Any zone suggestions of 2 lvl 34-35 orcs?

Player Questions Started Last reply 16 posts
Me and my wife have become pretty bored with Feild of Silence and a few other places.

Im am a lvl 34 (almost 35) monk, and she is a lvl 34 raider. We both have top armor and oe'd weapons, just incase that would help you choose a good place.

What would be a place for fast exp. We dont really care about drops or about the expense of potions and dss's, so any place with white-pinks would be good.

We tried cruma tower tonight with a small grp, and found that the exp was 1/2 as fast as it was just duo'n (that might have been due to a couple ppl 4-5 lvls above us). We have done Plains of the Lizardmen as well, and while the per mob exp is good, the mobs seem to be pretty spread out, which is bad for us orcs, since we are slow runners. So a REALLY crowded place would be best (tho Bee Hive, while heavily populated, still sux cus it is hard to clikc on the bees, and the poisons really hurt since there is no healing power)

anyways, any suggestions would be helpful :)
Yeah.. Plunderous Plains.. The group mobs at the south eastern portion. Bring Poles and have at it..
kool thanks

anyone have any ideas of places for us to duo?

(although any more grp places would be nice as well lmao)
Things in Plun Plain die too fast to a duo IMHO.

Try a catacomb? >.>
but would it be worth it to kill all the 4x mobs? dunno how a duo would do there (just because i have never been to one)
With 4xHP mobs, you don't have to run that much. It's just as if you would kill 4 1xHP mobs respawning shortly after the previous one would die on exactly the same place. They're great for a melee.

Just pick a small 4-mob room in Heretic's or Pilgrim's with mobs light-blue for you and try it out. If it works well, try to find one little harder room further into the dungeon - ideally you'd want a room with mostly green mobs. If you can't handle 4 mobs at once (shouldn't really be a problem, though), pull the aggro ones into the adjoining corridor first and kill it there, than kill the remaining mobs, then start killing them as they respawn.

Of course, Plunderous Plains are way more "easy mode" fighting and the mobs there drop sought-after materials like animal skin and bone like crazy (in addition to lots of top-D keymats, which might or might sell on your server ...), so you might want to try it out anyway if you think the catacombs and necropoli are too tiring.
What about Ants Nest or the Lord of Plain groups in Plains of the Lizardmen...they are packed together.
lord of the plains grps are a bit hard for us atm, maybe when we both hit 35, or 35 and 36.

Ants nest is not good cus of all the poisoning. We get the crap beat out of us there cus of no healing/curing pwr. We dont really ever nealers, unless the mobs do a lot of poisoning. (Tho maybe i could check into soemthing better than just antidotes)
Mmm, indeed, maybe better to try the Plains groups with your lvl36 skills...
35-40 is actually a pretty though time to lvl up outside the catacombs in my opinion. And no, I am by far not a fan about cata's or necro's. I find it boring.
catas could not be more boring than killing 1/2 hp ogres for the last several lvls lol
I think you can duo stuff around floran. I don't think that stuff is too low.
Lizard guys along beach south of bees nest are okay.
Wastelands are money at mid-30.
Look around! It's half the fun imo.
Cats are good. Just work on getting up a little higher. Then you can do tougher parts of Lizards, Death Pass, possibky Timak Orcs, or Alligator Beach (not Alligator Island, you probably need to wait until 40s and C gear for that). My main is an Orc Destroyer, I love playing them.
When you get to 40s, Alligator Island and Enchanted Valley are great places to level for Orcs. Basically, any place where there are 2x - 4x mobs are good.
And don't overlook Cats and Necropolises. Whether you like them or not, you will lvl fast, and you will want the ancient ancient adena you earn later on.
From lvl 30, my Orc was down Pilgrims Necropolis with a pole. Pull the agro mobs from a big room 1st (just run past them), then go pull the passive mobs. Pull into a corner, or along a wall, and use pots if you have no healer. You'll be getting around 2-3% XP per room full, and they're respawn time is around 90 secs.

Now i use my Orc for levelling my g/f's characters from 30-40+, although 1 day he will return to the battlegrounds and claim the heads of all that once pk'd him :)
do polearms constantly do area dmg, or is it just with the skills?

do polearms constantly do area dmg, or is it just with the skills?



Constantly :)

I had that misconception some time ago too, untill I started using one :)
if you have the infernal body skill (not sure what level orcs get it) use that and goto ant nest, since the ants there are weak to fire. or, kill the karul bugbears outside of hunters village, where you wont need a healer, because the mobs are nonsocial and passive (so you relax whenever you want to), occasionally they stun, but not so much since u r orcz. karuls are aweome moneymakers too, drop full brig helms and parts for lots of d-grade things you can sell. you may even be able to do it without ss.