i cant make up my mind on what char to make i want to either make a but i kinda leaning towards a destroyer and i plan on wanting to do alot of pvp (group/raid style) how would the classes be pvp wise?
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destroyer
archer class (probably hawkeye)
warcryer/overlord
and maybe a different caster type
how good are classes like destroyers are wtih pvp? i kinda like using a 2h weapon myself but does this game follow what seems to be a cliche with mmo's where classes that can wield 2h weapons and is a melee char tends to suck but can tank
how good are classes like destroyers are wtih pvp? i kinda like using a 2h weapon myself but does this game follow what seems to be a cliche with mmo's where classes that can wield 2h weapons and is a melee char tends to suck but can tank
destroyers arent good at tanking. they are good at destroying.
downside to 2Handed weapons of all kinds in this game : accuracy, and attack speed.
in pvp, youre as good a meatshield as a tank, with nigh untouchable HP, but at a cost of being the slowest (and slowest swinging) class in the game.
you want to do pvp, make an archer.
then again its all up to you.
if you dont understand why archers > all, you need to search the forum more.
how good are classes like destroyers are wtih pvp? i kinda like using a 2h weapon myself but does this game follow what seems to be a cliche with mmo's where classes that can wield 2h weapons and is a melee char tends to suck but can tank
destroyers arent good at tanking. they are good at destroying.
downside to 2Handed weapons of all kinds in this game : accuracy, and attack speed.
in pvp, youre as good a meatshield as a tank, with nigh untouchable HP, but at a cost of being the slowest (and slowest swinging) class in the game.
you want to do pvp, make an archer.
then again its all up to you.
if you dont understand why archers > all, you need to search the forum more.
Not ENIRELY true. Destroyers are great at tanking, when they can hold aggro. Heavy armor + HUGE hp pool makes a **** good tank. Just no hate skills.
On the other hand, he's right about the archers. HE is one of the nastiest classes in the game right now. Mine is B-Grade with a BoP, and when he's buffed, his crits can take out an A-Grade mage in 2-3 shots. Their crit chance/damage is HUGE. Be prepared for people to whine about you being stacked all the time, though. =P
and yes, i do acknowledge that the destroyer class has the best patk in the game, but think of the reasons why; they turn on 3 skills that activate at 25% or lower HP. this means his high hp falls and in order to tank, it must fall considerably.
with a ... "true" ... tank (one with the hate skill) you get nigh untouchable defence rates and pDEF. these are two very different extremes. the destroyer is an attack tank. any of the true tanks are defence tanks.
by the same logic, a very hard hitting mage can easily pull aggro from any destroyer when they go out of control with the damage and just spam nukes. but the nuker wont be able to hold the damage and keep his life. one or the other must go. usually the life goes, and the nuker dies (arguably a necro can tank with his summon out, but thats a debatable point and one that cant CLEARLY be proven for all scenarios).
so in my own conclusions and if you can follow the line of reasoning in my posts, you get better damage out of damage dealers than you do out of tanks, but you get more defence and meatshielding from a true tank class.
what class to choose? good question. what do you like better? hitting for lots of damage, or shielding lots of damage?
cause a destroyer deals a lot, but cant take it back as easily as any other tank.
whats worse is even the gimpy Temple Knight can take damage far better than a destroyer. even without a +con setup. simple EE buffs make TK defend every hit as though feathers hit it.
and yes, i do acknowledge that the destroyer class has the best patk in the game, but think of the reasons why; they turn on 3 skills that activate at 25% or lower HP. this means his high hp falls and in order to tank, it must fall considerably.
with a ... "true" ... tank (one with the hate skill) you get nigh untouchable defence rates and pDEF. these are two very different extremes. the destroyer is an attack tank. any of the true tanks are defence tanks.
by the same logic, a very hard hitting mage can easily pull aggro from any destroyer when they go out of control with the damage and just spam nukes. but the nuker wont be able to hold the damage and keep his life. one or the other must go. usually the life goes, and the nuker dies (arguably a necro can tank with his summon out, but thats a debatable point and one that cant CLEARLY be proven for all scenarios).
so in my own conclusions and if you can follow the line of reasoning in my posts, you get better damage out of damage dealers than you do out of tanks, but you get more defence and meatshielding from a true tank class.
what class to choose? good question. what do you like better? hitting for lots of damage, or shielding lots of damage?
cause a destroyer deals a lot, but cant take it back as easily as any other tank.
whats worse is even the gimpy Temple Knight can take damage far better than a destroyer. even without a +con setup. simple EE buffs make TK defend every hit as though feathers hit it.
i'd love teh ability to deal lots of damage with 2h weapon but at the same time i want to be usefull with pvp hehe every mmo i have placed had classes that could use 2h weapons sucked at damage (except for world of warcraft but we all know about that game right? lol anyways its more of a dual wield rather then 2h in the game nowadays anywho) but good at tanking. I'd also like to look neat but cant really judge destroyers on that as i havent really played much but i do like the orcs design :)
believe me when i say every server is UNBALANCED with the SHEER number of nukers and archers.
as an orc, your role would be to run in, take 4500 damage, take 4500 damage, take 4500 damage, hope your hp holds out long enough for the cavalry to show up, then die when they do.
sorry to burst your bubble.
also, tanking in Lineage2 is different than in other games. in L2 its far easier to tank than to deal damage AND take damage.
tanking as a destroyer will work, but you will find yourself either short of cash dealing major damage cause you need a ton of good gear enhancements, or not dealing the damage you want cause your gear sucks and likely losing a ton of HP needlessly.
my suggestion is to pick ONE or the other: either deal damage and make an archer (as you listed in your choices - theyre far better at damage than an orc anyway) or tank and deal puny damage by choosing Temple Knight, Paladin, Dark Avenger, or Shillien knight.
believe me when i say every server is UNBALANCED with the SHEER number of nukers and archers.
as an orc, your role would be to run in, take 4500 damage, take 4500 damage, take 4500 damage, hope your hp holds out long enough for the cavalry to show up, then die when they do.
sorry to burst your bubble.
also, tanking in Lineage2 is different than in other games. in L2 its far easier to tank than to deal damage AND take damage.
tanking as a destroyer will work, but you will find yourself either short of cash dealing major damage cause you need a ton of good gear enhancements, or not dealing the damage you want cause your gear sucks and likely losing a ton of HP needlessly.
my suggestion is to pick ONE or the other: either deal damage and make an archer (as you listed in your choices - theyre far better at damage than an orc anyway) or tank and deal puny damage by choosing Temple Knight, Paladin, Dark Avenger, or Shillien knight.