the only option...you have at least 2 other options in robes at A grade that are a bit different, but in my opinion way better then Majestic.
well for a normaal mage i you are right but for a SE is MP's means anything
i never sud recomand a maj robe set for a other kind of mage expect buffers

well for a normaal mage i you are right but for a SE is MP's means anything
i never sud recomand a maj robe set for a other kind of mage expect buffers



Guess we have a different approach then.
thats why i hate that ncsoft force most toons into the same outfit for PvP to be efficent
hell to get a element sword same power as a SOM the element sword need to be enchent to +5 it cost me more and lot more risk then just buy a SOM while i hate that weapon
and i dont like 2 handed weapons for mages it just odd to see they cast with it

thats why i hate that ncsoft force most toons into the same outfit for PvP to be efficent
hell to get a element sword same power as a SOM the element sword need to be enchent to +5 it cost me more and lot more risk then just buy a SOM while i hate that weapon
and i dont like 2 handed weapons for mages it just odd to see they cast with it



Yes I understand your point there. I even use Top C duals...looks way cooler, and my skills still land and as much as with a BOTMT for example. I'll probably upgrade her duals as my BD lvls up through the grades...but if she really really needs it remains to be seen.
From my opinion top end weapons for an SE is a pure money drain.
well for my SPS i use atm a sword of wisper death with Magic Enpower can kill white critters in a single blow but at 61 Sword of wisper death not have this power anymore sinds the SA becomes to weak so a upgrade is requested but like i say SOM or Element sword is only option but Elemental sword is to weak at +3 to pull it off and i dont wanna have the SOM =((
Your +3 Elemental will still be a lot better then your SOWD.
well i lassy to figure out if Nightmare will inprove my M.atk a lot and i dont know if the Magic Empower stacks with the M.atk bonus of nightmare also sinds nightmare also gives +2
only -2 INT less then demon so i think nightmare will be better then demon ofcourse -1 wit or -2 wit will hurt
Tattoos, Robes and Weapon SA all stack with eachother. For pure damage there is nothing better then Demon, but Nightmare gives you much more P Def and MP + more useful abilities then Demon.

-2 WIT doesnt hurt if you already maxed out +5WIT.