Gladiator charge change needed

General Discussion Started Last reply 25 posts
Hi guys,

As you all know focus charges mean alot for the gladiator in PvP/PvE. Without these charges we can't use most of our skill. I would like to see that these get some change and I will explain why.

Now the thing is once you charge up you will see howmany charges you currently on your buffbar. While the idea is good it has its flaws namely the time the charges stay up. Charges seem to fade after like 10 min and currently there isnt a way ingame to see when they will fade. This is really bad for PvE and mostly for PvP where you always try to be precharged before engaging. Nothing ennoys me more then to try using skills that wont work because my charges faded mid fight. This really is a game ender in some cases.

Now I would like to see 2 changes to our charge system.

1: It would be most welcome to have a timer on the icon to see how much time you have left so you can prepare to charge again.

2: each charge up you do doesnt refresh the timer that has startedwith the first charge. Like for example when someone has 5 min on their might buff and he gets rebuffed its time refreshes to 20 min. This isnt the case our charges. Make it so that every charge you do resets the timer back to full again.

Thx for reading,
Aldemir
Agree 100% with the post, would like the changes to affect Tyrants as well :)
Can do nothing more then to agree to this have had the same issues myself.
excellent ideas, i agree for my friend that is a Gladiator. :D
Dont see any downside to this idea at all.


Do it.
Yep yep.
/make it so

:D
/agreed
I personaly think charges should be instant, in the amount of time it takes me to charge up to lvl 7 ive already been nuked twice.

also, yeah i agree there should be a timer on the charges, I hate pvping, and get my tss off and have 3 charges left, I go to hit dss, and the charges are gone.

I personaly think charges should be instant, in the amount of time it takes me to charge up to lvl 7 ive already been nuked twice.


also, yeah i agree there should be a timer on the charges, I hate pvping, and get my tss off and have 3 charges left, I go to hit dss, and the charges are gone.



You're not using your charges very effectively then.
i only charge recs for buffs.
I totally agree, nothing is more irritating and a "killer" then loosing the sonic charges mid fight.

These days, I level on the mob groups in Ancient Battleground, where I pull 4-6 groups over to a DA, who hates them. After he has hated them, they need to be killed fast.
If he hates and I loose my charges and act-a-little-slow and dont get the recharge quick enough, then its certain that we all die.
First the DA dies(if his UD is not recharged) then all the mobs turn on the Glad, and he dies, and then they kill our buffer(s)/healer(s)
The way we do it now, is that we note the time, when I charge the sonic and, when the "depletion time" is closing in, we simply stand and wait for the sonic to depleate or we only fight 2-3 mob groups.

SIDE QUESTION : I was told that Sonic Storm/Sonic Buster could hit max. 20 mobs at the time. But when I kill 2xgroups I almost 2-shot them all and when I use 3-6 groups I need like 4-6 storms/buster. Is the limit 20 mobs or more likely to be 10 mobs?

also, yeah i agree there should be a timer on the charges, I hate pvping, and get my tss off and have 3 charges left, I go to hit dss, and the charges are gone.


Sorry but what has using up charges with skills have to do with the timer request of mine? TSS uses 4 charges DSS uses 3, if you use both skills after eachother naturally you are going to be out of charges.


also, yeah i agree there should be a timer on the charges, I hate pvping, and get my tss off and have 3 charges left, I go to hit dss, and the charges are gone.


Sorry but what has using up charges with skills have to do with the timer request of mine? TSS uses 4 charges DSS uses 3, if you use both skills after eachother naturally you are going to be out of charges.



It means that i use the 4 charges for the tss, and go to use the 3 remaining to find the charges have "dissapeared" cause they wore off mid-fight
They should just make it so that you can pop stones all the way to level 7 :P
This is more a C5 problem because in the prior chronicles you had to recharge back all the way to 7 again while in C5 you keep the old charges with an elapsed time when you use sonic blaster for example. I hope they can give us some upgrades like these which doesnt effect the ballance at all but means alot for glads/tyrants.
Not 100% certain of this, but I think that 2 or 3 times now I have activiated a skill (Tripple Sonic Slash) for instance, and the very moment I activate it, the charges fade.

The system givse you this crazy messege "Not enough luck"...

The first time that happened to me I though my attacked failed and got realy angry, then I looked more closely at the chat window and about died laughing... not realy funny though, that could have gotten me killed where I am exping now :mad:

I personaly think charges should be instant, in the amount of time it takes me to charge up to lvl 7 ive already been nuked twice.

also, yeah i agree there should be a timer on the charges, I hate pvping, and get my tss off and have 3 charges left, I go to hit dss, and the charges are gone.



just shut up and spam X's like cong!
Yeah you would hope with all these patches since C5 came out it wouldn't be too much effort to add something to resolve the problem with charges. I hope that NCKorea is aware of this :confused:.
A timer would help a lot.
yep, and then once you use focus sonic again, it should reset the timer.
ex/
You have 6 charges, 1min left..charge to lvl 7, 15mins left.
hmm, wouldnt it make sense to give us 1 more charge at lvl 80??? :)
hell no don't change [censored] for glads, they're already over powered as it is... especially in olympiad freak that!

hell no don't change [censored] for glads, they're already over powered as it is... especially in olympiad freak that!


Pls enlighting me how these changes would offset the ballance? These changes would not change anything in the olympiade. Chances are that if you got your *** kicked by an duelist in the olympiade you will still get your *** kicked in the same way after these changes. Arena battles dont last long and are places where you can time your charges when you want.

My suggestion will help battles outside the arena/olympiade where you dont have the luxury of knowing when you are going to be attacked.

Tell me if you like being in a pvp situation where you want to use your skills on the enemy but you cant because your mp was drained to 0 in a instant magically.
I gave the mp as an example because focus charges are for us equal of value as everybodies mp is for them.

they're already over powered as it is...

whoa I have never heard anyone say that
That makes about 30 of us... :eek: