Setup Advice

Player Questions Started Last reply 6 posts
Im thinking of starting up the grind to 58 on my warsmith after I put down my polearm. The setup I have in mind would be:

Blue Wolf Heavy

+5 Con / -5 Dex
+4 Str / -4 Dex

Was wondering if thats a good idea or not. I mean I have people pulling to me so run speed isnt that important. Only downside I could forsee is the lack of crits, then again I dont crit all that often with my Lance. Then again I would have a much higher resistance to stun and be doing more damage per hit. Id have VR3 on me as well...

Good / Bad / Stupid ?
youd also miss your target like no other. and BTW, why does a dwarf need MORE con?
Well what I was thinking was since im doing the half hit point colony things like nightmare keeper, guide and lord they sometimes stun you. I was under the impression the more con you had the less you got stunned because 5 second stun with a colony on you can = death.

Id also have guidance 3 on me, still a really bad idea ya think?
Yes, this idea, it is terrible.

If anything I would go +4 STR +4 DEX -8 CON. Or just +4 STR if you are worried about the con. I have no tats on my BH right now and she still gets stunned all the time anyway. Mob stun needs to be nerfed, seriously.
My 58 BH uses BW Heavy, Str+4 Con-4 and Tsu*Sls duals - and she lvls good this way :)

As for the stun, well, somehow I have the feeling that mobs got their stun enchanted or whatever. For PvP you'll have enough con left. Also think about gettin Majestic Heavy at 61 ^.^
I was thinking either Majestic or Tallum. I think I may try this setup to see how it works, id use duals but polearming is the only way I personally can level a dwarf its to boring.

I think if I have a con monster that deals steady damage with a tallum set and doesnt get stunned at all if ever with war frenzy he might be a pretty good pve'er.